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Divesh Naidoo Profile
Divesh Naidoo

@diveshnaidoo

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440

Founder @Simulon .

🇿🇦 South Africa
Joined January 2010
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@diveshnaidoo
Divesh Naidoo
1 month
A few months back, we teased clips from our upcoming VFX app, @Simulon . We've since been hard at work making Simulon the most powerful, robust, and intuitive VFX workflow available. This weekend, we'll begin granting access to select creators. Simulon is now able to produce
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@diveshnaidoo
Divesh Naidoo
2 years
The new HD Head Scans by 3D Scan Store are the most insanely detailed digital humans I’ve seen. Created with a 120 camera head scanning rig.
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@diveshnaidoo
Divesh Naidoo
9 months
How lighting works in @Simulon Using a professional on-set VFX kit, we showcase our unique Image Based Lighting system. Simulon employs ML to create a 360° HDRI from just one LDR shot, aligning it perfectly with scene data. Our virtual camera replicates the physical camera’s
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@diveshnaidoo
Divesh Naidoo
13 days
Playing with scale in @Simulon is so magical and a lot of fun. It feels like being a kid again!
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@diveshnaidoo
Divesh Naidoo
4 years
Had my cat sleeping next to my computer while I worked so used her as a live reference to create this sleeping Velociraptor. #VFX
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@diveshnaidoo
Divesh Naidoo
8 months
"Life, uh, finds a way." - What you're seeing isn't a prop from Spielberg's classic, but a 3D asset brought to life in our world using @Simulon . The dynamic torchlight was tracked using @keen_tools Geotracker working in harmony with Simulon's precise camera and scene
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@diveshnaidoo
Divesh Naidoo
8 months
To showcase @Simulon 's capability with high-fidelity assets and to highlight the difference between what you see in real-time AR versus the precision of offline cloud rendering, we've made a video using a detailed human scan by @Ten_24 . Our workflow was designed to closely
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@diveshnaidoo
Divesh Naidoo
8 months
Clean plate vs final VFX shot comparison. Note : The asset is visible in a real-time preview on device while shooting.
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@diveshnaidoo
Divesh Naidoo
9 months
@LinusEkenstam @LinusEkenstam He was bored so we took him to the local museum.
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@diveshnaidoo
Divesh Naidoo
8 months
Cinematic depth of field in @Simulon . Simulon’s depth pass integrates real and virtual elements, enabling effects like dynamic focus and occlusion. Workflow video tomorrow. Credit: Warden 3D asset by @ParallelTCG_AR from Parallel.
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@diveshnaidoo
Divesh Naidoo
1 month
I was asked about how well @Simulon works for automotive visualization. Using a pre-existing 3D model, creating and rendering a video like this takes just a few minutes. For ultra-detailed reflections, 3D artists might prefer replacing the ML-generated HDRI with a
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@diveshnaidoo
Divesh Naidoo
5 months
🔊 SoundOn In our latest @Simulon creation, a @ParallelTCG mech wanders a pathway lined with trees. The character walks between shaded areas and direct sunlight. Complex interactions like this is where our @Blender plugin makes it super fun to go in and craft the shot to feel
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@diveshnaidoo
Divesh Naidoo
9 months
Dataset generated with @Simulon + 3D Gaussian Splatting = real-time interactive Radiance Field with digital objects placed in the real world, running at 250fps 🤯
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@diveshnaidoo
Divesh Naidoo
8 months
Simulon's Next Chapter 🌌 Thank you for your excitement and invaluable feedback. As we've started to reveal more about @Simulon , one thing has become clear: the creative community is ready and eager for a fresh chapter in VFX. In every creative endeavor, there are defining
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@diveshnaidoo
Divesh Naidoo
23 days
Sound on 🔉 Sound is key to believable VFX. @Simulon lets artists upload 3D assets with specific sounds (like footsteps or voices) attached to specific parts of the asset. All sounds are automatically spatially mixed with real-world ambient sounds, creating a final render that’s
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@diveshnaidoo
Divesh Naidoo
13 days
Yes we still have Dinosaurs in South Africa 🇿🇦 Created with our @Simulon iPhone app.
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@diveshnaidoo
Divesh Naidoo
8 months
Excited to share a new @Simulon workflow video, showcasing real-time environment meshing, multi-surface object placement and persistent AR - allowing you to save & revisit 3D scenes in the real world 🌐✨ Beginning with a cloud-rendered sequence, we then break down the process.
