Explore tweets tagged as #WebGPU
@MaximeHeckel
Maxime
4 days
📝 New Blog Post 📝 I spent the summer diving into TSL and WebGPU, porting over my favorite shader work along the way This article compiles all my learnings, alongside many Compute Shader applications and practical TSL shader patterns https://t.co/LfXNeBo3Jj
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@MaxChamb
Maxime Chamberland
4 days
🧠 Introducing VIBRANT — Cinematic Visualization for #Tractography! A Rust + WebGPU tool for real-time, browser-based rendering of brain tractograms 🎥 ✨Live Demo: https://t.co/rGFeYENcNH 📖 Preprint: https://t.co/OYzjyD8Nmc 💻 Code: https://t.co/VHCE2jJhsF
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@Andersonmancini
Anderson Mancini
3 days
My first public experiment with #threejs WebGPU with React Three Fiber using the new #TSL SSGI node — real-time bounced light straight in the browser! Live link: https://t.co/lof4KBXWGd The whole scene weighs under 9 MB 🤯 No baked lighting, no limits. #creativecoding
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@_scottdarby
sᴄᴏᴛᴛ ᴅᴀʀʙʏ
4 days
Added some nice particle interaction to one of the amazing splats from @theworldlabs. Point positions are set from the gaussian positions and a fluid sim pushes the particles around. Excited to develop this further. Built with @playcanvas #webgl #webgpu #GaussianSplatting
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@wawasensei
Wawa Sensei
19 days
As it's important to disconnect, I touched some grass this weekend... 🌱 With Three.js & WebGPU 🤭
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@MaximeHeckel
Maxime
7 days
✍️ Learned and built a lot with TSL and WebGPU over the summer Looking forward to sharing it all with you on Tuesday
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@Hariswebgl
Haris
12 days
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@onirenaud
Renaud
9 days
Why Threejs Plus? Because it’s Threejs, plus thousands of hours of expertise distilled into modular, interconnectable building blocks. SpatialGrid → Boids: const { instanceMatrix } = new Boids(300000) positionNode = instanceMatrix().mul(positionLocal) Powered by TSL & WebGPU
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@Hariswebgl
Haris
1 month
"10x faster 3D model loading" 🔥 Yeah u heard it right @NeedleTools progressive model loading is way too fast! Live Demo in comment below ⬇️ #webgl #threejs #needleengine #web3 #3dmodeling #landingpage #webgpu #r3f #3dwebsite #3d #3dmodeling
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@clockmaker
池田 泰延
22 days
JavaScriptで物理演算を作ってみました。 スローモーションの世界で、力の伝わり方を観察できます。 #WebGPU #WebAssembly
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@BetterStackHQ
Better Stack
19 days
Transformers.js lets you run AI models offline in the browser with ONNX + WebGPU. Build a chatbot with Llama 3.2, optimize performance, and try local AI tasks like object detection & background removal.
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@Andersonmancini
Anderson Mancini
2 days
Rendered in 0.1 seconds in the browser 😍 with #threejs Got SSR + SSGI + GTAO running together. Wanna learn how? Follow the 🧵👇🏻 #tsl #webgpu #creativecoding
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@nismit_
nismit.bsky.social
17 days
Working on a path tracer with WebGPU. #wgsl #webgpu #pathtracer #sdf
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@sea3dformat
SEA3D
25 days
The `node.toInspector()` API is already working, I hope to publish it in the next few days. #threejs #webgpu #tsl
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@_pwd_
Frank Reitberger
1 month
Learning TSL. #threejs Live: https://t.co/SlD8hGFmNe Talking about glass? "Doppelhelix" is my 4th round tinkering with WebGPU. In times where it seems to be totally hip to deal with glassy looks and interfaces... #indiedev #creativecoding #shaders
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@Andersonmancini
Anderson Mancini
5 days
🚀 #threejs r181 is going to be insane. I’ve been playing with the new Screen Space Global Illumination #TSL node before release in #r3f. The video showcases SSGI, GTAO, and TRAA post-processing effects performing magic thanks to the new #WebGPU API. Live link soon. Higher res
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@onirenaud
Renaud
19 days
Working on an ultra-fast SDF Texts. Instance culling via compute shader & indirect-draw is just a drop-in piece. Everything reuses and connects. Made with TSL, Threejs Plus will bring a whole new level of performance into the Web that wasn't possible before WebGPU! Stay tuned!
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