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Mike Chi Profile
Mike Chi

@retrotink2

Followers
30,286
Following
611
Media
1,288
Statuses
20,688

For general tech help/support: . For order inquiries, respond to your order confirmation e-mail. This is account is fun and games 🤡

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Joined April 2018
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@retrotink2
Mike Chi
7 days
RT4K Restock on May 18th 1PM Pacific Time! Based on number of units and the last batch, I expect this one to last at least a day. Thanks again everyone for your patience!
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Mike Chi
2 years
After several months of testing and evaluating options, I'm happy to announce that 4K60 video processing is no longer out of reach for retrogaming. With some head banging, I've figured out how to output 4K60 4:4:4 using FPGAs that aren't cost insane. "TINK4K" is coming... 1/3
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@retrotink2
Mike Chi
2 years
Can’t believe I’m at almost 15K followers! In celebration, we are going to have a very special giveaway for something that cannot yet be bought. Like, retweet and follow. Drawings for two RT5X Directs in one week! Thank you everyone for all your support this year :) 1/2
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Mike Chi
10 months
RT4K Official Info! TL;DR: Planning 2023 release. Best guidance is to budget $1,000 and expect a pleasant surprise for the final price. If I missed anything, drop a q below. No teasing or BS from me. 🤡
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Mike Chi
7 months
Working on Automatic Detection of Console and Resolution! RT4K detects SoTN as it switches between 256, 320 and 384 pixel modes!!! Still have a lot of stuff to prep before launch -- so this will be one of the things I'll be working on later on.
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@retrotink2
Mike Chi
1 year
CRT effects?
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@retrotink2
Mike Chi
4 years
5K GIVEAWAY! FOLLOW, RETWEET AND LIKE TO ENTER 10/19 - RT2X-MINI + Insurrection SNES/N64 S-Video Cable 10/26 - RT2X-MULTI + Insurrection S-Video Cable 11/2 - RT2X-Pro + Insurrection S-Video Cable Special thanks to @Insurrection33 for making this possible!!
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@retrotink2
Mike Chi
3 years
RetroTINK-5X Pro goes live Saturday May 1st, 9AM PST: Orders will begin to ship same day. Limit one per customer. Price is $275 for this production batch, and increases to $300 for future runs due to the rising cost of parts.
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@retrotink2
Mike Chi
6 months
The wheels are moving!! RT4K boards are done, waiting to be enclosed now. Final details should be ready later this month. It’s been a crazy ride. Thanks everyone for sticking around :)
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Mike Chi
6 months
Thank you everyone for your patience! RT4K will go on sale December 9th at 2PM Pacific Time! We will start shipping immediately from inventory, but expect that the whole batch will take until Jan. 15 to finish fulfillment.
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Mike Chi
1 year
Simulating CRT beam mis-convergence in 4K! These pictures are probably pushing it too far, but I’m starting to be convinced that a slight amount (vs perfect alignment) is needed for an authentic look.
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Mike Chi
5 months
Wow, I completely underestimated today. THANK YOU so much everyone, and I'm very sorry if you weren't able to get a unit. Demand was much much higher than the 5X, which destroyed the site. Production run 2 is already in progress and hopefully will arrive in January.
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Mike Chi
2 years
Nintendo Switch 720p HDMI downscaled to 240p, then re-upscaled to 4K HDR with full scan line effects 😈
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@retrotink2
Mike Chi
6 months
Here's some info on the RT4K hardware for those interested in electronics design! This is the most complex PCB I've ever designed and the first time I dared to work with BGAs🤪 1🧵👇
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Mike Chi
2 years
Surprise Sunday delivery from DHL!! Sticker to shield some parts from the H8ers, shade tossers and cloners 🤡 5X PCB for scale, this thing turned out bigger than I thought 😰
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@retrotink2
Mike Chi
2 years
New RT5X firmware! Version 2.74 adds the ability to inject a custom infoframe to ‘trick’ compatible TVs into HDR mode. This opens up the possibility for much brighter images, especially when scanlines are turned on. 1/3
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@retrotink2
Mike Chi
2 years
Working hard this holiday weekend to try and get a Xmas present out for you guys 😉
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Mike Chi
3 months
RT4K's will be back in stock on - Saturday March 9th - 1 PM Pacific Time Thanks everyone for your patience, I know this took a lot longer than expected.