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@diveshnaidoo
Divesh Naidoo
9 months
Adam vs K-2SO shot on @Simulon . With 4K ProRes recording and our iOS camera digital twin, VFX shots will be ready for professional post production workflows with accurate camera effects based on real sensor data. Pause to see realistic motion blur based on shutter speed.
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@diveshnaidoo
Divesh Naidoo
9 months
Yesterday we shared a video on how lighting works in @Simulon . While a 360 HDRI sets the stage for believable lighting, its scope is inherently limited. Simulon ensures perspective correct reflections and refraction based on the real world environment, giving complex materials
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@diveshnaidoo
Divesh Naidoo
9 months
Releasing videos soon to address questions about how @Simulon works. In the meantime, if you ever wondered what Blastoise would look like in real life...
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@diveshnaidoo
Divesh Naidoo
1 month
Since @Simulon uses the device IMU sensors while tracking, it enables creators to execute irregular and fast motions while maintaining a stable track. Would you consider attempting such a shot with traditional tracking methods? Warning for sensitive viewers: Extreme camera
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@diveshnaidoo
Divesh Naidoo
6 months
Love the details in @sab_3d 's Gameboy model. It’s so much fun bringing assets like this into the real world with @Simulon . My favorite part is seeing the Duracell batteries through the translucent case 👌🏽
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@diveshnaidoo
Divesh Naidoo
7 months
These are a pair of Muhammed Ali’s gloves scanned with measured materials and brought to life in @Simulon . We are looking forward to working with our friends at @m_xrstudio to create new workflows for high fidelity digital twins.
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@diveshnaidoo
Divesh Naidoo
21 days
The @Simulon Reality Bridge workflow enables creators to remotely author 3D content in @Blender for scanned real-world locations making it possible to create highly contextual VFX shots that interact seamlessly with the world. Available for Beta testers to try now!
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@diveshnaidoo
Divesh Naidoo
9 months
@Simulon In case you missed it, this is what the final render from this lighting demo looks like. The animation is also timecode synced so you shoot for the action you see in-camera 🎥
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@diveshnaidoo
Divesh Naidoo
9 months
We just had to shoot @sab_3d 's Mecha-Kitty rig with @Simulon 😼
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@diveshnaidoo
Divesh Naidoo
9 days
Some scene reconstruction R&D at @Simulon that produces more detailed meshes quickly and is able to exclude moving objects without explicit segmentation. This improves occlusion of real-world objects and provides better meshes for 3D creators. Coming to the beta soon.
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@diveshnaidoo
Divesh Naidoo
9 months
Over the next days I will be posting a few experiments with @Simulon 's new workflow for photorealistic VFX video production. The video below was made with a live in-camera preview and auto-exposure matching, no camera solve, no HDRI capture and no manual compositing setup.
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@diveshnaidoo
Divesh Naidoo
9 months
Wolf Assassin - A full CG character shot with @Simulon . 3D artists will be able to take their creations to the next level with our DCC plugins. In this video, the virtual clothing is simulated in Marvelous designer to add an extra layer of realism.
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@diveshnaidoo
Divesh Naidoo
1 month
A live preview while shooting means that it’s really easy to get perfectly timed camera motion with interactive framing. A robot doing parkour in the real world would be really hard to time and compose by blindly guessing. Here I was able to capture 2 different angles in less
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@diveshnaidoo
Divesh Naidoo
1 month
I just had to see what a photorealistic BB Pod would look like so I created this shot yesterday. 3D model with @Blender Materials with @Sanctus_Art VFX with @Simulon #DeathStranding
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@diveshnaidoo
Divesh Naidoo
1 month
@Simulon Sensory perception is just one aspect of how we experience reality. Another critical component is cause and effect. Crafting interactions between real and virtual objects is hard with traditional workflows. A live on-device preview + perfect animation/record sync makes it
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@diveshnaidoo
Divesh Naidoo
8 days
Love these nature vfx shots made by @jayjayvanreenen in the @simulon beta. 1/2 digital hermit crab
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@diveshnaidoo
Divesh Naidoo
19 days
Can’t wait to see what Blender creators do with Simulon! The original model here is by Jonas Prunskus and can be found on Sketchfab -
@Yokohara_h
Hirokazu Yokohara
19 days
iPhoneとBlenderで全自動で実写合成が出来るSimulonベータ招待来たので試した。Blender上のライティングやレンダリング設定も自動だったのでiPhoneから送信してレンダリングボタン押しただけ。見ての通り品質は完ぺきではないけどこういうアプリは熱い
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@diveshnaidoo
Divesh Naidoo
1 month
Variants auto generated by @Simulon allows creators to integrate complex assets into their videos without changing the simple workflow. For example, this realistic chimpanzee features a detailed fur system. However, a simplified version appears on mobile during shooting,
@elsableda
elsa bleda
1 month
Took Caesar to the natural history museum, he was not impressed. Made with our vfx app @Simulon , the beta is shipping to select creators this weekend 🫡
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@diveshnaidoo
Divesh Naidoo
1 year
This Playstation 2 is not real, it’s a 3D model rendered in AR using @Simulon . Tomorrow we're rolling out a major renderer upgrade with native iOS camera resolution + improved path tracer sampling and denoising. #ShotOniPhone
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@diveshnaidoo
Divesh Naidoo
4 years
@tomrosenthal Oh my word this is the cutest thing! I’d love to make a little video for it like I did for my sleepy raptor.
