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@sparkjsdev

Followers
2K
Following
69
Media
11
Statuses
72

Three.js-native 3D Gaussian splatting renderer Docs/examples @ https://t.co/paCxUjmG9B | Github @ https://t.co/afLJjWD6zO | Discord @ https://t.co/tdbgq3nHbd

Joined June 2025
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@Hariswebgl
Haris
2 days
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@Hariswebgl
Haris
6 days
Can't take off my hands from playing with these "Gaussian Splats Animation " 🔥 @theworldlabs @sparkjsdev #webgl #threejs #r3f #landingpage #3danimation #gaussiansplatting
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@martin_casado
martin_casado
7 days
Another ridiculously large AI generated 3D scene. Tons of detail, and nice stereoscopic audio (turn on sound if you can). Works well in VR (although some quant effects from Spark near the end). Hosted version in reply.
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@willemhelmet
Willem Helmet
8 days
Seamless Gaussian Splat transitions! 🫟 Built with @reactthreefiber, @sparkjsdev, and @theworldlabs. Check it out here: https://t.co/CHg5vp6TE6 #threejs #webgl #gaussiansplatting #r3f
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@JohannesTscharn
Johannes Tscharn
12 days
Passthrough <-> gaussian splat transition using @sparkjsdev and #WebXR It’s not super polished but definitely a good start. Performance impact is minimal as it’s all shader based.
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@martin_casado
martin_casado
14 days
AI 3D workflows for web are getting scary good. Here is a demo with a large splat background (+LoD), mesh character, spatial audio, VR support, and lighting. I was able to create it in a few hours (repo in reply). built with @threejs @sparkjsdev @theworldlabs Audio on :)
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@kali_shade
Pablo 'Kali' Andrioli
19 days
Experimenting with a Matrix-inspired effect @sparkjsdev
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@martin_casado
martin_casado
19 days
More @sparkjsdev stress testing on the Quest3. This is a 17m splat scene. There is a dynamic shader doing mild warping. Also hand tracking with SDFs for responsive lighting. Turn on music for nicely creepy audio
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@kali_shade
Pablo 'Kali' Andrioli
23 days
Gaussian splatting reveal effect built with @sparkjsdev
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@dmarcos
Diego
24 days
It looks demo uses @sparkjsdev to render beautiful 3D Gaussian Splats 🤩 https://t.co/UZrNZbpRfv
Tweet card summary image
aidemos.meta.com
A playground for interactive media
@alexandr_wang
Alexandr Wang
24 days
Today we are releasing & open-sourcing Segment Anything 3 (SAM 3). It is a state-of-the-art model for image & video segmentation, and builds upon the work of SAM & SAM 2. SAM3 will also power features in Edits, Meta AI, & Facebook Marketplace soon. https://t.co/ufppJ6gR3c
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@Hariswebgl
Haris
27 days
@venturetwins
Justine Moore
1 month
World Labs is now open to everyone ✨ Generate persistent 3D worlds from an image, video, or text prompt. It's easy for consumers to use - but there are some impressive editing & stitching features for 3D experts. I've had SO much fun with it. 👏 to @theworldlabs team!
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@auxdesigner
Liu L
26 days
3D experiments: Export a Gaussian Splatting scene from @theworldlabs , then add interactivity with @sparkjsdev #threejs
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@kennethlynne
Kenneth Lynne
1 month
Platform agnostic multiplayer editor for shared reality in the making in @PanoptiqAI ! Thanks to @sparkjsdev for the great framework and @fulligin for the awesome splat!
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@martin_casado
martin_casado
1 month
The pace and quality of web 3D development is stunning. This was created by a single dev in a month or so. It uses threejs / sparkjs and a mix of AI generated scenes and traditional meshes and game mechanics. ... and massive bonus points for Rach 3 in the sound track :)
@jamesckane
jamesckane
1 month
📻 Brazen brute bashes bank! Czar’s zealots embezzle zillions! Cops can't quell criminal caper! https://t.co/LDA7bIswHp is at large for @theworldlabs launch! ‘Shadow’ is the jazz-infused, film noir-style narrative game made for @BenMildenhall & @drfeifei's AI research group 🕵️
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@sparkjsdev
spark
1 month
RT @dmarcos: Made with love with @sparkjsdev 🤗
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@cocolinux01
coco linux
1 month
While generative AI hallucinate, don't humans do the same when they dream? Code available at: https://t.co/fU24SOS7bM
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@realmattbcool
Matt C
1 month
Working with HTC VIVERSE 😎 Env map + VFX tests using Gaussian Splat on the web w/ @theworldlabs + @sparkjsdev pmndrs: react-three/viverse for character controller/physics and quick deploy to @VIVERSEofficial #threejs World created by tw
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@realmattbcool
Matt C
1 month
Working more with @VIVERSEofficial 😎 EZ swap in .vrm using @BelaBohlender's react-three/viverse library (Oohh yeeaaahh) Avatar by Polygonal Mind @toxsam @theworldlabs splat generated by tw @sparkjsdev to use the .spz destructible w/ three-piñata @dangreenheck
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@dmarcos
Diego
1 month
Achievement unlocked! 👏 @sparkjsdev gets a shoutout by @awesomekling himself in latest @ladybirdbrowser update. Amazing progress 🤩 Last year WebGL didn't work at all and now it can render beautiful 3D gaussian splats ✨ https://t.co/h6Id2e4jAk
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@martin_casado
martin_casado
1 month
More dreamcore shaders implemented in sparkjs ...
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