
Alexander Brazie
@Xelnath
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Former designer at Blizzard, Riot, and Moon Studios. I help indie studios level up at https://t.co/j9DJWCVpKz & lead contributor at https://t.co/79YCLTMEQj
In-depth game design guides 👉
Joined October 2012
I’ve got something very close to my heart to share with you. After 4 years of work and a huge “Thank You!” to fellow designers Joe Sopko, Celia Wagar, Chad Verrall, Chris McEntee, and Michael Anderson for their contribution. We fine-tuned over 4000 slides to ensure they were.
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RT @CChaBouzu: #unity #indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発Devlog 09/05.With the new suspension system, driving over bumpy….
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RT @Jakob_Wahlberg: Game engines should focus on accessibility in how the final render is composed. 10+ years in gamedev. Each project art….
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RT @MarcoFoster_: HAPPENING NOW: A HUGE crowd of protesters have gathered at Habima Square in Tel Aviv, Israel for a rally demanding the re….
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lol. I'm not coming back to Blizzard, appreciate you all, but I'm tired of the Blizzard brain bomb vibrating when you all do this
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Great job, @unormal and team!.
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RT @_huesgames: An experiment: building the city in front of the driver's eyes. #gamedev #GameArt #Carbox #videogames #Steam #UnrealEng….
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Polish takes time and it pays off.
Duck progress comparison June to now. It's wild, back then I thought it was almost done! . #screenshotsaturday #gamedev
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RT @EddCoates: So proud of you mate. Simon's one of the goodest eggs in the UI/UX community, and a fantastic teacher. He also designed one….
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RT @vinniesingh: Kyle Shire, our friend and coworker at Critical Role, lost everything in the fire in Altadena. If you have the means to d….
gofundme.com
Dear friends and community, I’m reaching out with a heavy heart to share that my dear friend a… Vinnie Singh needs your support for Kyle & Jon Phoenix Fund
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RT @Ghostcrawler: And then I watched both companies seemingly abandon that philosophy. Polish won out over gameplay. Iterating forever won….
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Most designers waste time on the wrong skills. The game industry doesn’t reward effort—it rewards alignment. Are your skills aligned with what studios want?. We’ve created 4 bootcamps to help you level up:. 🎮 Game Mechanics by Alexander Brazie.✍️ Game Writing by Kelly Bender.
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RT @JordvnNoel: Hey all, I was affected by the layoffs at Unbroken effective today. If you're looking for a Concept Artist who loves geeki….
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