
Poimandres
@pmndrs
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A developer collective building tools for the creative space: https://t.co/gKaX0LTROQ
Joined September 2020
🐻 Finally, Zustand v5 is here! 🚀 Zustand v5 has no new features, but does some much needed house cleaning to prepare for future updates. To learn more check out the release post here:
pmnd.rs
No new features, just dropping old things
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@pmndrs uikit docs now have interactive playgrounds All thanks to @abernier_ who has been hard at work improving the docs experience 🙏🏼 You can now: test it → fork it → use it 🎉
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I wonder if, instead of being a Steam Game, there could be more potential in web games of this type (and others!), where people are playing the game before they even realize it. Running all of Unreal inside a browser is impressive, but lightweight bespoke web game solutions
There's a sad state of affairs in regards to point and click adventure games. The genre needs to survive and do well. It's core strength is one of storytelling mixed with exploration and some puzzles, all without being reflex based, so it has the potential to be a much larger
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In the words of @dai_shi , Valtio v2 has officially dropped! This makes Valtio React 19 ready and greatly cleans up its internal. Read more here:
pmnd.rs
What's changed in Valtio v2
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Dear Valtio lovers, I've noticed that NPM downloads are going down recently, and it seems like a concerning issue. Can we organize a growth team to address this? Would anyone be interested in taking the lead?
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Has it been over two weeks since the launch of React Three XR v6.0 already? Well, v6.1 is out and along with a blog post introducing the changes to the library, its motivation and plans for the future by @BelaBohlender . Read it here:
pmnd.rs
Reintroducing the @react-three/xr library
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We published react-three/xr 6.1 🎉 - WebXR Anchor API ⚓️ - experimental Emulator (iwer/devui) @felix_trz ❤️ - WebXR Hit Testing API 🎯 - WebXR DOM Overlay API 📱 ... and more
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📢 We are announcing a new blog for the Poimandres dev collective: https://t.co/fqzBoYj4Ns Over the years our collective has become enormously successful and this blog lets us communicate with our voice directly to you. Read about it here: https://t.co/sIl2tEhUPS More to come!
pmnd.rs
Introducing the Poimandres blog, where you can keep up to date with our coding collective.
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Excited to launch react-three/xr🤳🥽 Leverage the latest WebXR features, reuse your existing interactions, and advance what is possible in AR and VR on the Web. ↳ Turn your existing R3F app into an AR or VR experience with only a few lines of code. 🎉
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we donated 500$ to @0beqz for https://t.co/yhtqLFxdi4 thank you for making an impact!
github.com
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism - 0beqz/realism-effects
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https://t.co/XCcA3KpYt3 The course is live on Udemy😍. It is a fast course with 2h30 of content. Come learn how to create a beautiful configurator using #threejs with React Three Fiber. Hope you like it and see you there🙏.
udemy.com
Learn to create a 3D configurator using Three.js, React Three Fiber, Valtio and Framer Motion.
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I know NPM downloads isn't a perfect measurement. But for #reactspring to hit 1m downloads a week is really something special to me. It doubled in the past year! So thank you to everyone who supports the project & continues to use it.
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this is something that was plaguing r3f for years: three had issues with hot reload (not the same as live refresh). it doesn't know defaults. something's red and you take it away, to what value would it fall back? @Cody_J_Bennett, @_josh_ellis_ and i finally found a solution. 😅
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Supposedly just cut half the size of #reactspring just by using #tsup instead of preconstruct… interesting. https://t.co/4ECmzCbh9E
github.com
Why What Checklist Documentation updated Demo added Ready to be merged
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thank you everyone who donated to https://t.co/5zKDUIeNf1 🥰 let's forward some of that towards ground breaking projects and their devs. the @pmndrs devs that were most active this year ... [yes, it's a thread] →
opencollective.com
open source developer collective for the creative space
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Another new hook in react-spring – useScroll, something I find myself writing all the time! It's now in a handy hook, offering you both the value & percentage of your scroll in the window or declared container. Read more about it here: https://t.co/SpvxYjd4al
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Learn all about the new react-spring v9.6.0 hook – useSpringValue in this exciting demo of a macOS dock. It’s super simple, and very imperative. Read more about it here: https://t.co/UHejYuL8ay
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Jotai v1.11.2 is released. 🪄 This patch includes some additional improvements to the v2 API pre-release. If you're new to the v2 API, please check it out. We'd love your feedback! 👻 https://t.co/FiFN0r6iDw
github.com
This version includes some refactors and improvements to the v2 API pre-release. If you are still new to the v2 API, please check it out. https://jotai.org/docs/guides/migrating-to-v2-api What'...
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