
Tim van Helsdingen
@TvanHelsdingen
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3D Generalist / FX-artist , Youtuber, connoisseur of memes, D&D GM
The Netherlands
Joined January 2012
Genie3 is so impressive. If this continues to evolve and eventually make it way into game engines this is going to give so many possibilities.
What if you could not only watch a generated video, but explore it too? š. Genie 3 is our groundbreaking world model that creates interactive, playable environments from a single text prompt. From photorealistic landscapes to fantasy realms, the possibilities are endless. š§µ
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Another great looking new update! That cookies and milk MPM shot is seriously impressive.
Check out the #Houdini 21 sneak peek! Weāre sharing a preview of some of the new features. More will be revealed at SIGGRAPH 2025 in Vancouverādonāt miss the Keynote, HIVE presentations, and more starting the week of August 11.
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RT @JesseMiettinen: #geometrynodes fake liquid. Only shader + simple simulation. I saw @cgcookie bring the good old topic back so had to doā¦.
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RT @3Dmattias: By using an UV island adjacency map you can manage texture seams when doing 2D image sampling! . Here I take advantage of thā¦.
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Trailer spoils a lot of the story. Project Hail Mary is my favorite scifi book so I hope they donāt mess it up. Looks promising though.
First trailer for Phil Lord & Chris Millerās āPROJECT HAIL MARYā, starring Ryan Gosling. The film follows a teacher who is sent 12 light-years away from Earth to save humanity after the Sun began to erode. In theaters on March 20, 2026.
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RT @gene_ch0u: We've released all code and models for FlashDepth! It produces depth maps from a 2k, streaming video in real-time. This wasā¦.
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Someoneās doing a implementation of VBD for Houdini.
@TvanHelsdingen working on a very early wip, sadly this technique is not very stable so far
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