
Marcin J
@jerzakm
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Joined October 2019
RT @BrianBreiholz: Anim Blueprints for @threejs Part 3: State Machines . This one might be a bit long for Twitter, but I wanted to show y….
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RT @BrianBreiholz: Announcing Project Animagica: Animation Blueprints for @threejs and the Web! 💫. While the library is still in developmen….
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Write #threejs interfaces with familiar @tailwindcss synax with @sveltejs + @threlte . Making 3D UIs can be hard, verbose and very different from what developers are used to for web content. Exploring ways to make that easier. Below simple scene + code
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RT @andrewray: Now I want to show you the real power of @shaderfrog 2.0 😌. The artistic unit of composition is a full shader. Compose eff….
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RT @iquilezles: After 15+ years of exploring "Easy 3D" through SDFs, we've now put #ProjectNeo together, which you can try today in beta he….
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svelte-tweakpane-ui is an amazing convenient @SvelteSociety tweakpane wrapper that we use all over @threlte docs. That being said. NOBODY IS ALLOWED TO STAR IT ANYMORE. You should seriously use it in your projects though.
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@threejs Framework support:.@threlte : <InstancedSprite/> component PR almost ready to merge @pmndrs : I can't React very well😅.
github.com
Most of it doesn't quite work yet preview is at: examples/extras/instanced-sprite
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