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@_Fennec_Xyz

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A Three.js Enthusiast

Wahran, Algeria
Joined July 2022
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@_Fennec_Xyz
Fennec
1 year
Excited to introduce #CSSLayout, a #ThreeJS class for seamlessly blending the flexibility of CSS3/HTML5 within a three.js scene. Enable effortless HTML overlays, implement responsive design, and apply animations, transitions, and CSS transforms with ease. #HTML5 #CSS3 #webdev
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@_Fennec_Xyz
Fennec
6 days
RT @theo_the_dev: Hehey! This time reduced some performance a bit, but IMPROVED rendering quality quite a lot!.Quality / Performance balanc….
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@_Fennec_Xyz
Fennec
6 days
RT @onirenaud: Working on the final rendering details of my fluid simulation. This is just the AO and shadow pass in grayscale, sometimes….
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@_Fennec_Xyz
Fennec
7 days
RT @mrdoob: With AI we can port everything to JavaScript now 👀.
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@_Fennec_Xyz
Fennec
11 days
RT @mrdoob: Vibe coding a USDC parser so you don't have to 😤
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@_Fennec_Xyz
Fennec
12 days
RT @mrdoob: Feels like we are entering a new realm of 3D graphics on the web 👀.
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@_Fennec_Xyz
Fennec
13 days
RT @rianflo: Now this works too in @threejs :-)
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@_Fennec_Xyz
Fennec
13 days
RT @mamesoncom: I modifyed the official example "compute fluid particles" to make it look more liquid. Simply blur the *depth texture* to o….
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@_Fennec_Xyz
Fennec
15 days
RT @threejs: Three.js r178 released 🧡.
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@_Fennec_Xyz
Fennec
16 days
RT @sea3dformat: TSL Transpiler will have improvements for TSL encoder and an initial version for WGSL that already optimizes let, const an….
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@_Fennec_Xyz
Fennec
21 days
RT @AndrewChenE: 🎉 #bvhecctrl is officially released and open-sourced! Try it out & let me know what you think!. Demo-1: .
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@_Fennec_Xyz
Fennec
21 days
RT @garrettkjohnson: 3DTilesRenderer now supports multiple tiled image overlays with different projections and per-layer tint & opacity. Th….
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@_Fennec_Xyz
Fennec
21 days
RT @onirenaud: Draft render from last week, built with Three.js Shading Language and WebGPU, using hash noise and afterimage passes in Post….
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@_Fennec_Xyz
Fennec
21 days
RT @PavelBoytchev: The fantascope, also known as phenakistiscope, is the first device for creating a moving picture by rotating a disk with….
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@_Fennec_Xyz
Fennec
23 days
RT @onirenaud: First test of WebGPU fluid sim + Leap Motion for hand interaction and I'm pretty sold. Started with Mediapipe, but it tanke….
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@_Fennec_Xyz
Fennec
24 days
RT @bandinopla: In #threejs, use CatmullRomCurve3 to design smooth paths based on way points, then rig your mesh with a chain of bones and….
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@_Fennec_Xyz
Fennec
1 month
RT @visionary_3_d: Here's the kind of magic you can create with the new version of @threejs
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@_Fennec_Xyz
Fennec
1 month
RT @threejs: 🤩🤩🤩.
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@_Fennec_Xyz
Fennec
1 month
RT @holtsetio: To all the people who just installed Safari 26 Beta: Now that you can use WebGPU, why don't you give the jellyfish demo that….
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@_Fennec_Xyz
Fennec
1 month
RT @mrdoob: Context. WebGL 1.- Chrome: February 2011.- Firefox: March 2011.- Safari: October 2014. WebGL 2.- Chrome: January 2017.- Fire….
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@_Fennec_Xyz
Fennec
1 month
#Threejs devs watching everyone else trying liquid-glass.
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