
rherault
@Romaixn
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Developer from France 🇫🇷 Developer @coopTilleuls. PHP/Symfony 6 Certified, WebGL, Three.js, React.
Joined October 2013
RT @MaximeHeckel: sneak peek at my upcoming blog post. this summer I did a deep dive into WebGPU + TSL by (re)building lots of little demo….
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RT @thenoumenon: 🚀. I built a platform to help you learn #creativecoding with #shaders and it's finally open for ea….
fragments.supply
Kickstart your creative coding and shader art journey.
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RT @AndrewChenE: What if you could slow down the entire scene? .It's been super useful for debugging, and now it also supports basic touch….
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RT @dunglas: It’s alive!. After months of meticulous stitching, we’re thrilled to announce the official release of the #FrankenPHP elePHPan….
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RT @ApiPlatform: The countdown to #APIPlatformCon 2025 has begun! 🚀 It’s shaping up to be our biggest edition yet, uniting developers from….
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RT @linorabolini: "In the next version of Bun".Added new visual feedback with a simple @threejs home-made particle system (500 lines of cod….
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RT @MaximeHeckel: raymarched blackhole (dithered version). made to capture the look and feel of the first simulated image of a blackhole fr….
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RT @thenoumenon: Gravity 3. Something absolutely mesmerising about flow fields. Using a couple of attractors for this one ✨. Check it out →….
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RT @Immersive_g: ⏳ 100 seconds. 100 species. 100 stories of extinction. Across time they disappeared. Slowly. Silently. Forever. Species t….
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RT @marcel_wiessler: FastHDR –Environments for three.js by Needle. Now at “Double the resolution - twice as fast”….
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RT @bruno_simon: I haven't done much progress on my portfolio because of side quests implying 3D printing and house renovation. But I'm bac….
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RT @dammafra: I’m very bad at devlogging, so here we are:.Hook-A-Fish! is already live! 🎣. Have fun, and I’d love to see your scores and he….
github.com
Entry for the Three.js Journey Challenge 019 | A game inspired by childhood memories, where you face a fun, fast-paced fishing challenge against the clock - dammafra/hook-a-fish
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RT @MaximeHeckel: does anyone know any website/portfolio with beautiful, preferably interactive, *moodboards*?. would love to see some more….
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RT @iced_coffee_dev: Site is coming along. I've got the Three.js gamedev, shaders, and math courses all uploaded and available now. Handles….
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RT @MaximeHeckel: first time trying my hand at procedural placement of assets 🌲. (almost) entirely done in compute shader!. it was a bit of….
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