
Henry Farmer
@HenryAnimations
Followers
333
Following
4K
Media
80
Statuses
409
Posting animations and other things that I'm working on! Previously Contract Animator @ Superseed Studios
Joined April 2012
RT @chris_impactt: The Cursed Bounty 💀⚔️.A thief steals a sacred object… and unleashes something far worse. Made this in my free time. sh….
0
193
0
RT @ilovekeyframes: My first #PortfolioDay post: . 2016 - I used an off-camera line in Destiny1 to learn how to animate the "Ghost" when @B….
0
20
0
Thanks to my friends and instructors for the fantastic critiques!.And thanks @KielFiggins for the Basher rig and @CandyRigs for the rope rig!!!.
0
0
0
RT @lucasridley: Nicks dying of cancer soon. Hospice is coming in the next hour. His son’s last request of him was to see if he could get @….
0
48
0
RT @JM_Euphoria: Going to call this one done so I can move on mentally and work on something else, but I think with the help of @rickyframe….
0
73
0
RT @TheresaAnimator: Happy #PortfolioDay. My name is Theresa. I added my animations during my summer Blizzard internship with the Diablo IV….
0
35
0
Hi #PortfolioDay here's my most recent shot from @AnimSchoolTweet. I'm a 3D animator with experience in games, currently looking for work!
1
9
101
RT @regan_tang: Here's just a fight scene animation of azula and ninja that I worked on recently with my teammate during free time. It's al….
0
2K
0
RT @ToonTinkerer: Dance study I did. Been cooking this for a while and I think its about time to post. #Animation #dancevideo
https://t.co….
0
185
0
RT @AWorkersIgnited: Can you name all the cameos??👀. The Animation Guild’s (TAG) Master Agreement expires on August 16th — and we need YOUR….
0
14K
0
RT @rickyframes: Takedowns certainly are a fun animation challenge! Here's one I've wanted to get out of my system for some time, riffing o….
0
141
0
RT @DillonGoo: Working on a new hand "macro control" for our rigs. Basically designing a new way to pose the whole hand with a single bone.….
0
418
0
RT @BorovikMotion: I created a script for Maya that significantly speeds up and simplifies the animation adjustment. It is a huge time save….
0
959
0
RT @Ehsan93184118: Here is an old eye analysis I did a few years ago. I was deep into learning about human eye muscles and how we can get a….
0
3K
0
RT @chowgood: My experience with building game engine friendly face rigs has been an ever decreasing joint count. Here's my latest minimal….
0
62
0
After years of watching new episodes online, @Matt_imator and I finally watched a new episode of #BadBatch together in person!!
2
1
12