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Mike Chi
9 months
I am Chinese🤡
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Mike Chi
7 months
Doing some hopefully final fit tests of the custom heatsink and injection mold 🤞
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Mike Chi
5 months
New Year’s Eve building the final few units by hand (factory was short some parts). 😌 Hope everyone has a great holiday looking forward to 2024!! Thank you for all your support this past year!!
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Mike Chi
11 months
A year later and this might be the final PCB rev for the RT4K! Surprisingly, the hardware side went smoothly for a first attempt at BGA high density layout. The biggest problem was not connecting a programming pin on the MCU 🤡 So where do things stand now? 1. Still working
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@retrotink2
Mike Chi
2 years
Surprise Sunday delivery from DHL!! Sticker to shield some parts from the H8ers, shade tossers and cloners 🤡 5X PCB for scale, this thing turned out bigger than I thought 😰
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Mike Chi
2 years
My current plan for the TINK-4K is 9 inputs: -5 'universal' HD-15 ports that support RGBHV/RGBs/RGsB/YPbPr/S-Vid/Composite -Front Composite and S-Vid for quick hookups -SCART users are not forgotten. The SCART port will also support RGBs/RGsB/YPbPr/S-Vid/Composite -HDMI 1/3
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Mike Chi
2 years
Testing PS2 1080i -> 4K scaling with motion adaptive/weave/Bob deinterlacing! Featuring a very special guest star😜
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Mike Chi
10 months
Six more RT4Ks going out into the wild! These are probably the last time I’m using 3D printed shells… injection molding is close 🤞 Besides the case, everything is production ready. Famous last words 🤡
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Mike Chi
11 months
Who remembers Nesticle? RT4K upscaling VGA output from my Libretto to run 240p TS on an antiquated emulator!
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Mike Chi
11 months
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Mike Chi
3 months
Finally got rid of glitches during external resolution changes!!! Second half of the video shows the feature turned on and gracefully blanking the screen anytime there's a disruption. No lag added. Will be trying to port this to the RT5X as well.
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Mike Chi
2 years
Holy shit, just when we thought we've reached peak NES emulation years ago... Right down to emulating the composite video waveform. 😳 @ECUProfessor
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Mike Chi
10 months
Testing PSP in 4K! Full screen scaling plus LCD simulation! 😁
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Mike Chi
2 years
Hehe 9X scaling (for GBA sources only though 😂) Gives a slight taste of what’s possible in the 4K era. One day…
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Mike Chi
7 months
Practicing putting on labels… keeping everything straight and dust free is not going to be easy haha 😅
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Mike Chi
2 years
RT5X Season 2 firmware premiers Tuesday 12PM PST during a live stream with @retrorgb . We’ll go over all the new features as we take a step towards a post integer scaling world, new CRT simulation modes and more 😁 Once again, thank you to everyone for making this all possible!!
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Mike Chi
3 months
Finally got all the resolution switches from the RT4K auto-sample rate buttery smooth!!!! Took a lot longer than I hoped, but I finally got my birthday present🙃 Update should be posted soon after I do a few more cleanups. Should help both analog video and MiSTer DV1
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Mike Chi
3 years
Man, time flies - from the first time ever touching a FPGA on the DE nano prototype last year to final samples today!
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@retrotink2
Mike Chi
4 years
More than 15 years as a EE and this is the first time I ever touched a FPGA!
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Mike Chi
3 years
Next batch of RetroTINK 5X-Pro will be for sale on Sat 7/24 at 9am PT (4pm GMT) for everyone except UK. UK folks will have a special checkout link which will be live one hour later, at 6pm UK local time. Limit 1 per person.
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Mike Chi
2 years
Wrapping up the CRT simulation/HDR menu this week! Each time a menu page gets finished, I feel like I’m opening a new door :) I’m just afraid with so many settings, we’ll never play the damn game 🤡
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Mike Chi
9 months
Making some interesting progress in reverse 2:2 telecine deinterlacing. If I can get it to work, that means that PS2 titles that run at 30 fps can almost be perfectly weaved back together!! Much cleaner than Motion Adaptive!
