eevarjo Profile Banner
Emma Varjo Profile
Emma Varjo

@eevarjo

Followers
501
Following
7K
Media
140
Statuses
3K

Aiming to make the best experiences in the most sustainable and enjoyable way with great people

Joined August 2017
Don't wanna be here? Send us removal request.
@eevarjo
Emma Varjo
4 years
Hello there! I'm Emma, a UX strategist (handling all from planning and executing design, research and beyond) currently leading the UX efforts at @Frozenbyte Also known to speak about UX, run UX related conferences, and strike poses when needed #WhatAGameDevLooksLike
0
1
33
@lilmissphillips
Mel Phillips
2 years
Looking forward to getting back to some GLN online events! Want to join in? Send us your talk idea and help host a networking session!
@GLNetworking
Games Leadership
2 years
Would you like to be part of our new Games Leadership online networking events? We're looking for Games Industry at all stages of their career to give a short talk (15-20mins) sharing a valuable insight or learning on the theme "In Retrospect..." https://t.co/f4po4OCIZ6
0
3
10
@eevarjo
Emma Varjo
2 years
I'm so excited to give a talk on how I ensure my projects are player centric in all development phases. I'm equally excited to visit Brno after a long break and explore the game dev scene there!
@GameAccessConf
Game Access Conference
2 years
Give it up for @eevarjo, a Design Manager from @RedhillGames! In her talk at Game Access ‘24, Emma will tell us all about how to apply a player-focused approach to games development 💖 https://t.co/XoRgPFSEhT #gamedev #conference #brno #gameaccess24
0
0
6
@jadel4w
Jade Law
2 years
One of the things the games industry often fails to do is promote the right people. We promote our high performers, sometimes we promote the squeaky wheel, and worst of all we will push people who aren’t ready into roles of responsibility with no support or training simply to
33
162
941
@eevarjo
Emma Varjo
2 years
I've bern a fan of this approach for a long time. Often the conversation paints this as an either-or situation. Buy it need not be!
@ParadoxiKat9
Katie Conundrum (@[email protected])
2 years
@CotyCraven Also disabled folks shouldn't have to go hunting for the options we need to play. Having an accessibility menu is in and of itself an accessibility feature. There's also no reason subtitles can't be both under the display settings and additionally in an accessibility menu.
0
0
2
@FreyaHolmer
Freya Holmér
2 years
I know it depends on art style etc but, high frequency contrast like this, from pure white to pitch black, of both background elements and foreground elements, gives me art direction failure/school project/asset flip vibes a short thread on visual contrast 🧵
@DaveOshry
Dave NewBlood
2 years
THE YELLOW PAINT VIRUS HAS INFECTED FF7
46
457
3K
@eevarjo
Emma Varjo
2 years
It's so cold my face hurts! Even the ferris wheel turned blue! 🥶
0
0
1
@eevarjo
Emma Varjo
2 years
I had an amazing first day! Am drained though. 😄
2
0
5
@eevarjo
Emma Varjo
2 years
On my way to new job. Very nervous. Send good vibes.
1
0
10
@eevarjo
Emma Varjo
2 years
We need more heroes and resources like these! 🥰
@Xmiramira
Mira 💋
2 years
Hey y’all! I got the chance to work with @Dove & be apart of the world’s first complete guide for coding textured hair and protective styles in video games & it’s finally live! ✨ Check my bio to take a look! 🔥 #CodeMyCrown #MyHairMyCROWN #CROWNProud #DovePartner
0
1
1
@osamadorias
Osama Dorias
2 years
Hello game designer friends! There's a team working on a promising game in a country with no access to industry veterans. Their game has a combat focus. They've asked if they can get some coaching from an experienced combat designer. Anyone available? RTs and Tags appreciated!
24
263
457
@eevarjo
Emma Varjo
2 years
Comfort zones are weird. I was more nervous about flipping crepes today (my excellent husband usually handles it) than giving a talk for 100+ people last night.
0
0
0
@eevarjo
Emma Varjo
2 years
Got some good news 😊
0
0
6
@KaitlynJones_
Dr. Kaitlyn Jones
2 years
Xbox Research is looking for study participants who are adaptive gamers! Please see if you qualify as a participant here:
5
88
110
@eevarjo
Emma Varjo
2 years
This is something I've tried to tell many people: playtesting your game doesn't instantly mean you need to make your game easy. It means that you know if the actual experience players have is close enough to your vision. If not, you can change it so it is!
@mrpedrobraga
Pedro Braga
2 years
Playtest isn't to dictate how your game should be. It's to make sure you're creating the experience you think you are creating. The end result of your playtest can still target a specific audience or be very hard! You just want to make sure you're not having critical oversights
1
4
8
@TheWobblyGamer
The Wobbly Gamer 🧑🏼‍🦯 👀 🎮
2 years
@LadieAuPair 👏👏👏
0
1
1
@PlayerResearch
Player Research
3 years
Announcing a new initiative to improve player experiences and raise accessibility standards in the games industry. We’re #AdvancingAccessibility. 🧵
2
17
49
@kareem_carr
Dr Kareem Carr
3 years
TEN TIPS ON HOW TO SPEED READ: One of the most valuable classes I took at Harvard was a short course on speed reading. Here's what I learned:
42
359
2K
@EpiEllie
Dr Ellie Murray, ScD
3 years
People love to claim to we can’t change people’s behavior. But did you know the idea of “designated drivers” is only normal in America thanks to the work of a group of Harvard scholars? Here’s 5 reasons they succeeded.
@InsaneReality
Insane Reality Leaks
3 years
Responsible designated driver ensuring a safe journey home
110
3K
27K