
Jonathan Hale
@squareys
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CEO / CTO @WebXREngine, opinions my own. #cpp #wasm #webxr #webvr #webgl #webgpu
Germany
Joined July 2011
RT @WebXREngine: Wonderland Engine 1.4.6 is now available! 🎉. This release features improvements the texturing system and many bugfixes. #….
wonderlandengine.com
Changelog for Wonderland Engine 1.4.6.
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RT @WebXREngine: No-install multiplayer FPS action inspired by Halo & Apex, built entirely with #WonderlandEngine🔥. Huge community spotligh….
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RT @andreasklinger: Two weeks ago, I said EU-Inc might need your help. That moment is now. 🥁. We need you to submit feedback to the Europe….
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RT @WebXREngine: So if you're building with with Wonderland Engine, you're already building for #Spectacles!. #WebXR.
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RT @andreasklinger: EU-Inc is close to the finishing line (of the first stage) 🇪🇺. All the politicians in Brussel want "something like it".….
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RT @WebXREngine: We’re proud to support VIVERSE’s diverse creator ecosystem by ensuring creators can focus on innovation and creation, with….
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Wow, is that. 5 releases in 30 days?!. A bug fixed in a git repository is of no value to users!.
Wonderland Engine 1.4.5 is now available! 🎉. Further bugfixes and improvements while we look forward to the 1.5.0 release. #webgl #wasm #webxr #webgpu #webgamedev #gamedevjs #gamedev. Find the full changelog here:.
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RT @WebXREngine: Wonderland Engine 1.4.4 is now available! 🎉. Further bugfixes for stability and a nice UX improvement. #webgl #wasm #webx….
wonderlandengine.com
Changelog for Wonderland Engine 1.4.4.
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RT @WebXREngine: Wonderland Engine is available on #Flathub for #Linux!. Build performant #WebXR and #Web3D apps anywhere. #LinuxDesktop #….
flathub.org
Fast, lightweight 3D engine for the web
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RT @WebXREngine: Wonderland Engine 1.4.3 is now available! 🎉. Several bugfixes and quality-of-life improvements. #webgl #wasm #webxr #webg….
wonderlandengine.com
Changelog for Wonderland Engine 1.4.3.
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Baked Global Illumination and Reverse-Z now available in Wonderland Engine 1.4.0 🔥. Excited to see what people will build with it. #WebXR #WebGL #WASM #WebAssembly.
Wonderland Engine 1.4.0 is now available! 🎉. Sparse global illumination probe volumes, reverse-Z, new custom component parameter types.(arrays and records). #webgl #wasm #webxr #webgpu #webgamedev #gamedevjs #gamedev. Find the full changelog here:.
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I've been dreaming of this even before writing the first lines of code for Wonderland Engine almost 7 years ago.
Look at this gorgeous lighting!. Our efficient sparse global illumination probe volumes, coming in Wonderland Engine 1.4.0. Baking right from the editor. 🧁. #webgl #webxr #gamedevjs #webgamedev #browsergames #rendering #wasm #web3d.
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Very soon, you'll be able to bake sparse GI probe volumes in @WebXREngine!. Absolutely incredible work from David here. #WebGL #GamedevJS #WebGameDev.
Pretty excited to share that we worked on a Probe Volume Global Illumination feature. It will be available experimentally in @WebXREngine 1.4. Define an area, click bake, and pouf: Get a sparse volume with low memory footprint. Make your #webgl scenes globally illuminated ✨
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Great opportunity to give Wonderland Engine a try!.
We just released Wonderland Engine 1.3.1 🎉. Download now, link below. 👇. #webxr #webgl #browsergames #webgamedev #gameengine #gamedev
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RT @ns_tcg: Had a blast back at my alma mater leading a WebXR workshop for 50+ students! 🚀. They built Webxr scenes with @WebXREngine and e….
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