Explore tweets tagged as #webgamedev
@BrianBreiholz
Brian Breiholz
18 days
Here is what the touch controls for Alfi's Adventures, my @threejs game on @VIVERSEofficial look like. Also, if you like how the character animations blend in this clip — I'll be picking up my work on Animation Blueprints for three. More updates soonish. #threejs #webgamedev
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@js13kGames
js13kGames
28 days
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@afrokick
Alex So
2 years
#webgamedev #indiedev guess what I'm working on?)
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@lyleklyne
Lyle Klyne
2 years
I've been taking a break from #threejsjourney to try and make a decent third-person character controller for the web. #threejs #webgamedev
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@afrokick
Alex So
2 years
More visual updates. And bugs 😄 #indiedev #webgamedev #babylonjs
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@BrianBreiholz
Brian Breiholz
1 year
Working full-time now to bring modern #animation tooling to @threejs Here is a short demo of the workflow for creating a typical character state machine. Hoping to share updates on the library and editor more regularly, right now it's still a lot of core work✌️ #webgamedev
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@BrianBreiholz
Brian Breiholz
1 year
Big update on my @threejs #animation system!. - Editor plays animations (finally!🥳).- General purpose graph compute ✅.- Re-use graphs by switching clips👌. #threejs #r3f #webgamedev #gamedev
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@BrianBreiholz
Brian Breiholz
10 months
Jolt multi-threaded is crazy🤯. Stresstest using our new ECS library, @threejs BatchedMesh and Jolt Physics. 1000+ dynamic bodies, 120 fps on a low-end PC *while* recording. But try it for yourself! Demo Link + Code in the comments. #gamedev #webgamedev
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@afrokick
Alex So
1 year
Simple water shader + fog. #babylonjs #webgamedev
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@afrokick
Alex So
1 year
Ktx2 tests passed! With some small artifacts, but now it’s 👍 #babylonjs #webgamedev
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@afrokick
Alex So
2 years
Last 2 months I worked on a new terrain system and a new content. Will share tech details in next posts 😉 #webgl #webgamedev
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@afrokick
Alex So
2 years
Promo for new version of Village Craft! I like my artist so much! #webgamedev #indiedev
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@afrokick
Alex So
2 years
Building mounts system . Do you want a nice car? #webgl #indiedev #webgamedev
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@afrokick
Alex So
10 months
My game has entered into soft launch! 🚀 After 6 months of prototyping and development it’s finally done! . #babylonjs #webgamedev #poki
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@afrokick
Alex So
2 years
Working on new skills system: mining, riding and gathering, maybe herbalism . #babylonjs #webgamedev #indiedev
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@afrokick
Alex So
1 year
I like this special attack animation! Will test 32 players at the same time soon! #MMORPG #webgamedev
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@afrokick
Alex So
2 years
Mounts! 8bones and 128x128 diffuse texture. How does it look?. #babylonjs #webgamedev #indiedev
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@BrianBreiholz
Brian Breiholz
1 year
Wanted to post an update, since it's been a while. I've been rewriting my #animation library for public use. It'll still take some time, but here is an early preview of the online graph editor in action. #threejs #r3f #webgamedev #gamedev
@BrianBreiholz
Brian Breiholz
2 years
Major progress on my @threejs Animation System:.- Extract the live Root Motion of any arbitrary mix of Animations🚀.- Author self-updating state machine logic via simple config files 🙌. #threejs #r3f #gamedev #webgamedev #animation
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@afrokick
Alex So
2 years
I have added a small animation for ads. And yeah, completely different color scheme for world. Do you like it? #indiedev #webgl #webgamedev
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