Explore tweets tagged as #WebGPU
📝 New Blog Post 📝 I spent the summer diving into TSL and WebGPU, porting over my favorite shader work along the way This article compiles all my learnings, alongside many Compute Shader applications and practical TSL shader patterns https://t.co/LfXNeBo3Jj
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🧠 Introducing VIBRANT — Cinematic Visualization for #Tractography! A Rust + WebGPU tool for real-time, browser-based rendering of brain tractograms 🎥 ✨Live Demo: https://t.co/rGFeYENcNH 📖 Preprint: https://t.co/OYzjyD8Nmc 💻 Code: https://t.co/VHCE2jJhsF
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"Gaussian Splats using @sparkjsdev" Demo: https://t.co/zOa4I2mVxu
#webgl #threejs #r3f #web3 #3dwebsite #3d #website #landingpage #animation #3danimation #vfx #AI #Gaussiansplatting #webgpu
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This effect is sick as fuck!!!! 🔥 @sparkjsdev @theworldlabs
#webgl #threejs #r3f #sparkjs #gaussiansplatting #web3 #3d #3danimation #webgpu #landingpage #animation #threejsjourney #theworldlabs
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My first public experiment with #threejs WebGPU with React Three Fiber using the new #TSL SSGI node — real-time bounced light straight in the browser! Live link: https://t.co/lof4KBXWGd The whole scene weighs under 9 MB 🤯 No baked lighting, no limits. #creativecoding
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Added some nice particle interaction to one of the amazing splats from @theworldlabs. Point positions are set from the gaussian positions and a fluid sim pushes the particles around. Excited to develop this further. Built with @playcanvas
#webgl #webgpu #GaussianSplatting
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As it's important to disconnect, I touched some grass this weekend... 🌱 With Three.js & WebGPU 🤭
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✍️ Learned and built a lot with TSL and WebGPU over the summer Looking forward to sharing it all with you on Tuesday
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"Most Underrated open world 🌍 library for web" @threejs
#webgl #threejs #web3 #r3f #webgpu #openworld #3dgames #3danimation #gta #3dwebsites #threejsjourney #landingpage #blockchain
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Why Threejs Plus? Because it’s Threejs, plus thousands of hours of expertise distilled into modular, interconnectable building blocks. SpatialGrid → Boids: const { instanceMatrix } = new Boids(300000) positionNode = instanceMatrix().mul(positionLocal) Powered by TSL & WebGPU
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"10x faster 3D model loading" 🔥 Yeah u heard it right @NeedleTools progressive model loading is way too fast! Live Demo in comment below ⬇️ #webgl #threejs #needleengine #web3 #3dmodeling #landingpage #webgpu #r3f #3dwebsite #3d #3dmodeling
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Transformers.js lets you run AI models offline in the browser with ONNX + WebGPU. Build a chatbot with Llama 3.2, optimize performance, and try local AI tasks like object detection & background removal.
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Rendered in 0.1 seconds in the browser 😍 with #threejs Got SSR + SSGI + GTAO running together. Wanna learn how? Follow the 🧵👇🏻 #tsl #webgpu #creativecoding
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Learning TSL. #threejs Live: https://t.co/SlD8hGFmNe Talking about glass? "Doppelhelix" is my 4th round tinkering with WebGPU. In times where it seems to be totally hip to deal with glassy looks and interfaces... #indiedev #creativecoding #shaders
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Working on an ultra-fast SDF Texts. Instance culling via compute shader & indirect-draw is just a drop-in piece. Everything reuses and connects. Made with TSL, Threejs Plus will bring a whole new level of performance into the Web that wasn't possible before WebGPU! Stay tuned!
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