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@diveshnaidoo
Divesh Naidoo
2 years
We created a procedural LED shader for @Simulon to allow creators to use their 2D digital art as light sources in a 3D scene. The art used in this example is by @elsableda When you get close enough you can see the individual RGB diodes.
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@diveshnaidoo
Divesh Naidoo
8 months
@jolranch @Simulon @ParallelTCG_AR We generate a custom depth buffer that combines real and virtual elements. I didn't share the full video as I wanted to create something that more clearly illustrates this capability. Here is a part of this video where you can see the focus dynamically shift to my (real) cat.
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@diveshnaidoo
Divesh Naidoo
5 years
@VusiThembekwayo People do not always occupy themselves with what they choose. Choice is for the privileged, the average man/women's time is occupied out of necessity. You can only make choices when you have options.
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@diveshnaidoo
Divesh Naidoo
17 days
@Filmbot @DonAllenIII @Simulon @elevenlabsio @OpenChatGPT @capcutapp Nope. I just made this video with 7 of these guys in a scene (could easily add more and we aren’t even making use of instancing yet so that’s just runtime performance optimisation). Smooth video, no problems. This might be caused by the post processing that Don used in another
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@diveshnaidoo
Divesh Naidoo
23 days
@Simulon The water reflections were added in post using our Blender plugin. Everything else, including the sound was created end to end on the iPhone.
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@diveshnaidoo
Divesh Naidoo
4 years
@prey4all @thatgreydragon Yep, had the perfect reference
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@diveshnaidoo
Divesh Naidoo
1 month
@diveshnaidoo
Divesh Naidoo
1 month
A live preview while shooting means that it’s really easy to get perfectly timed camera motion with interactive framing. A robot doing parkour in the real world would be really hard to time and compose by blindly guessing. Here I was able to capture 2 different angles in less
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@diveshnaidoo
Divesh Naidoo
8 months
The concept for the video was inspired by @elsableda ’s stunning photography series “Aether”. Check it out on Behance -
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@diveshnaidoo
Divesh Naidoo
2 years
Some beautiful images by @elsableda of our team’s home during Covid.
@elsableda
elsa bleda
3 years
Home. Early morning.
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@diveshnaidoo
Divesh Naidoo
9 months
These two characters were retargeted to a mocap sequence and uploaded to Simulon. It's worth noting that this was shot in 1 take thanks to the live in-camera preview. No more guess work!
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@diveshnaidoo
Divesh Naidoo
8 days
Made with @simulon 2/2 digital honeybee
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@diveshnaidoo
Divesh Naidoo
8 months
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@diveshnaidoo
Divesh Naidoo
3 years
Elsa is the oracle 👀
@elsableda
elsa bleda
3 years
It would be really funny if they rename themselves Meta.
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@diveshnaidoo
Divesh Naidoo
8 months
@diveshnaidoo
Divesh Naidoo
8 months
Clean plate vs final VFX shot comparison. Note : The asset is visible in a real-time preview on device while shooting.
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@diveshnaidoo
Divesh Naidoo
2 years
Almost 3 years ago, these were the first tests of our mobile virtual production app running on an iPhone 8. The world and our tech at @Simulon has evolved so much since then. Excited that our beta is on the way!
