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MonoGame

@MonoGameTeam

Followers
7,980
Following
194
Media
161
Statuses
15,526

Developers dedicated to bringing the joys of XNA 4 to Android/iOS/MacOS/Windows/Linux/PlayStation 4/PSVita/Xbox One/Switch & all using C# with OpenGL/DirectX11

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Joined February 2012
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@MonoGameTeam
MonoGame
7 months
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@MonoGameTeam
MonoGame
9 months
We are pleased to share our future plans.....
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@MonoGameTeam
MonoGame
7 years
MonoGame is coming to Switch!! First titles will be @MattThorson 's Tower Fall, Celeste & @ConcernedApe 's Stardew Valley with multi-player!!
@NintendoAmerica
Nintendo of America
7 years
We hope you enjoyed this special look at some of the fantastic indie games coming this year to #NintendoSwitch !
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@MonoGameTeam
MonoGame
4 years
It's been 2 years in the making... MonoGame 3.8 is now finally available! There are a tonne of bug fixes and enhancements. More detailed information : 1/3
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@MonoGameTeam
MonoGame
6 years
The MonoGame team is pleased to announce the 3.7 release. Release notes here - If you find any problems, create an issue, with repro steps or we also accept PRs :D Thanks to the MG community for your continued support and everyone who has contributed!!
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@MonoGameTeam
MonoGame
2 years
We are pleased to finally announce that MonoGame 3.8.1 is now available. Lots of enhancements and tweaks including .NET 6, VS2022 support on macOS and Windows. More details and change log here -
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@MonoGameTeam
MonoGame
2 years
The MonoGame team is pleased to announce PS5 support! If you're a registered PS5 Dev contact @TomSpilman to gain access to the correct repo. Thanks to @mrhelmut for helping make this happen.
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@MonoGameTeam
MonoGame
4 years
Carrion, by @kroskiewicz , Is getting very favourable reviews on all the platforms that it been released on. If you haven't yet, checkout the game and support a MonoGame dev #BuiltWithMonoGame
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@MonoGameTeam
MonoGame
6 years
Massive thanks to @superjoebob & his donation of $10,000 to the MonoGame project! The whole team is moved by such a generous donation & we will put the money to good use. Landon & his team released Duck Game - - on OUYA & other platforms. #BuiltWithMonoGame
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@MonoGameTeam
MonoGame
7 years
MonoGame 3.6 Out Now! Highlights: 1 set of assemblies for Win, Mac & Linux Greatly Improved UWP support. More here
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@MonoGameTeam
MonoGame
6 months
#BuildWithMonoGame apparently....
@VinciusMedeiro6
Vinícius Medeiros
6 months
I've found out that there's a port of Zelda Link's Awakening for PC and I'm amazed with it. This version not only offers widescreen support, but the game now runs at a single screen without any transitions and you can zoom out to see more of the overworld.
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@MonoGameTeam
MonoGame
7 years
HUGE Thanks to @Jamezila & @SkaStudios for donating $2000 to MonoGame project!!He said "Thanks for making Salt & Sanctuary on PS4 possible!"
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@MonoGameTeam
MonoGame
4 years
Congratulations to @kroskiewicz (Carrion Game) and @lizardcube (Streets of Rage 4) for having 2 MonoGame titles nominated for this year's Game Awards. Please join us in congratulating these indie teams for their efforts❗❗ RT far and wide :)
@thegameawards
The Game Awards
4 years
@devolverdigital Congratulations on your nomination for Best Independent Game! #TheGameAwards Vote here:
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@MonoGameTeam
MonoGame
2 years
The MonoGame team are pleased to announce our Patreon page - , which went live this morning. Currently there are 3 tiers of support available. If you love MonoGame consider supporting us! Please RT.
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@MonoGameTeam
MonoGame
4 years
A few highlights: * NET Core support * VS2019 templates * New Docs site - But there is more. 2/3
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@MonoGameTeam
MonoGame
9 months
Please read Simon's status update....
@SimonDarksideJ
Simon ▶darkside◀ J @[email protected]
9 months
Setting the record straight on the status of @MonoGameTeam , like a swan on the water, you might not see much happening above, but beneath the waves lies a flurry of activity. Check it out and you might be pleasantly surprised. #gamedev #xna
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@MonoGameTeam
MonoGame
8 years
Microsoft officially declines XNA 5 support and suggests people use MonoGame!