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Mike Chi
1 year
High resolution MJF print for enclosure fit testing. More deets to come soon. Sliding action is smooooth!
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Mike Chi
3 years
😋
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Mike Chi
3 years
Woke up and got official confirmation that the 5X is in mass production! Already started working on the next thing 😉
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Mike Chi
2 years
Testing real 10-bit HDR on the RT4K! We can get massively bright scanlines and accurate colors :) Sorry, can’t port this one back to the 5X. Literally burned more memory than the entire 5X FPGA to do the color correction. 🤡
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Mike Chi
1 year
Playing with polyphase subpixel RGB LCD simulation in 4K Plus gamma correction so no garish colors in HoTD 👌
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Mike Chi
2 years
Took longer than I wanted to make the menu, but now I can finally test every input on the RT4K! Still a long way to go, none of the other menu pages work yet. 🤡
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Mike Chi
2 years
Good evening everyone. @Prof_gLX helped me find a lost picture of when I was young and delivering N64s to happy children! 😄
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Mike Chi
3 years
Sunday night hacking meme's on various RT5X output modes :) All credits and respect to the original author! Poll in the comments below!
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Mike Chi
4 months
Thanks everyone for your feedback! I decided the best option is to keep selling from inventory. Ultimately, no scheme is perfect for everyone. And pre-orders significantly increases my stress level. The biggest concern has been "I want make sure I have a spot even if it means
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Mike Chi
4 months
Looking for your thoughts! I've been getting many requests to open backorders for the RT4K. How would people feel about purchasing now and waiting up to a year (very worst case) to receive their unit. The advantage would be a massively increased stock limit to avoid the mad
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Mike Chi
8 months
Sup guys!
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Mike Chi
1 year
One of the guys at work was kind enough to make me a temporary case to protect the PCBs while the actual enclosure is still being designed.
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Mike Chi
2 months
RT4Ks from batch #2 are now all sold out! Expect a restock in late April/early May. Thank you again everyone for all your support!
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Mike Chi
7 months
Great news!!! We're happy to announce that @DragonBoxShop in Germany, @gamesconnection and @8bitmods in the UK will be carrying RetroTINK devices soon! And don't forget @Consoles4You in Switzerland. Hopefully that covers most of Europe :)
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Mike Chi
5 months
Now that everything is official, I'd like to thank @BlurBusters for helping make the RT4K "Blur Busters Approved"! Mark has been kind enough to share his wisdom on BFI, inverse telecine and many other topics and I'm very much looking forward to what comes next!
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Mike Chi
2 years
Testing Dreamcast in 4K! Moving on to 480p sources now and playing with both sharp pixels and hi-res CRT effects in HDR.
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Mike Chi
6 months
And that’s perfectly okay! We all have different priorities and preferences. What’s not cool is judging people for how they choose to spend their money.
@gengamer110
Generational Gamer
6 months
Every time I see a post about this, I’m floored that people would ever consider spending that kind of money on a scaler. @retrotink2 makes a good product but you can buy a #XboxSeriesX (or a #PlayStation5 ) and a #NintendoSwitch for that cost. For you #SteamDeck folks, you can
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Mike Chi
2 years
Having too much fun tonight 🥃 3840 x 2160 upscaling (yes that’s 4K!) Currently limited to 24 frames per second, so maybe only useful for the low frame rate N64 🤣 Disclaimer: 24fps really isn’t suitable for games; the image gives a taste of what real 4k60 could do one day 😊
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Mike Chi
2 years
We are getting somewhere…
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Mike Chi
11 months
Getting the remotes made up now. Short cuts to key functions, resolutions and profile loading. Also looking into getting one made for the 5X at some point with similar capabilities. Don't worry - the remotes will be using an obsolete vendor code, so you can sub in a universal
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Mike Chi
1 year
Still trying to figure out the art of recreating a low res slot mask 😂
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Mike Chi
1 year
Adding a bunch of new output modes to the RT4K, including frame doubled (100 and 120 Hz) resolutions. Also adding the ability to define custom modes via a text file on the SD card. In this case, 1690x1420p69.420 works great 🤡
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Mike Chi
2 years
Rate my setup. This is the only gaming station I need for the rest of my life 🤡
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Mike Chi
7 months
🤣🤣🤣
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Mike Chi
18 days
Huge thanks to Billgonzo! This RT4K LCD mask looks absolutely amazing right down to the speckles in each pixel...
