Shaun in 3d
@Shaun_in_3D
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3D Generalist and Game maker. Raised on Mad magazine, slasher flicks and pre-packaged foods. Available for work: https://t.co/[email protected]
Dundee, Scotland
Joined February 2021
Nostalgic time management sim, work in a movie rental store in 2001. Play it now: https://t.co/zTakzivdQ1
#gamedev #godot #2000s #DVD #blockbuster #Godot4
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Free tool: Stable Houdini The #opensource add-on puts #StableDiffusion in #Houdini, letting you use the #generativeAI model to create #conceptart or #mattepainting matching simple 3D scenes. It can even create stylised #animation
https://t.co/gM7q97VlgE
#VFX #gamedev #AIart
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Creating another #procedural environment using #Houdini. References created with midjourney. . @sidefx #gameart #3denviroment #stylized #3DModel
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How to turn long YouTube videos into 5-minute narrated summaries using AI: (productivity cheat code)
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はてなブログに投稿しました #はてなブログ #Houdini Solaris - Instancer LOPあれこれメモ続き - すあまの備忘録 https://t.co/LVYErWURIe
godofsuama.hatenablog.com
InstancerのIndexが9以上でずれる問題の無理やり回避方法のメモ。 ※InstanceされるPointはSOPから読むこととする。 最初に int型を使う 注意
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Rodrigo Sousa's amazing pitch / proof-of-concept / trailer for PLAYGROUND:
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Check out this #procedural potion tool I made in #houdini for my latest project https://t.co/H03z3SToeW
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Came up with a way to extract arbitrary variables from Unreal actors and use them in Houdini engine so thought i'd record a tutorial on how that works: https://t.co/qCe6V9Aktb
#houdini #houdiniengine #Unrealengine #Unreal #Gamedev
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Digging into #houdiniengine / #ue5 today. Procedural landscape and snow that detects slope+objects, procedural tree trunks w/normals & random branch placement. More advanced scattering ideas planned for tomorrow.
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You walk into your bedroom and see this. What would you do?
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A little over a year ago I decided to put my savings into learning #3d, here's a few #2022highlights and my first ever #reel . #Houdini #maya3d #ue5 #substance #zbrush
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A lot of work went into making this but i'm just going to appreciate it for what it is, a cool walk away from an exploding car. . #characterdesign #3danimation #proceduralEnvironment #sidefx #houdini #substancepainter #bnpr #npr #simulation #rockabilly #gothabilly #stylized
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