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@MonoGameTeam
MonoGame
5 years
So happy that Celeste got nominated during The Game Awards and won Best Indie Game and Game for Impact!! Very proud! Congrats to all involved!! #BuiltWithMonoGame
@celeste_game
Celeste
5 years
OMG! #Celeste just won @thegameawards 's best indie game and game for impact categories! Thank you so much everyone! ❤️🍓🍓🍓
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@MonoGameTeam
MonoGame
6 years
The whole of the MonoGame team would like to wish the whole MG community a very Happy New Year 🎉🎊❗❗❗We hope you all get your game projects finished, published & in gamers hands in 2018. RT tsunami incoming 😀
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@MonoGameTeam
MonoGame
4 years
Thanks to our 13 monthly subscribers we now have $95 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
4 years
The MG Team is pleased to announce that Stadia support is in the works and should be ready in the next few months❗Those interested in getting their games onto Stadia should contact @TomSpilman for all the details. More cool announcements coming soon :)
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@MonoGameTeam
MonoGame
4 years
Massive thanks to @tomspilman , @harry_cpp , @Jjagg_dev , @MrHelmut and @SimonDarkside for getting this release out!! 3/3
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@MonoGameTeam
MonoGame
4 years
Unrailed!, by awesome game devs @IndoorAstronaut , is a co-op multiplayer game where you have to work together with your friends to build a train track across endless procedurally generated worlds. Currently available on Steam - was #BuiltWithMonoGame :D
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@MonoGameTeam
MonoGame
5 years
The awesome game devs, @SupergiantGames , have announced their latest game Hades and are releasing it on the new @EpicGames Store. Turns out they are still using their custom version of MonoGame. WooT!! Early Access Trailer -
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@MonoGameTeam
MonoGame
4 years
We've just add Streets of Rage 4, developed my @Dotemu , @Lizardcube and @Guard_Crush , to our ShowCase page. The original 3 were a Sega classic "known for its radical fights, jammin’ ‘90s beats". Coming to : PC PlayStation 4 Xbox One Switch in Spring 2020! #BuiltWithMonoGame
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@MonoGameTeam
MonoGame
5 years
This great news for indie game-developers!! #indiedev #indiegamedev #gamedev
@natfriedman
Nat Friedman
5 years
Today(!) we’re thrilled to announce unlimited free private repos for all GitHub users, and a new simplified Enterprise offering:
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@MonoGameTeam
MonoGame
5 years
This is looking SOOOooo Good!
@YokaiMask
Yokai Mask
5 years
Every day I discover new combinations!! 🤯 #screenshotsaturday #gamedev #indiedev #monogame
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@MonoGameTeam
MonoGame
4 years
Thanks to our 13 monthly subscribers we now have $95 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
5 years
We are pleased to announce that MonoGame 3.7.1 has been released!! As a point release this fixes a few bugs that were brought to our attention. You can read the Change Log for this release here -
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@MonoGameTeam
MonoGame
5 years
The MonoGame Team is pleased to announce that we now support Subscriptions❗Click the "Sponsor" button on our Github page or jump over to to Subscribe. For as little as the price of a coffee per month you would be helping us grow and improve.
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@MonoGameTeam
MonoGame
4 years
Thanks to our 3 monthly subscribers we now have $85 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
2 years
After just 2 weeks we have already reached our 1st goal of $125 per month, so our Github & website hosting are now covered. Thanks to everyone who continue to support us!! If you are interested in helping us reach out next goal, jump over to . Please RT.
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@MonoGameTeam
MonoGame
4 years
Great looking indie game......
@bitbull_uk
Sir James Joustalot
4 years
#shmupsunday today so another excuse for me to say 'Please wishlist Jetboard Joust on Steam, the link's on my profile!' It's also my 50th birthday so you can RT and make an old fart who's still struggling to earn a living from making videogames happy! 😋🎂 #indiedevworldorder
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@MonoGameTeam
MonoGame
4 years
Thanks to our 25 monthly subscribers we now have $295 (THANKS!) a month coming in to help with server costs and website hosting. MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
4 years
Thanks to our 28 monthly subscribers we now have $330 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
8 years
We are pleased to announce the stable release of MonoGame 3.5 - We look forward to more great games & contributions!
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@MonoGameTeam
MonoGame
7 years
We'd like to announce our support for the recently announced Xbox Live Creators Program. Read more about it here -
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@MonoGameTeam
MonoGame
4 years
This is great news for indie developers. PS5 support is in the works. If interested contact @tomspilman !