@diveshnaidoo
Divesh Naidoo
4 years
Had my cat sleeping next to my computer while I worked so used her as a live reference to create this sleeping Velociraptor. #VFX
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@diveshnaidoo
Divesh Naidoo
8 months
@OM3_OPR @Simulon @Ten_24 Soon! Some details about our roadmap are on my pinned tweet.
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@diveshnaidoo
Divesh Naidoo
8 months
It’s time to empower indie creators/studios so we can see more unfiltered artistic vision in the world.
@henningsanden
Henning Sanden
8 months
The difference between making something by yourself at home without restrictions vs doing it in studio (politics, feedback, etc) is significant.
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@diveshnaidoo
Divesh Naidoo
8 months
@LKGGlass At Siggraph 2018. This felt like true sorcery. It’s on our list to get our hands on a Looking Glass display!
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@diveshnaidoo
Divesh Naidoo
1 month
@Blender @Sanctus_Art @Simulon A version with my cat because why not 🐈
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@diveshnaidoo
Divesh Naidoo
7 months
@chrisoffner3d @Simulon @m_xrstudio Hey Chris, I made one quick. Clay + scene wireframe.
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@diveshnaidoo
Divesh Naidoo
2 years
Here are the raw renders seen in the video. The app uses a cloud based path tracer that takes an average of 5 seconds to produce a clean, path traced render.
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@diveshnaidoo
Divesh Naidoo
8 months
@Simulon This video skips the HDRI lighting process as we showcased this functionality last week. See this post if you're curious about how we achieve realistic real world lighting 👇
@diveshnaidoo
Divesh Naidoo
9 months
How lighting works in @Simulon Using a professional on-set VFX kit, we showcase our unique Image Based Lighting system. Simulon employs ML to create a 360° HDRI from just one LDR shot, aligning it perfectly with scene data. Our virtual camera replicates the physical camera’s
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@diveshnaidoo
Divesh Naidoo
9 months
@DaluzLuciano @Simulon There is quite a lot going on including lighting as you asked. I’ll make a post showcasing the full workflow soon.
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@diveshnaidoo
Divesh Naidoo
2 years
In some cases, LiDAR scans have two major advantages over NeRF. They are faster to create and relightable. Here is the same scene with dramatic lighting.
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@diveshnaidoo
Divesh Naidoo
9 months
@Simulon In addition to providing realistic HDRI lighting without the need for a 360 camera and multiple exposures, our lighting system can also instantly detect and orient a digital sun source to match the real sun. Daylight scenes will have accurate hard shadows and exposure values that
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@diveshnaidoo
Divesh Naidoo
3 years
This might be the best video I’ve ever watched.
@Owl__Kitty
OwlKitty
3 years
It’s feeding time! Welcome to Purrassic Park #OwlKitty #JurassicPark #halloween2021
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@diveshnaidoo
Divesh Naidoo
1 year
@Simulon RAW render
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@diveshnaidoo
Divesh Naidoo
1 year
@timsoret From everything said, it’s the “go work at Burger King” bit that gets me. I really hate classism. Quite surprisingly I’ve seen this from popular artists as well, saying things like “well guess I’ve got to work at Home Depot now”.
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@diveshnaidoo
Divesh Naidoo
9 months
A few objects in this radiance field are not real. The mech is from @jamajurabaev1 mech squad collection, the desk and rug are Megascans and the chrome/glass balls were added in to test the quality of view dependent render effects.
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@diveshnaidoo
Divesh Naidoo
9 months
To create the dataset I used our iPhone app Simulon which is an in-camera VFX tool to place digital objects in the real world and render them with accurate lighting, shadows and reflections.
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@diveshnaidoo
Divesh Naidoo
9 months
@Leon_Zippel @LinusEkenstam @Simulon Simulon uses machine learning to generate an HDRI. More on this before the end of the week!
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@diveshnaidoo
Divesh Naidoo
4 years
@iamkoshiek Looking for those white South Africans that love criticizing overpaid black execs in underperforming companies. Sponsored incompetence has nothing to do with race Karen.
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@diveshnaidoo
Divesh Naidoo
9 months
@thejcedeno @LinusEkenstam Correct. The app will allow creators to render on their local machines for free or use our cloud distributed rendering services. This particular sequence took about 10 seconds per frame on an RTX 3090.
