
Francesco
@dammafra
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Senior Full Stack Engineer • Creative developer in the making • Tech Enthusiast
Bari, Puglia
Joined June 2014
Took part in this month’s #threejsjourney challenge and somehow ended up making a surprisingly addictive little game. Have you tried it yet? .Would love to hear what you think! 🏝️🎮 . #threejs #webgl #gsap
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Just wrapped up the portal scene chapter in #threejsJourney 🚀. Learned so much about #blender, UV unwrapping, baking and combining it all in #threejs. Only one chapter to go! 🙌
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Guys, I really appreciate your support, but please don’t forget to leave a rating here 🙏. (You need to sign in to be able to vote).
threejsjam.com
Join the Three.js Game Jam - A two-week game development event focused on creating games with Three.js
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Last week I joined @threejsgamejam with Temple Rumble!. Play it here (it works on mobile too) 👉 and try to climb the leaderboard! 🏆. If you enjoy it, please don't forget to rate it Thank you! 🙏. #threejs #webgl #gamedev
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@threejsgamejam @bruno_simon just set the bar 🤓. Also, votes are open on go check out all the cool games there!. #threejs #webgl #gamedev @threejsgamejam
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@threejsgamejam It's a wrap on Temple Rumble for now! .Has been 4 wild days! . Last touches: Improved UI, VFX and SFX.👉 👉 #threejs #webgl #gamedev @threejsgamejam
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@threejsgamejam It supports mobile too, it still lacks SFX which are next on the to-do list, along with a proper UI.
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@threejsgamejam Temple Rumble is fully playable now! .Go check it out 👉 Still a lot to clean up before the end of the @threejsgamejam, hopefully I can wrap up everything I had in mind!. #threejs #webgl #gamedev
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Currently working on for the @threejsgamejam, only had 5 days to make it happen, still a lot to do!. #threejs #webgl #gamedev
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Offline support is in! . Install it as a PWA, then open it online once and you’re good to go even without a connection. Still adding ideas and suggestions as they come, hope you keep playing! 🏝️. #threejs #threejsjourney #webgl
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RT @agargaro_dev: Just added LODs to batched-mesh-extensions!. This scene goes from 14 to 1 million triangles in a single draw call — LODs….
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I’m really happy that Drysland won the April #threejsJourney challenge!. This project made me realize how much I enjoy making games and I might start thinking about something bigger in the future. Go check it out and give it a try!. Congrats to the other winners!.#threejs #webgl.
Here is the top 3 of the 17th #threejsJourney challenge: Island 🏝️. 🥇 by @dammafra . 🥈 by @Bottled_Captain . 🥉 by @KaWaiCheungBE . Find all the challenges winners on Three.js Journey.👉
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I hadn’t shared the repo yet, so here it is! .Feel free to take a look, though it’s still a bit messy .#threejs #threejsjourney #webgl .
github.com
🥇 First place in Challenge 017 of Three.js Journey | Relaxing pipe-connection game built with Three.js, featuring online save support and mobile-friendly gameplay - dammafra/drysland
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So many great projects this month, go take a look! 🏝️. Here’s mine 👉🏻
drysland.vercel.app
Rotate the tiles to restore the course of the river and un-Dry the Island!
Submissions for the #threejsJourney Island 🏝️ challenge are done!.37 amazing projects with games, contemplative scenes, configurators, weather apps and much more. Go check the projects (and vote if you are a member).👉
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