Martin Schuhfuss Profile
Martin Schuhfuss

@usefulthink

Followers
1K
Following
4K
Media
118
Statuses
3K

Creative Developer @ubilabs / Javascript ♥️ / WebGL / three.js / Hamburg, Germany / He/Him

Hamburg, Germany
Joined November 2009
Don't wanna be here? Send us removal request.
@GMapsPlatform
Google Maps Platform
2 years
Our #React integration library graduates to 1.0! 🎉 Expect: ⚛️ Google Maps as React components with state and hooks ⚡️ Seamless integration with https://t.co/TrF1XC12eM 🗝️ Extensibility that unlocks custom component creation Learn more → https://t.co/Fe2VFslxWH #GoogleIO
0
5
31
@wangela
Angela Yu
2 years
So excited to bring this to React developers! Thanks to the great work by @alexmuramoto @usefulthink and @ubilabs for bringing this much-needed library to life. Watch to the end of the YouTube link for some fun with @Mpegg's video shoot 😆
@GMapsPlatform
Google Maps Platform
2 years
Integrate Google Maps into your React app with the first Google-sponsored React components library, in partnership with @openjsf 🤩⚛️📍 Bring Maps JavaScript API elements & services into #React apps with library components & hooks. Tune in here → https://t.co/iFnUVeaU5c
0
2
7
@alexmuramoto
Alex Muramoto
2 years
Today https://t.co/GHsJ2XIpSD alpha launched - a Maps JS API React component/hooks lib under @openjsf https://t.co/k58aJMy7N9 Built by @ubilabs @usefulthink @binicodes Huge thanks to deckgl PSC/maintainers for all the guidance/support So proud to be a small part of this ⚛️🗺️😻
1
7
20
@pheeelicks
Felix Palmer
3 years
Excited to launch a project we've been working on at @CartoDB for the last few weeks. @GMapsPlatform just announced worldwide 3D tile data and we used it to build an interactive story map using #deckgl #webgl #javascript https://t.co/iTL8X5xbaw
1
10
38
@jsconfbp
JSConf Budapest
4 years
JavaScript and Web technologies are probably the most open, versatile and accessible tools today for anything that you can imagine. Join us in June to be inspired by these amazing spectrum of topics and use-cases
0
7
11
@aemkei
Martin Kleppe
4 years
We are looking for some good visual + UX designers to support our @Ubilabs team here in Hamburg! Could be freelance for specific projects or (event better) full / part time employed. Ping me, if you are interested! https://t.co/yFYZUIKJ6j
ubilabs.com
0
2
1
@usefulthink
Martin Schuhfuss
4 years
This shows the first step of the sparse virtual texturing algorithm applied to a globe with 256x128 image tiles organized into a quad-tree. The shader used to compute the required texture resolution across the globe runs in a webworker with OffscreenCanvas + WebGL. #threejs
@ubilabs
Ubilabs
4 years
… a quick preview of our globe that computes relevant tiles on the GPU:
1
12
118
@binicodes
Binicodes
4 years
#NoComputer I Love Art & therefore started Pyrography about two years ago. This map is made out of wood and shows Germany with hamburg as its heart ♥️ The area of Hamburg is 0,2115% of the whole area of Germany😯 #30DayMapChallenge
1
3
9
@ubilabs
Ubilabs
4 years
For the #ITS World Congress we created an animated public transport map for Hamburg. You can zoom and tilt the scene to see trains moving through the city. → https://t.co/489yxJyLt2 The app was build using the latest WebGL features of the @GMapsPlatform together with @Threejs.
4
22
86
@ubilabs
Ubilabs
5 years
Read more about the announcement here: https://t.co/Ns3vQbJ2WA Many thanks to our team Martin, Martin, Patrick, David, Andreas, Kat and Elena … And of course Mike, Alex, Travis, Ryan and Justin from Google for making this possible!
1
3
5
@ubilabs
Ubilabs
5 years
We have all been waiting for this: Now it is possible to render maps in #3D using the Google Maps JavaScript API! At Ubilabs we worked with the @GMapsPlatform team and created the first WebGL demos for the big launch during #GoogleIO2021. https://t.co/OcKCUZV9ps
5
21
157
@0xca0a
☄︎
5 years
we (@pmndrs, well, mostly @NikkitaFTW and recently @lewy_blue) have been working on laying the groundwork for what will become a dev-first CC0 asset market: models, textures, hdris, matcaps, shaders, ..., you'll be able to dl, access by end-point, also npm install statically →
12
74
567
@usefulthink
Martin Schuhfuss
5 years
More pictures...
0
1
1
@usefulthink
Martin Schuhfuss
5 years
It's alive! My first custom-made circuit board, controlling one of the valves for our balcony-gardening project. Oh, and for obvious reasons it's going to be programmed in JS (low.js on an esp32) :)
2
1
12
@dghez_
Robert Borghesi
5 years
Was a pleasure to collaborate with @googlearts, @UNFCCC, @CristinaTarquin and @Ant1Bert1 on such an important topic like #climatechange. 🎉🔥⚡🐠🎶 What can #jellyfish teach us about? Discover it ↓↓ https://t.co/dTM04sMjfy #webgl #threejs #shaders #dev #react #frontend
3
14
72
@googleearth
Google Earth
5 years
We're unveiling a new dimension to Google Earth — time. Launched today with @nasaEarth @EU_Commission @USGS @esa, Timelapse in Google Earth provides a better understanding of Earth’s dynamic changes. Explore our changing planet: https://t.co/xz95CfPlaN
287
1K
3K
@cole_obrien
Coal
5 years
Oh dang, "3D Math Primer for Graphics and Game Development" is now available online for free! I have a physical version and its an incredible resource. This book is super tech-artist friendly and very applicable to rigging. I can't recommend it enough! https://t.co/hX0dnrQ8ZN
2
76
211
@matthen2
Matt Henderson
5 years
https://t.co/vkRPva4noT is a shader animation tool with mp4 export, keyframe animation, and image upload. I just deployed the first version, so please try it and find bugs!
14
57
264
@MarcusHouse
Marcus House
5 years
A great shot from Michael of the Starlink launch. How you dudes get that position set up and correct like that I'll never know.
@mdcainjr
Michael Cain
5 years
SpaceX Falcon 9 launches into a clear sky here at Cape Canaveral! The flight path went through the 53% waning gibbous Moon. Using @flightclubio I was able to make this shot happen!
3
7
124