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TheoTheDev Profile
TheoTheDev

@theo_the_dev

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Following
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Founder & #gamedev https://t.co/OjPKL8Hlbh Technical Director @HubzzHQ Post about #webgl #threejs

Poland, Krakow
Joined August 2012
Don't wanna be here? Send us removal request.
@theo_the_dev
TheoTheDev
8 months
Cursor is super impressive! Got this IO multiplayer battle arena running in the browser in just two days of prompting. Oh wait, my bad.. I meant 2+ years of coding with a functioning brain. #threejs #webgl #gamedev
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@theo_the_dev
TheoTheDev
10 days
Decided to ditch rive_app for the UI and go back to the roots with raw webGL but in better way than before. Still a lot of work, but now 1 DrawCall instead of 1k+ #webgl #threejs
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@SomniaEco
ecosystem.somi
16 days
Meet @theo_the_dev, Technical Director at @HubzzHQ, building the infrastructure layer for a social virtual world. Before Hubzz, @theo_the_dev worked across major metaverse and gaming projects, optimizing performance and creating scalable systems. Now, he’s shaping the next
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@theo_the_dev
TheoTheDev
1 month
Interesting that there's only 24gb RAM and 512gb SSD :) Swap in the cloud ?)
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@theo_the_dev
TheoTheDev
1 month
Creating images with AI is really cool, but it's always good at first glimpse. The longer you look the more issues you see. Like in each part. Some of them can be fixed, some not. Anyway. Here's nice image of my game.
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@theo_the_dev
TheoTheDev
1 month
After large portion of patches, fixes and some vacation finally it happened. Release version of reKILL is live! All major bugs fixed, performance looks nice and skins shop is fully available. Feel free to DM if you have any suggestions or faced any issue. #webgl #threejs #gamedev
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@SomniaEco
ecosystem.somi
1 month
We’re thrilled to announce our partnership with @HubzzHQ, a social entertainment platform designed to connect communities in an open, immersive digital world. Digital experiences on Somnia are reaching entirely new levels.
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@theo_the_dev
TheoTheDev
1 month
Big things start with smth small.. Stay tuned! @HubzzHQ #threejs
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@theo_the_dev
TheoTheDev
2 months
A lot of ppl are asking about for articles and if the code for my @threejs features is public. So I'm working on a small code shop, where you can get working prototypes / code of mine. What you'd like to check out first ? #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
21 / 50h ✅ Bonuses UI mostly done. Now need to link everything together and apply this bonuses. This will take a while. #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
19.5 / 50h ✅ Match progress UI. ✅ Weapon reload system and UI. ✅ Improved a bit bullet VFX. ✅ Improved SFX. Coming up next: Bonuses system and more weapons. #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
17.5 / 50h ✅ Changed color of effects from red to green, so twitter doesn't get angry. Next: Weapon sys and improved VFX. #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
Lol, just noticed my game videos has this content warning 😂 Is it that realistic ?
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@theo_the_dev
TheoTheDev
2 months
17 / 50h ✅ 2 new enemy types. ✅ Health bars. ✅ Damage labels. ✅ Bullets not shooting through walls now. ✅ Continuous enemy spawn. ✅ Improved rock blocks destroy visuals. ✅ Improved UI. And some more! 🔨 Next: - A bit more UI - A lot of SFX - Match time / events sys - And
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@theo_the_dev
TheoTheDev
2 months
13.5 / 50h ✅ Clean up. ✅ Level/XP collecting. ✅ Monsters attack & player health + game over screen. Next: Red crystal -> health, a bit more UI stuff and proper monsters spawning logic. #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
11/50h ✅ Obviously not finished, but midway weapon shooting system and unit death + some more UI. Next will be some general clean up / improvements. Stay tuned for next updates and give a follow if want to see more progress on web DeepRockGalactic:Survivor #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
Getting tech debt bigger for DeepMine project in favor of fast results, but it's actually smaller than I expected. - Flocking / pathfinding needs few improvements. - Animations needs few improvements. - Mining. But not too much. It's bummer I have just few free hours.
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@theo_the_dev
TheoTheDev
2 months
9/50h ✅ Base enemy units system & movement. Coming up next: Weapon system and shooting! #threejs #webgl
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@theo_the_dev
TheoTheDev
2 months
7/50h ✅ Added red / gold crystals too. Coming up text: Enemy units! This probably will take a bit more time. #webgl #threejs
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