@SoftSavage
Dominique Louis Ô Earth
4 years
If you are an indie game developer, interested in getting your innovative game onto the upcoming PS5, maybe have a read of this and have a chat with @yosp :)
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@MonoGameTeam
MonoGame
5 years
Thanks for the kind words. We are proud of the community that has built up around MonoGame. Keep us posted about your games.
@srodrigoDev
Sergio Rodrigo
5 years
@SpiltMilkStudio That's awful... They can tear your entire business apart when they want! I was thinking about trying Unity again to play around for future projects, but I'm really glad I chose #monogame Not only the framework is good quality, but the devs have been very helpful when issues arise
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@MonoGameTeam
MonoGame
1 year
If you have video editing skills and have the time to help the MonoGame team create a short MonoGame Showcase video, please get in touch. A previous example -
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@MonoGameTeam
MonoGame
4 years
Thanks to our 3 monthly subscribers we now have $25 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
7 years
Happy New Year to the whole MonoGame community ❗❗ Thanks for all your support in 2016. We have things in the pipeline for 2017.Thanks again!
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@MonoGameTeam
MonoGame
6 years
Epic Store welcomes games from all engines or frameworks. The royalty cut is *very* attractive too!!
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@MonoGameTeam
MonoGame
5 years
RE Stadia Support: Word from on high is "We will support Stadia. It will be made available to MG users with appropriate access to Stadia (SDK, so registered with Google first). Some existing MG titles will be ported to Stadia."
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@MonoGameTeam
MonoGame
4 years
We still, think this amazing team is using a very custom version of MonoGame under the hood!
@SupergiantGames
Supergiant Games
4 years
Our god-like rogue-like dungeon crawler, #HADES , is OUT NOW on Steam Early Access!! 💀😱🔥 Pick it up and help us make what might just be our best game yet: Act now and get 20% off -- plus a FREE, giftable copy of our acclaimed party-based RPG, Pyre!!
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@MonoGameTeam
MonoGame
4 years
Thanks to our 9 monthly subscribers we now have $70 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
4 years
Such a great game. Thanks for releasing it!
@SupergiantGames
Supergiant Games
4 years
Our first game, Bastion, debuted on this day nine years ago, and what a journey it's been for us ever since! Thanks so much for all your support over the years. Without it, we couldn't have made Transistor, Pyre, and now Hades.
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@MonoGameTeam
MonoGame
5 years
The MonoGame Team now support Subscriptions❗Click the "Sponsor" button on our Github page or jump over to to Subscribe. For as little as the price of a coffee per month you would be helping us improve and grow.
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@MonoGameTeam
MonoGame
6 years
Apologies for the slow down in RTs over the last couple of weeks. Some family related matters have taken precedence. Hoping to be back up to full RT speed by Monday. Have a great weekend all ❗❗
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@MonoGameTeam
MonoGame
2 years
We've been following this dev journey since it started. Congratulations 🎊🎉🍾❗️❗️
@bitbull_uk
Sir James Joustalot
2 years
Very pleased to announce that Jetboard Joust has launched on Xbox and PlayStation today, meaning that I've finally completed my ambition of getting a solo-dev #indiegame on every major console. It's been a six year rollercoaster ride getting here!
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@MonoGameTeam
MonoGame
6 years
We'd love to know where our MonoGame fans are. Please take a moment to let us know where you are using MonoGame on this form - We'll refine these questions over time.
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@MonoGameTeam
MonoGame
5 years
Looks pretty cool!
