Explore tweets tagged as #unitytip
@GoragarXGameDev
GoragarX
17 days
Estaba hablando ayer con un amigo sobre tips para tener un proyecto organizado, y... ahí va un micro #unitytip La fuente del editor de Unity admite emojis. Podéis usarlos al nombrar GameObjects. Es como la versión del TEMU de uno de sus plugins de jerarquía.
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@VehiclePhysics
Vehicle Physics
3 years
#unitytip The collision geometry of cars should be slightly below the visual geometry and significantly above the floor to prevent fake collisions, especially with the ground when the suspension compresses while moving at high speeds.
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@StevenJHarmon1
Steven Harmon
3 years
Lifehack #unitytip use the timeline with a reference video of you lipsyncing with the audio to basically just match the facial phoneme expressions for easy quick brainless animation. #unity3d and yes, I'd just use an Iphone for mocap if I had one.
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@TheMirzaBeig
Mirza Beig
3 years
#UnityTip: Fix ANIMATIONS after changing the hierarchy. Animations in #Unity3D are tied to specific hierarchies, objects, and names. If you make changes/reorder them, the object/property 'paths' need to be updated accordingly. Rename them! 📁 #gamedev #gamedeveloper #indiedev
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@TheMirzaBeig
Mirza Beig
2 years
Third #UnityTip in a row! > Bounding rain with movement. 🌧️📦 As the player-camera moves, particles can simulate... 1. Local: particles move with the camera. 2. World Space: camera moves through particles. The first will look strange because, in the real world, rain doesn't
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@BinaryImpactG
Binary Impact
1 year
#UnityTip #csharp spans are ref structs which enables changing value types stored in them. This allows convenient enumeration of parts of arrays, allocation free. Here is a short example updating a slice of an array and working directly on the enumerator 👇 #gamedev #indiedev
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@RibecopGames
RibecopGames
3 years
How to avoid infinite if statements? ❌ Use interfaces like this! ✅ Much cleaner and readable! #unitytips #unitytip #gamedev #indiedev #gamedevelopment #codesign #code #coding
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@RibecopGames
RibecopGames
3 years
How to attach tools/weapons for the player like this one? Click to find out! A short thread!🧵⬇️ #gamedevelopment #indiedev #Unitytip #unitytips #madewithunity #gamedev #indiegames
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@elvismdd
elvis - making mannequin factory
2 years
#UnityTip : Jumpstart your 2D platformer or prototype using my 2D Character Controller 😉 - Double Jumping - Wall Jumping - Acceleration-based movement - Coyote time - etc #gamedev #indiedev It's for FREE on my github, link below 👇
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@thePerpkins
𝖆𝖔𝖎𝖙𝖎 - Imperial Ambitions
2 years
#UnityTip for #gamescom2023! Dont u hate that you have to check if an item is in the list before working with it? Here is solution: List<T>.FirstOrNot<T>( Func<T,bool> testFunc, out T result); You can simply put it in a if conditinal to do something with the result if it exists
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@oelsons
Oelson
2 years
#UnityTip Do you have an animation with movement in it, and it's moving your character when you don't want it to? That's what "Apply Root Motion" does! ☑️ Uncheck it! The animation still plays, but without affecting in-game movement. #quicktip #Unity #gamedev #indiedev
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@SpeedTutor
SpeedTutor
2 years
Have you ever made edits in Play mode and didn't realise? Then lost all of it when exiting? I've got a little #unitytip for you. Change editor colours really easily in preferences and save yourself the heart ache. See below! :D
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@TheCellch
TheCelḷ̣̣̣̣̣̣̣̣̣̣̣̣̣̣̣̣̣ @bsky.social
2 years
#UnityTip for renaming variables When renaming variables you lose the references Fix: 1) Add the attribute (FormerlySerializedAs) before the variable 2) Rename the variable and save changes 3) Switch to the inspector, wait for the name to change 4) Remove the attribute #gamedev
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@BinaryImpactG
Binary Impact
5 months
#UnityTip In Unity 6.1, you can now enable bicubic lightmap sampling in URP and HDRP to achieve smoother lighting transitions and improved visual fidelity. #gamedev #indiedev #lightmap
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@BinaryImpactG
Binary Impact
2 years
We are now at the #Unite2023 with the @Unity3d Insider group. We still have a few of the rare UnityTip Trading cards. If you want one, come and find us!
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@marianitomotion
marianitomotion ⚡️
2 years
Un #Unitytip en toda regla! CON ALT presionado + CLICK IZQUIERDO sobre cualquier flecha de jerarquía la expande al completo!!!🚀 #unity #gamedev #indiegame
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@BinaryImpactG
Binary Impact
1 year
We're really looking forward to meeting you tonight at #unite2024's "Meet the Insiders". Starting at 7 PM, it's all about networking, fun, tons of Unity know-how and of course our #unitytip trading cards! We can't wait to see you!
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@Lachee_
Lachee
2 years
small little script to make opening properties that much faster https://t.co/RrL7mA7CYX #unitytip #madewithunity #unity3D #gamedev
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