Zachary Canann
@zcanann
Followers
911
Following
5K
Media
135
Statuses
609
Hacker & game developer. Currently @roblox prev @pantomime_game / @squallygame / @CoreGames
San Francisco, CA
Joined July 2016
Moltbook = I send my agent to a distributed information marketplace and ask it to report back to me Yes the SNR is bad, but its only been a couple days If you think its about sentience or AI slop you're missing the point
0
0
1
I wanted to share something I built over the last few weeks: https://t.co/QRqMK9CpTR is a massive isometric pixel art map of NYC, built with nano banana and coding agents. I didn't write a single line of code.
352
638
8K
Weekend win: The proof I submitted for Erdos Problem #397 was accepted by Terence Tao. The proof was generated by GPT 5.2 Pro and formalized with Harmonic. Many open problems are sitting there, waiting for someone to prompt ChatGPT to solve them:
342
1K
9K
As with most degrowthers, they know this is true and don’t care
0
0
1
The French beat us to “power too cheap to meter”. How did America allow the French beat us at our own game!? Unacceptable!
Electricity prices in France temporarily dropped to zero — consumers got power for free On December 8, electricity prices on France’s day-ahead market fell to zero, meaning that for several hours power was effectively free. Bloomberg reported the development. The reason was a
129
278
4K
This is why Linux is safer and more secure than other Operating Systems😅
143
563
6K
Watch the Baader-Meinhof Complex Its based on true events in 1970's germany, where a terror organization does violent crimes to protest *consumerism, Vietnam war, former Nazis* They accomplish none of their aims, and the state responds by becoming more hardened, not less
0
0
1
I have many thoughts on "abundance," so I accepted an invitation from the atlantic, where the movement was born, to explain in great, 3500 word detail why it's doomed to fail. you can't vote your way to building bridges, fam, and the socialists literally want to kill you.
205
406
5K
@Jonathan_Blow This map gets about 120 FPS with water sim, using an inefficient algorithm / no SIMD Can go way higher
0
0
1
I’d guess 90+% of indie games do not need a GPU at all I’ve been porting Squally over to @Jonathan_Blow ‘s Jai language, using software rendering The results are promising, even at 2560x1440. Might be a reasonable offramp from the GPU driver hellscape that hinders new OS dev.
Here is a random thought I've been having for a while already. People were making 3D games WITHOUT hardware acceleration in 1998. Surely today in 2025 CPUs are magnitudes more fast than in 1998. So you can probably make a software rendered 3D game today that looks and performs
1
0
1
I mean this actually works though I went through 3 different recruiters before landing a gig at Roblox Same with Epic Games. Ghosted early in process, applied for new role and made it to final round Never give up, never surrender
0
0
15
4chan is suing the UK government over their speech laws. The opening is quite something.
986
5K
50K
Hell yeah! Jai beta here we go! Fuck you C++ goodbye forever rest in piss
0
0
1