Explore tweets tagged as #UnityTip
@thePerpkins
π–†π–”π–Žπ–™π–Ž - Imperial Ambitions
2 years
#UnityTip for #gamescom2023!.Dont u hate that you have to check if an item is in the list before working with it? Here is solution:. List<T>.FirstOrNot<T>( Func<T,bool> testFunc, out T result);.You can simply put it in a if conditinal to do something with the result if it exists
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@VehiclePhysics
Vehicle Physics
3 years
#unitytip The collision geometry of cars should be slightly below the visual geometry and significantly above the floor to prevent fake collisions, especially with the ground when the suspension compresses while moving at high speeds.
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@RibecopGames
RibecopGames
2 years
How to avoid infinite if statements? ❌.Use interfaces like this! βœ….Much cleaner and readable!.#unitytips #unitytip #gamedev #indiedev #gamedevelopment #codesign #code #coding
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@BinaryImpactG
Binary Impact
3 months
#UnityTip. In Unity 6.1, you can now enable bicubic lightmap sampling in URP and HDRP to achieve smoother lighting transitions and improved visual fidelity. #gamedev #indiedev #lightmap
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@BinaryImpactG
Binary Impact
1 year
#UnityTip.#csharp spans are ref structs which enables changing value types stored in them. This allows convenient enumeration of parts of arrays, allocation free. Here is a short example updating a slice of an array and working directly on the enumerator πŸ‘‡.#gamedev #indiedev
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@BinaryImpactG
Binary Impact
10 months
We're really looking forward to meeting you tonight at #unite2024's "Meet the Insiders". Starting at 7 PM, it's all about networking, fun, tons of Unity know-how and of course our #unitytip trading cards!. We can't wait to see you!
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@bigbagco
Big Bag
2 years
sharing this #unitytip tonight in the hope it can help another tragedy-striken family of game developers ❀️#madewithunity
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@BinaryImpactG
Binary Impact
10 months
We were overwhelmed by the positive feedback we got for our #unitytip card game at this years #unite2024!. Definitely keep your eyes open for things to come in the future. Meanwhile, if you did not get a rule card, here is an image with the current ruleset!
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@TheCellch
TheCellΜ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£Μ£ @bsky.social
2 years
#UnityTip for renaming variables. When renaming variables you lose the references.Fix:.1) Add the attribute (FormerlySerializedAs) before the variable.2) Rename the variable and save changes.3) Switch to the inspector, wait for the name to change.4) Remove the attribute.#gamedev
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@MiguelGameDev
Miguel LΓ³pez
3 years
#gamdev #unitytip: The order in any project is very important, especially if it is a huge one. You can use the "EditorOnly" tag on a GameObject to organize your scene. Also, you can use a similar trick on Addressables, unchecking the "Include in build" box to make it a header.
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@PaulJanPauptit
Paul-Jan Pauptit
2 years
It's nice that the docs warns about Android, but did you know what other devices Touch.radius always returns zero on? . πΈπ‘£π‘’π‘Ÿπ‘¦ 𝑠𝑖𝑛𝑔𝑙𝑒 π‘€π‘–π‘›π‘‘π‘œπ‘€π‘  π‘‘π‘œπ‘’π‘β„Ž 𝑑𝑒𝑣𝑖𝑐𝑒 that's not a Microsoft surface. πŸ˜…. #unity3d #unitytip
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@StevenJHarmon1
Steven Harmon
2 years
Lifehack #unitytip use the timeline with a reference video of you lipsyncing with the audio to basically just match the facial phoneme expressions for easy quick brainless animation. #unity3d and yes, I'd just use an Iphone for mocap if I had one.
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@BinaryImpactG
Binary Impact
6 months
#UnityTip. When you create resources in code, make it a habbit to name them, otherwise you may look at a list like this in your memory profiler. Also remember to release anything you allocated to avoid leaks!. #gamedev #indiedev
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@SpeedTutor
SpeedTutor
2 years
Have you ever made edits in Play mode and didn't realise? Then lost all of it when exiting? I've got a little #unitytip for you. Change editor colours really easily in preferences and save yourself the heart ache. See below! :D
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@thePerpkins
π–†π–”π–Žπ–™π–Ž - Imperial Ambitions
9 months
If you use #unity here is a #unitytip for you!. Picks a random item from the List collection. Add this to a static class to extend all Lists or arrays
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@RibecopGames
RibecopGames
2 years
How to attach tools/weapons for the player like this one?.Click to find out!.A short thread!πŸ§΅β¬‡οΈ.#gamedevelopment #indiedev #Unitytip #unitytips #madewithunity #gamedev #indiegames
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@BinaryImpactG
Binary Impact
10 months
Heading out to #Barcelona for #Unite2024 - If you like our #unitytip trading cards, come and find @twisted_artwork or @JensWiechering at the Event!. Find us as well on the insider meet and greet at 7 pm!. We are looking forward to meeting lots of familiar and new faces!
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@shepherd0619
Shepherd Zhu
2 years
Another #UnityTip. Today, my colleague encountered an issue with JsonConvert deserialize. It works really fine on Editor, but it's broken on Android. (See pic 1). After investigation, I removed "get set" and it worked. (See pic 2). #gamedev #Unity #IndieGameDev
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