Francesco
@dammafra
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Senior Full Stack Engineer • Creative developer in the making • Tech Enthusiast
Bari, Puglia
Joined June 2014
New #threejsJourney challenge means new addictive mini #webgame! 🎣 Hook a Fish! is live: catch as many fish as you can and beat your high score. Try it out on desktop or mobile and don’t forget to share! 📸👉 https://t.co/KmAiu1W2f0
#threejs #webgl #indiegames #r3f
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84 is a great score!
Here is the top 3 for the Aquarium #threejsJourney challenge! 🥇 https://t.co/eIleTNhl6T by @dammafra 🥈 https://t.co/IqyoA1UYgR by @ahulterstrom 🥉 https://t.co/ERXav2mW3M by @nihdao Find all the challenges winners on Three.js Journey 👉 https://t.co/ZSAE7sI6dB
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The waters are kind to you today I just caught 10 fish in Hook-A-Fish! Can you beat my score? 🎣 https://t.co/dXluebRHUP
#hookafish #indiegame #indiedev #fishinggame #webgame #threejs
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I’m very bad at devlogging, so here we are: Hook-A-Fish! is already live! 🎣 Have fun, and I’d love to see your scores and hear your feedback! 🚀 Live here: https://t.co/Whn2tF5FJJ 👾 Repo here: https://t.co/eVOmg37M5e
#threejsjourney #threejs #webgl #indiegames #webgames
github.com
🥇 First place in Three.js Journey Challenge 019 | A game inspired by childhood memories, where you face a fun, fast-paced fishing challenge against the clock - dammafra/hook-a-fish
I’m joining this month’s #threejsJourney challenge! Got inspired by a childhood game and I’ll try to apply my recent #r3f and #rapier learnings. Wonder how it will turn out 🎣 #threejs #webgl #gamedev
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@bruno_simon I’ll probably skip rope collisions since that would mean building a bodies chain, which feels overkill given the gameplay I have in mind
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@bruno_simon Second iteration: some rope distortion and shadows using a TubeGeometry along a QuadraticBezierCurve3. I’ll probably go for a hybrid: a line along the bezier, reducing tirangles count since rope shadows might not be needed. #threejs #threejsJourney #r3f #rapier #webgl #gamedev
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@bruno_simon Started with a straight line between the two points. Looks okay, but lacks shadows, collisions, and a bit of realism
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The journey has just begun. Thank you, @bruno_simon! https://t.co/kXPtPYhotv
#threejsJourney #threejs #webgl
threejs-journey.com
The ultimate Three.js course whether you are a beginner or a more advanced developer
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Playing with my octahedral impostors library 🤓 There are still things to improve, should I continue? I created a demo with a terrain 3072 x 3072 and 200k trees. It should work on mobile too! Demo: https://t.co/LiUwXEi64c Github ⭐️: https://t.co/WtHXk7NIxN
#threejs #webgl
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Just wrapped up the portal scene chapter in #threejsJourney 🚀 Learned so much about #blender, UV unwrapping, baking and combining it all in #threejs. Only one chapter to go! 🙌
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I jumped in with just 5 days left, I never imagined this result! Thank you!
@Replit @dom_scholz 🥈 2nd Place: Temple Rumble by @dammafra Prize: 1 year of Replit Core https://t.co/KIi7SyBkGv
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Guys, I really appreciate your support, but please don’t forget to leave a rating here https://t.co/SY9wVyO4FW 🙏 (You need to sign in to be able to vote)
threejsjam.com
Join the Three.js Game Jam - A two-week game development event focused on creating games with Three.js
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