@MutatedMedia
Mutated Media
5 years
Monogame IDE - Roslyn compiler support with intellisense, Dynamic resource compilation
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@MonoGameTeam
MonoGame
12 years
MonoGame FOSDEM 2012 presentation now available at http://t.co/iLpG9mXc
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@MonoGameTeam
MonoGame
10 years
It is simpler, more distinct and packs a punch (let us know your puns ;) ) - Check it out - http://t.co/lCFwBYSiLn
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@MonoGameTeam
MonoGame
8 years
Thanks for everyone's concern.We have a great community! is now back & pointing to the right place :). #AsYouWere ;)
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@MonoGameTeam
MonoGame
4 years
Thanks to our 9 monthly subscribers we now have $70 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
12 years
This is a great article on the ins & outs of being an indie mobile game developer. May be a little old, but is relevant http://t.co/bNIDPvsc
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@MonoGameTeam
MonoGame
2 years
Thanks to the following Patrons for their SpriteBatch tier subscriptions: @sigdraconisgame @Indiesruption @NemoKrad @aaron_langille (writing a book) @PorbleG All working on very cool projects w/MonoGame, so show your support by following them. More shout outs to come 🙂
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@MonoGameTeam
MonoGame
7 years
Microsoft have just announced the Xbox Live Creators Program for Xbox One developers!! More information here -
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@MonoGameTeam
MonoGame
4 years
Thanks to our 28 monthly subscribers we now have $330 a month coming in to help with server costs and website hosting. Remember MonoGame is a still a volunteered OpenSource project. If you'd like to donate or subscribe you can do that here -
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@MonoGameTeam
MonoGame
11 years
MonoGame for PS4 is coming... thanks to @XamarinHQ 's fully featured Mono for PS4! More info - http://t.co/9sQT7uewo4 http://t.co/q8Dh4KpdWq
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@MonoGameTeam
MonoGame
5 years
If you'd like to keep tabs on how active the MonoGame project was last month, please checkout out our Pulse page -
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@MonoGameTeam
MonoGame
2 years
@Ruggnar
Ruggnar 🕯️out on PC & Switch
2 years
RUGGNAR IS OUT! Time to grab your candles to collect gold! Help Ruggnar through gloomy places and avoid the traps hidden by the darkness! No ennemies, but many ways to die! Get it on : Switch: Steam: EGS:
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@MonoGameTeam
MonoGame
5 years
There are now so many cool projects using MonoGame it is getting hard to RT all of them. But we are keeping track of them on via likes, which you can view here -
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@MonoGameTeam
MonoGame
4 years
#BuiltWithMonoGame Looks good Juice. Keep up the great work!
@julcreutz
Julian Creutz
4 years
Guys, I've got it running on #NintendoSwitch ! I've been waiting so long for this moment haha 🎉🎉🎉
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@MonoGameTeam
MonoGame
9 months
@vadersb Stay tuned.
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@MonoGameTeam
MonoGame
3 years
Axiom Verge 2 - Breach will soon be available on PlayStation 4 and 5!! #BuiltWithMonoGame #PS4 #PS5 #indiegames #IndieGameDev
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@MonoGameTeam
MonoGame
2 years
We are pleased to open up Model.Draw ($32) and Graphics.EnvironmentMapEffect ($64) (USD or equivalent) Patreon subscription tiers.
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@MonoGameTeam
MonoGame
8 years
Some good news!!!
@ID_Xbox
ID@Xbox
8 years
MonoGame is coming to Xbox One!
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@MonoGameTeam
MonoGame
6 years
This is truely disturbing and outstanding ❗️
@kroskiewicz
sk
6 years
Just gave my monster an ability to partially dissolve in water (into a swarm of worms). Can't pass through tight places? Try water! Also see you on #GDC18 #carriongame #gamedev #indiedev #monogame
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@MonoGameTeam
MonoGame
2 years
Nice!
@jbevain
Jb Evain
2 years
Wondering how to use your C# and @VisualStudio skills to build the game you always dreamed of? Join me tomorrow at 3:30pm PST in #dotNETConf to learn how to get started with @unitygames , @godotengine or @MonoGameTeam .
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@MonoGameTeam
MonoGame
5 years
There are now so many cool projects using MonoGame it is getting hard to RT all of them. But we are keeping track of them via our Likes, which you can viewed here -
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@MonoGameTeam
MonoGame
2 years
Congratulations on your 10 year gamiversary❗ Thanks again for being one of the 1st Indies to use MonoGame for your other ports❗ Do read the thread below.
@renaudbedard
Renaud Bédard
2 years
Happy 10 years, FEZ! 🎉 10 years ago, @Polytron launched FEZ on Xbox LIVE Arcade after 5 years of development. That's a lot of big numbers!
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@MonoGameTeam
MonoGame
8 years
The XNA/ #MonoGame meetup @ #GDC16 will take place at the Xbox Lobby Bar in the South Hall at 5pm on Thursday!Come talk C# #gamedev #indiedev
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@MonoGameTeam
MonoGame
5 years
There are now so many cool projects using MonoGame it is getting hard to RT all of them. But we are keeping track of them via our Likes, which you can viewed here -
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@MonoGameTeam
MonoGame
12 years
Portal on a TI Calculator - http://t.co/8kHus6z0 - Read that last paragraph. Enough said. via @grendelpl
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@MonoGameTeam
MonoGame
5 years
If you are working on 3D games and want to learn how AAA studios handle physics animations, this talk is worth looking at.
