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Learning Three.js

@LearningThreejs

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Things To Learn #Threejs and related stuff - run by @AndraConnect and @jerome_etienne

Joined August 2011
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@LearningThreejs
Learning Three.js
9 years
Redecorating #threejs scene with the inspector. New style #webgl physically based shading
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@LearningThreejs
Learning Three.js
8 years
RT @mrdoob: r86 released 🌞.change log:
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@LearningThreejs
Learning Three.js
8 years
Lightmap Compression in The Witness
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@LearningThreejs
Learning Three.js
8 years
Beautiful defiance to gravity 🤗
@NVIDIAHPCDev
NVIDIA HPC Developer
8 years
Using #GPUs + 8 telescopes around the world, astronomers may have captured the first-ever picture of a black hole.
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@LearningThreejs
Learning Three.js
8 years
RT @EpicShaders: I started a graphics programming blog. First post on Samaritan Demo reflections from 2010! https:….
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@LearningThreejs
Learning Three.js
8 years
RT @shashclp: Here's a capture of our intro: And if you prefer the real thing (you should), the binaries: https://….
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pouet.net
4k for Windows, 5th at Revision 2017
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@LearningThreejs
Learning Three.js
8 years
RT @Flexi23: Gummy Bear Easter Egg Fluid Simulation Shader Mashup: #webgl #easter #shader. Happy Holidays everyone!….
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@LearningThreejs
Learning Three.js
8 years
RT @RickKing16: Watch "New Course: Substance Designer Fundamentals by Karen Stanley" on YouTube #gameart https://t.….
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@LearningThreejs
Learning Three.js
8 years
RT @kearwoodgilbert: #Firefox #nightly now supports #webvr with #OpenVR out-of-the-box. No need to set prefs or copy dll's around to suppo….
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@LearningThreejs
Learning Three.js
8 years
RT @shen: .@htcvive engineering have a @github page! We just released a Unity plugin and a demo involving Tracker+Smartphone. https://t.co/….
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github.com
ViveSoftware has 29 repositories available. Follow their code on GitHub.
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@LearningThreejs
Learning Three.js
8 years
RT @lallassu: A few updates; textures, debris stays on ground, heightmap test. #webgl #threejs #gamedev #indiedev #voxel .
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@LearningThreejs
Learning Three.js
8 years
RT @laserberg: one last one. #threejs.
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@LearningThreejs
Learning Three.js
8 years
Averaging quaternions - always useful in #AR for multi markers :).
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@LearningThreejs
Learning Three.js
8 years
RT @arturitu: I wrote about workflow applying Progressive Enhancement in a #WebVR project with #threejs (animation with #Blender) https://t….
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@LearningThreejs
Learning Three.js
8 years
RT @active_theory: Grateful for Finding Love to be listed among the first WebVR Experiments (Case Study/GitHub repo….
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@LearningThreejs
Learning Three.js
8 years
RT @RickKing16: Watch "Webinar: WebGL 2.0 is Here: What You Need To Know" on YouTube #gamedev .
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@LearningThreejs
Learning Three.js
8 years
Chrome 59 has cross platform headless support! It could be so nice for webgl testing!
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@LearningThreejs
Learning Three.js
8 years
RT @lalaphoon: How To Make The Earth In WebGL? - Learning Three.js via @LearningThreejs.
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