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@MrMoroPlays
Mr. Moro | Retro Gaming Enthusiast
18 days
Somebody from the @retrotink2 community stepped up in a big way! Super GameBoy pallets 3H and 4H were some of the closest to DMG you could get without an analog pocket, but community member Billgonzo actually recreated the colors and LCD effects of the DMG. Check out the pics!
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Mike Chi
1 year
RT5X Firmware Version 3.0 released!! Main Highlights: 1. Profile naming 2. 240p/480i downscaling/conversion/passthrough
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Mike Chi
2 years
RT5X-Direct will be a series of plug and play devices with all the features of the RT5X-Pro including motion adaptive de-interlacing, scaling and filter effects. Due to shortages, it will be at least late 2022 before production, but we wanted to make this giveaway special. 2/2
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Mike Chi
2 years
RT5X Firmware Update: Version 2.77 *Added option to flag HDMI output as Freesync VRR. *Changed composite video decoder to minimize curling on the top of the screen on NES games (see Castlevania I score section as an example).
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Mike Chi
5 months
About 300 have been shipped now. Fingers are really cramped from holding down the reset button to flash each unit.☠️ Please remember that order # isn't an exact indication since USPS, DHL and FedEx are on separate tracks!
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Mike Chi
2 years
4K retro captures incoming! Courtesy of @AVerMedia
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Mike Chi
19 days
Next official RT4K FW has been released! Highlights include: -New deinterlacer with Edge Adaptive interpolation (see pic) and improved motion search -HLG HDR with color gamut conversion and perceptual quantization -VESA VRR -More bug fixes and profiles!
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Mike Chi
2 years
MiSTer scaled to 4K… Should I feel a “rant” coming on? 😂 🤡
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Mike Chi
6 months
It's done! Huge thanks to you @khmr33 and @_daemons for this! Now we can perfectly simulate the primary colorspace of various CRTs on the RT4K. I think this wraps up the last major item on my pre-launch punch list. 🤞
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@khmr33
Keith Raney
7 months
Attention @retrotink2 , we have the maths you asked for. Simulate CRT phosphor primary colorspace and white point, without changing the monitor.
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Mike Chi
2 years
Digitizing some old family tapes... and found something unbelievable!! 🤯 Apparently I got an N64 in 1999/2000 for xmas?? I have ZERO recollection of EVER owning or playing an N64. Alternate reality or repressed memories?? 😱 Can confirm owning a SNES and PS1 during this time.
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Mike Chi
2 years
PCB sent to fabrication after the most important finishing touch. 🤡 Probably will overpay for the FPGA on this production run. Next week will start on ID work for the enclosure.
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Mike Chi
9 months
Shipment of RT5X remotes and RT4K remotes incoming. 😰🤯
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Mike Chi
2 years
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Mike Chi
3 years
I am so humbled and honored by the reception of the 5X. As always thank you so much everyone for making this possible. 1. UK - Please stand by, I am so sorry that the PayPal system seems to be broken today. You have not been forgotten. 1/2
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Mike Chi
3 years
Slot mask + intensity modulated scanlines. Coming soon.
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Mike Chi
3 years
Some videos from the factory! Programming, assembly and boxing :)
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Mike Chi
2 years
Hope everyone is having a great Sunday (even the trolls haha)! Back to work for me. Got 720p -> 1440p working (yes you can even apply the smoothing) Also got composite/s-video optimal timings back, plus tools to better define custom modes for odd systems like this PC-FX :)
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Mike Chi
2 months
New RT4K Stable Firmware! This one adds quite a number of new features: - XBR smoothing - Enhanced S-video - 3D comb filter for composite video - Minimized glitches during resolution changes ...and more!
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Mike Chi
1 year
We’ve had aperture grilles, slot masks, shadow masks and now… clown masks. Testing loading custom mask files from the SD card 👍🏻 And that’s enough for 1:30 AM shit posting. Have a great Thursday everyone!
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Mike Chi
6 months
@MARSFPGA I’m deeply honored and humbled to be a part of this amazing project. Honestly you guys are doing stuff way beyond my ability. I’m just glad I can help out a bit on the video side.
