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Dan Greenheck Profile
Dan Greenheck

@dangreenheck

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588

Want to learn 3D web development? Check out my courses! ๐Ÿ“š https://t.co/YJxcAXPAku ๐Ÿ“บ https://t.co/GZZvKI810F

United States
Joined March 2024
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@dangreenheck
Dan Greenheck
3 months
The time has finally come! After months of hard work, the Three.js Roadmap beta is now LIVE! ๐Ÿ™Œ๐Ÿป.๐Ÿ‘‰๐Ÿป If you're interested in learning 3D web development but are on a tight budget๐Ÿ’ฐ, my courses are perfect for you!. I've launched the site with four short
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@dangreenheck
Dan Greenheck
1 day
Rewriting my Three.js course website in Next.js because I've been disappointed with how slow and expensive Wordpress is. Spent about 5 hours today with @cursor_ai and I already have a functioning site with payments + auth. The speed to MVP with AI will never cease to amaze me. ๐Ÿคฏ.
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@dangreenheck
Dan Greenheck
2 days
RT @hexian37496562: ๐ŸŽฎ The @threejs style cartoon city-building web game is now live!.Massive thanks to @bruno_simon ๐Ÿ’–, @KenneyNL & @dangrโ€ฆ.
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@dangreenheck
Dan Greenheck
3 days
RT @BeomsooSon: Text to aerospace vehicle. Now I can show a brief sketch of my vision. Finally wrapped up the generating pipeline! Still pโ€ฆ.
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@dangreenheck
Dan Greenheck
6 days
Added some variation and clumping to the trees and generated the iconic grass texture. #threejs #webgl
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@dangreenheck
Dan Greenheck
6 days
I now have a working economy in my #threejs Animal Crossing clone. I can shake trees, pick up fruit, and sell them to Tom Nook.
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@dangreenheck
Dan Greenheck
6 days
I know this post is a bit goofy, but hear me out ๐Ÿ“ฃ. While I've never been a big believer in "vibe coding", it's clear the writing is on the wall. As a #threejs web developer, I always thought being a specialist would give me some extra runway before AI takes over my job. I
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@dangreenheck
Dan Greenheck
7 days
RT @perplexdotgg: Real-time physics in your browser, even your phone's, in <30kb gzipped. No wasm! Introducing Bounce, a 3D physics libraryโ€ฆ.
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@dangreenheck
Dan Greenheck
9 days
After a 3 month hiatus from YouTube, I'm back! ๐Ÿ‘. In my next video, I'm going to find out whether AI has made me unemployable by attempting to build an Animal Crossing clone with #threejs. I think the results so far speak for themselves.
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@dangreenheck
Dan Greenheck
29 days
If you're looking for environment maps, be sure to check out ๐Ÿ‘‡๐Ÿป
polyhaven.com
The Public 3D Asset Library
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@dangreenheck
Dan Greenheck
29 days
๐Ÿ’ก Three.js Tip of the Day #10.HDR environment maps look amazing but take forever to load on slower connections. Use to convert HDR maps to SDR with minimal loss in quality and massive reduction (>90% ๐Ÿคฏ) in file size!. Follow for more daily #threejs and
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@dangreenheck
Dan Greenheck
29 days
Looking forward to creating some new #threejs courses very soon! Been swamped with contract work the last two months.
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@dangreenheck
Dan Greenheck
30 days
If you havenโ€™t yet, be sure to follow me on Instagram!.
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@dangreenheck
Dan Greenheck
30 days
Docs:
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@dangreenheck
Dan Greenheck
30 days
๐Ÿ’ก Three.js Tip of the Day #9.If your scene is looking flat and washed out, try setting `renderer.toneMapping` to `THREE.ACESFilmicToneMapping` or `THREE.NeutralToneMapping` to increase contrast and make colors more vibrant. Follow for more daily #threejs and #webgl tips!. ๐Ÿ“š
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@dangreenheck
Dan Greenheck
1 month
RT @jacksonhmg1: I love making tiny holograms. Incredibly hard to capture on video but looks gorgeous in person
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@dangreenheck
Dan Greenheck
1 month
RT @vis_prime: Vehicle light glow rendering tip:. Instead of just using a red emissive color to indicate glow, bake the light's rays onto tโ€ฆ.
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@dangreenheck
Dan Greenheck
1 month
RT @vibhorcooks: Built my own SimCity game from scratch in the browser. Couldnโ€™t have done it without @dangreenheck's epic tutorials. Madeโ€ฆ.
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@dangreenheck
Dan Greenheck
1 month
๐Ÿ’ก Three.js Tip of the Day #8.Use `renderer.setPixelRatio()` strategically for mobile optimization. Don't blindly use `window.devicePixelRatio` - it can kill performance on high-DPI devices. Follow for more daily #threejs and #webgl tips!. ๐Ÿ“š Want to become a Three.js expert?
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@dangreenheck
Dan Greenheck
2 months
Documentation:
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@dangreenheck
Dan Greenheck
2 months
๐Ÿ’ก Three.js Tip of the Day #7.The `VertexNormalsHelper` can help you visualize the normals of your model right within the browser. Very useful for debugging issues with lighting!. Follow for more daily #threejs and #webgl tips!. ๐Ÿ“š Want to become a Three.js expert? Check out my
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