Explore tweets tagged as #sparkjs
Wow, could I say this one is better than SparkJS? My bro @ZhihangZhong and his team open-sourced a new webGPU-based multimodal 3d render platform "Visionary" ( https://t.co/u8QUC3Qz4t) which supports mesh, 3DGS, 4DGS, and even neural avatar at the same time! Efficient rendering
4
25
140
Multi-splat object LOD test in sparkjs. 7 AI generated worlds, 12.5m total splats. Pretty consistent 120 fps on my laptop.
28
30
455
The pace and quality of web 3D development is stunning. This was created by a single dev in a month or so. It uses threejs / sparkjs and a mix of AI generated scenes and traditional meshes and game mechanics. ... and massive bonus points for Rach 3 in the sound track :)
📻 Brazen brute bashes bank! Czar’s zealots embezzle zillions! Cops can't quell criminal caper! https://t.co/LDA7bIswHp is at large for @theworldlabs launch! ‘Shadow’ is the jazz-infused, film noir-style narrative game made for @BenMildenhall & @drfeifei's AI research group 🕵️
7
10
112
!! I really cannot believe this works. Large splat scene in VR on a Quest 3 using sparkjs. LoD budget is 500k splats. Runs about 30 fps. Full scene is ~6million splats. It's janky (sorry about the controls) But still, just insane this works at all ... (Metaverse is coming!)
31
31
349
Here is a better walkthrough of the 6million splat scene using sparkjs LoD on a Quest3. Gives a better idea of the size and detail of the scene. Controls are super broken which is why I run into walls :) roughly 30 fps. 500k visible splat budget.
9
9
95
✨ My shaders just made it into the world of Gaussian Splatting thanks to Spark ✨ This is one of my first experiments using #dynoshader Electronic texture, real-time render, and a meditative cat. More to come 🚀 #shaderart #generativeart #sparkjs
1
0
18
This effect is sick as fuck!!!! 🔥 @sparkjsdev @theworldlabs
#webgl #threejs #r3f #sparkjs #gaussiansplatting #web3 #3d #3danimation #webgpu #landingpage #animation #threejsjourney #theworldlabs
9
40
523
16 million splats and realtime navigation, running in the browser with sparkjs 🤯
8
1
50
@martin_casado @sparkjs Happy to do it. Distributed realistic world creation, portals, realistic personas…. before you know it we will have a Metaverse like in Ready Player One. It will happen way sooner than people think.
1
0
1
Experimental portal support in @sparkjs. Supports multi-object, user transport, arbitrary portal movement and shapes. One this matures, someone should set up a portal rendezvous server for really large distributed world creation ...
5
2
49
@davidpantera_ @sparkjs Yeah, I have no idea how to do mutable state management. Or interactive objects at this point. But should be able to do really, really large static, read-only worlds. I think by the new year it'll be mature enough for that. Mutable state is always a killer. So not worrying
1
0
1
@augmentedcamel @XRarchitect realtime animated too! GaussianBlendshapes in SparkJS
0
0
1
@martin_casado This demo illustrates the frontier of real-time neural rendering—6 million Gaussian splats rendered on a Quest 3 at ~30 fps using SparkJS LoD optimization. Despite the broken controls, the visual density showcases how level-of-detail hierarchies make high-fidelity neural scenes
0
0
1
@martin_casado @sparkjs Totally. Wild to think that coding NPC behavior got @demishassabis started. My bet is gamifcation will be the OS for AI’s UX to come… Question is who will build its Nintendo and what will be the first Mario brothers?
0
0
0