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Mike Chi
1 year
Helping my good buddy @Voultar optimize the circuit for the 3-chip SNES de-blur mod. It looks incredible, especially after running it through the RT4K auto-gain/auto-phase! This will really breath some new life into those old consoles.
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Mike Chi
3 years
Firmware Update Time!! RT5X now has a Smoothing Filter! Pictures courtesy of @WobblingP :)
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Mike Chi
2 years
This is gonna get big… 😰
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Mike Chi
3 years
Looks like I sent a firmware with a typo to production... Oh well
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Mike Chi
9 months
@Voultar I feel bad for saying it, but this stuff really bothers me and takes the fun out of what I do. Unfortunately, it's been going on for years, and it has only gotten worse.
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Mike Chi
2 years
Picked up something more “modern” today to test 1080i motion adaptive deinterlacing and HD-CRT simulation!
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Mike Chi
4 months
RT4K Firmware Version 1.1.0 Released! Major highlights include: - Support for the new MiSTer Direct Video metadata with auto-scaling and auto-cropping - Automatic rotation of scanline and mask effects - New sync processor for NEOGEO, Atari 2600/7800 and other difficult sources
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Mike Chi
2 years
Here is the latest RT5X firmware update! A few highlights, among many: *Support for the 2048 x 1536 iPad LCD kit *Ultra low lag 1080p mode (~1 ms) *The ability to press and hold the remote button to speed thru settings🤡
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@retrotink2
Mike Chi
2 years
Rate my setup. This is the only gaming station I need for the rest of my life 🤡
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Mike Chi
2 years
I’m sorry guys, I spent the evening playing with settings trying to make the “electron beam” round instead or getting the damn thing done. 🤡
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Mike Chi
3 years
Restock on August 28th, 9AM Pacific Time (4PM GMT). UK link will go live one hour later at 6PM UK time (5PM GMT). Please do me a huge huge favor and double check your address. It really helps make things smooth and fast. TY :)
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Mike Chi
3 years
New RT5X firmware released with a ton of new scanline effects, blur/sharpening filter, new PS1 320 mode and 540p support. Huge thanks to @RetroRGB for putting the CRT effects through its paces.
@RetroRGB
Bob from RetroRGB
3 years
Here's some insanely good news for RT5x fans - @retrotink2 has just added three new scanline options that are by FAR the closest to the look of a real CRT I've ever seen!!! Here's a really detailed post, which should have all the info you need:
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Mike Chi
1 year
Testing direct HDMI from the MiSTer PSX core into the RT4K! So far all good. No problems with the super-wide resolution (yes it automatically rescales to a 4:3 AR🤡) No drops between 240p/480i with the buffer on. MA deinterlacing works in 480i 👍
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Mike Chi
2 years
Checking out clone consoles in 16:9 while rocking my shitfucx shirt (thanks @TzorriMahm !) at the San Diego fair!
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Mike Chi
3 years
1. Scalper gets caught trying to buy a second unit. 2. Then tries to a chargeback on the first one he scaled for $600 in May. 3. I feel like I should tag this scumbag on twitter (yes I know who you are) but something holds me back...
@MrsRetrotink
mrs retrotink
3 years
Update: One of the scalpers has now raised a PayPal dispute on the the first unit he purchased from us, which he already sold in May for $599.97
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Mike Chi
1 year
Hello old friend… Simulating dense PC CRT mask with thin scanlines in 4K…
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@retrotink2
Mike Chi
1 year
So excited! Let’s see if we can get the VGA scaled up to 4K!
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Mike Chi
1 year
Testing the RT4K’s universal HD15 input! Trying to explore ways to streamline switching gear by using common VGA equipment. The hope is that with an easy to get commercial VGA switch, you can route RGB, YPbPr, s-video sources all through one input on the RT4K. 👍 1/2
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Mike Chi
2 years
Look what I found at a hotel lobby in France… I don’t think people understand why I’m so excited 🤡
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Mike Chi
2 years
Testing 120Hz, 1440p on the RT4K tonight! Higher frame rate, lower res modes could be useful later down the road to support stuff like PCs that ran at 70 or 85 Hz without dropping frames… 🤔
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