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@diveshnaidoo
Divesh Naidoo
1 month
@broodsugar @Simulon Hey Nils. It is ARKit tracking with some pose refinement. The point is more that this type of tracking (feature points + IMU) is now a part of a proper end to end vfx workflow for the first time.
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@diveshnaidoo
Divesh Naidoo
1 month
@mrjonfinger @Simulon Not yet but we are working on it. Similar to the rest of the app, there will be a live preview and a refined end result + a separate matte pass with the other source files for creators who want to perfect the end result.
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@diveshnaidoo
Divesh Naidoo
9 months
@vojtechpraha @LinusEkenstam @Simulon This particular sequence uses offline mocap.
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@diveshnaidoo
Divesh Naidoo
4 years
Ever since finding out about the Dueling Dinosaurs I hoped a museum would get a hold of it. This is amazing news!
@timsoret
Tim Soret
4 years
This is 😍
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@diveshnaidoo
Divesh Naidoo
1 year
Code new worlds.
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@diveshnaidoo
Divesh Naidoo
9 months
@Enuriru @Simulon The 360 envmap is generated like this 👇🏽. We use a hybrid system that combines the HDRI with dynamic scene data.
@diveshnaidoo
Divesh Naidoo
9 months
How lighting works in @Simulon Using a professional on-set VFX kit, we showcase our unique Image Based Lighting system. Simulon employs ML to create a 360° HDRI from just one LDR shot, aligning it perfectly with scene data. Our virtual camera replicates the physical camera’s
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@diveshnaidoo
Divesh Naidoo
9 months
@ChrissRec @Simulon We will announce the roadmap in the coming weeks.
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@diveshnaidoo
Divesh Naidoo
4 years
@ObservatoryCats I’m definitely doing more 🙌🏽 will upload some clips this week 🦖
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@diveshnaidoo
Divesh Naidoo
1 month
@3Dmattias @Simulon Thank you. We have some ideas of how we would pull this off and all I can say right now is that the approach we have in mind involves making all those factors irrelevant. I will share some tests when we get it going but it’s not a priority at the moment.
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@diveshnaidoo
Divesh Naidoo
9 months
Our favourite robot @unitygames Adam for testing.
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@diveshnaidoo
Divesh Naidoo
1 year
@TheArtOfAsty @elsableda Cave painting is the real 🐐 level
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@diveshnaidoo
Divesh Naidoo
9 months
@TheReaganMorris @LinusEkenstam @The_Araon Yes you can import anything as .glb or .usd assets. You can also open and edit the entire 3D scene in a full desktop based 3D software like Blender or Maya.
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@diveshnaidoo
Divesh Naidoo
4 months
@mrjonfinger @Simulon Yes we do have something in the works!
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@diveshnaidoo
Divesh Naidoo
9 months
@JSyversen @LinusEkenstam There was no person, only a robot. The shooting is on device, rendering in the cloud or local RTX GPU. About 15 seconds of calibration before shooting.
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@diveshnaidoo
Divesh Naidoo
4 years
@iamkoshiek Reading some of these comments just reinforced to me how continuing to live in a collectivist society just means running in circles forever. For as long as we promote a group mentality there will always be private racial prejudice.
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@diveshnaidoo
Divesh Naidoo
9 months
@DaluzLuciano @KayceePage50 @LinusEkenstam Simulon does not use inpainting but that may be a feature we add in for specific use cases. Wonder dynamics is a much more human centric workflow where as we built Simulon to be more generalisable (works for human and non-human assets). This particular video was made by uploading
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@diveshnaidoo
Divesh Naidoo
9 months
@liquidsunlabs @guycalledfrank @Simulon Yeah exactly, the entire composite is represented in the model.
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@diveshnaidoo
Divesh Naidoo
13 days
@timsoret @Simulon Thanks Tim. Prehistoric Planet was beautiful but nothing can top this masterpiece.
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@diveshnaidoo
Divesh Naidoo
2 years
@TobiasCornille @gordonphayes @elsableda @FlutterDev @timsneath Hey Tobias, we are working on the Android build. It will come shortly after our ios public release.
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@diveshnaidoo
Divesh Naidoo
4 years
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@diveshnaidoo
Divesh Naidoo
9 months
@kurono73 @Yokohara_h The lighting workflow will be shared tomorrow. An hdri is generated with machine learning at the shoot location in a few seconds.
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