@SoftSavage
Dominique Louis Ô Earth
5 years
Great GDC talk about the physics animations in @Naughty_Dog 's Uncharted 4. Talk by @gameplayAnim -
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@MonoGameTeam
MonoGame
6 years
Come on MonoGamers show use what you are working on tomorrow. Don't forget to tag your #ScreenshotSaturday screenies with the #MonoGame tags as well, so I can find them and RT it to the rest of the community. Looking forward to seeing how your game/projects are progressing.
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@MonoGameTeam
MonoGame
8 years
@ConcernedApe
ConcernedApe
8 years
Stardew Valley coming to Xbox One, Playstation 4, and Wii U! More details:
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@MonoGameTeam
MonoGame
7 years
Worth pointing out this is MonoGame's first Switch title & we think it might be the first XNA/C# game to jump to the Switch console!
@NeuroVoider
NeuroVoider
7 years
Get ready to crash a party with robots tomorrow! One day to go for Neurovoider on #NintendoSwitch ! #indiegames
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@MonoGameTeam
MonoGame
8 months
@matthughson Thank you SO much for your continued support! The team is excited by the future.
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@MonoGameTeam
MonoGame
6 years
Hi Everyone. I've been trialing the single/at most 2 RTs, this past week. So have MG fans found this better than my bulk RTs? This past week I RTed 64 separate tweets. Did you see them all? Is this way better or the bulk RT way? Let me know!
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@MonoGameTeam
MonoGame
4 years
Great to see a 3D game using MonoGame. Hope this inspires other indies....
@MerjTek
MerjTek
4 years
Happy New Year everyone! 7 hours to go here in Phoenix, AZ! Here is a look at some of the characters in The Knights of Altoria: Dungeon Maker. #indiedev #gamedev #monogame #IndieDevWorldOrder #theknightsofaltoria @SyntyStudios
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@MonoGameTeam
MonoGame
4 years
Cornflower Blue on Linux Ubuntu....
@DebugonSan
でぶごん
4 years
UbuntuでMonogameのプロジェクト作れるんすねぇ...
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@MonoGameTeam
MonoGame
6 years
Hi MG Fans, as I'm sure some of you noticed, when RTing posts I tend to batch RT. The thinking being that way all MG tweets will get the most visibility together as we all follow so many accounts, so risk individual posts getting lost. So...do you find this batch RT is useful?
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@MonoGameTeam
MonoGame
5 years
Looking very sweet indeed!
@megaswarm
MegaSwarm
5 years
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@MonoGameTeam
MonoGame
5 years
If you'd like to keep tabs on how active the MonoGame project was last month, please checkout out our Pulse page -
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@MonoGameTeam
MonoGame
9 years
We are getting ready for the next MG release. Any showstopper bugs in develop branch that you'd like looked at in the next few days? Tell us
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@MonoGameTeam
MonoGame
4 years
Nice!!
@megaswarm
MegaSwarm
4 years
Destructible environments. Walls can be blasted away to reveal secret areas. #monogame #indiegame #indiedev #gamedev
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@MonoGameTeam
MonoGame
8 years
At #Build2016 Microsoft just announced that retail XB1 consoles can now activate DevMode. Preview DevMode is available today!! Come on devs!
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@MonoGameTeam
MonoGame
6 years
Great to see Major Nelson talking about the very first UWP #BuiltWithMonoGame title on Xbox!!
@majornelson
Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮
6 years
Raining Blobs is now available for Digital Pre-order and Pre-download on Xbox One. Free trial gives you access to whole game but limits your progress (achievements & leaderboards are also disabled)
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@MonoGameTeam
MonoGame
3 years
Great thread about the history of Infinite Flight (flight simulator), which turns 10 this year. It was the 1st 3D MonoGame title!
@lauraviatrix
Laura Laban
3 years
Infinite Flight is turning 10 this month! 🥳 I'll try to post some pictures in this thread during our 10 days of festivities. This is the earliest one I have of @infiniteflight . Taken in August 2010, running on a pre-production LG Windows Phone. Sorry for the quality 😅
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