
Nik Lever
@NikLever
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Animator, programmer and keen sailor. I create Udemy video course mainly teaching game programming, https://t.co/BdSHHjfSR9 .
Manchester
Joined February 2009
It's a new month. Hope you all survived Halloween. It's my monthly reminder that you can get all my courses at a discount at This months coupon code is NOV22_SALE . #threejs #webgl #glsl #unity3d #javascript #gamedevelopment #html5
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RT @sea3dformat: Three.js Binary Animation (TBA): Retarget animations with ~16% the size of JSON.
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RT @mamesoncom: I modifyed the official example "compute fluid particles" to make it look more liquid. Simply blur the *depth texture* to o….
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RT @GuillermElodie: A majority of the British people want to rejoin the EU. Are you one of them?
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RT @sea3dformat: TSL Transpiler will have improvements for TSL encoder and an initial version for WGSL that already optimizes let, const an….
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RT @yuruyurau: a=(x,y,d=mag(k=(4+sin(y*2-t)*3)*cos(x/29),e=y/8-13))=>point((q=3*sin(k*2)+.3/k+sin(y/25)*k*(9+4*sin(e*9-d*3+t*2)))+30*cos(c=….
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RT @iced_coffee_dev: Just added the next part of the graphs and data structures section, covering traversal and pathfinding!. Combined they….
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RT @matsuoka_601: Deployed a new fluid simulation - "Splash"! .- Cleaner fluid surface thanks to Narrow-Range Filter.- Shadows using ray ma….
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