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Greg Street Profile
Greg Street

@Ghostcrawler

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Studio Head and Game Director of Fantastic Pixel Castle. We are making an MMO! Previously: Riot, Blizzard, Ensemble Studios, oceanography

Colorado County TX
Joined September 2012
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@Ghostcrawler
Greg Street
7 months
Our new studio, FPC, has released a gameplay video for our upcoming MMORPG. See what 1 year of dev with 25 people looks like!.
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@Ghostcrawler
Greg Street
7 days
Another week, another Ghost Story. It feels a little off to post this on a week that yet again has been so dreadful for this industry. But we try to post one every week. What are we bringing from roguelike games to our MMO?.
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@Ghostcrawler
Greg Street
21 days
I took a picture
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@Ghostcrawler
Greg Street
29 days
Our second dev blog in the Ghost Stories series is up. Why would be so crazy as to make an MMO? :).
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@Ghostcrawler
Greg Street
30 days
RT @FPCStudio: For all of you who wanted a close up of the Philosopher Kings… enjoy this rare sighting of the elusive bandits of the Drift.….
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@Ghostcrawler
Greg Street
1 month
I have tried to find a good way to share more with the gaming community, and social media usually isn't long enough for as verbose as I am. So we are kicking off a hopefully weekly dev blog!.
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@Ghostcrawler
Greg Street
1 month
There are a lot of downsides to virtual meetings. But one element I’ve really come to appreciate is how you can have two conversation streams at once with chat being the less important anecdotal or even meme stream.
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@Ghostcrawler
Greg Street
2 months
Our game, codenamed Ghost, is a Western MMO targeted at Western players. That’s what I know how to build. It will have a Western business model, art style, and power progression. It is funded by a Chinese publisher who would love to have more Western games.
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Greg Street
2 months
Look I’m not saying if you live in the West you should love Chinese MMOs. You probably aren’t their target audience anyway. I’m saying as a designer I really appreciate the depth of their design, especially horizontal progression which the game I worked on, WoW, struggled with.
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@Ghostcrawler
Greg Street
2 months
Just returned from an epic trip to Hangzhou and Guangzhou, CN to meet with NetEase colleagues. Their MMO design is about 10 years ahead of the West, while ours feels a bit frozen. I learned a lot and ate a lot of amazing food. Will be back soon!.
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@Ghostcrawler
Greg Street
3 months
RT @FPCStudio: Our next Word on the Street episode is tomorrow! Greg, Graham, and Scott will be talking all things Wychwood, Blue Zone upda….
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@Ghostcrawler
Greg Street
3 months
RT @MMORPGcom: The @FPCStudio team held a Wychwood Blue Zone Showcase to show off the biome from their in-development MMORPG, Ghost, and an….
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@Ghostcrawler
Greg Street
3 months
RT @MassivelyOP: Project Ghost’s first dev stream video and Q&A shows off the Wychwood zone.🔗 @FPCStudio #ProjectGh….
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@Ghostcrawler
Greg Street
3 months
RT @FPCStudio: Thank you SO much to everyone who showed up for our first ever dev stream! We had so much fun showing off our Wychwood progr….
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@Ghostcrawler
Greg Street
3 months
RT @FPCGhostUpdates: 🚨 Most recent look of Ghost (in development)
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Greg Street
3 months
One of our engineers summarized our blue zone feature in a way I really liked. Most games with procgen are depending on the procgen to make the experience. We design the experience up front and then use the roguelike and procgen elements to execute it.
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Greg Street
3 months
We joked about it woo april fools. But we are actually doing a very lowkey dev stream to talk about our first biome and how it fits into the gameplay and narrative!.
@FPCStudio
Fantastic Pixel Castle
3 months
dev_stream_announcement_final_FINAL_actually.png. Come join us on Friday 4/4 at 11:00 AM PT to take a look at the progress we've made on the Wychwood! . We'll be live on our Twitch and YouTube channels - you know where to find the links.
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@Ghostcrawler
Greg Street
3 months
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@FPCStudio
Fantastic Pixel Castle
3 months
👀👀👀
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@Ghostcrawler
Greg Street
4 months
I am not completely serious. I know part of the magic is seeing other players even if you aren’t talking to them or interacting with them.
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@Ghostcrawler
Greg Street
4 months
MMO Players: It’s important to me to see a lot of other players around that I am going to reject playing with.
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@Ghostcrawler
Greg Street
4 months
I have been playing four player Frosthaven solo since Xmas. It has taken away all of my video game time. (I am also running a startup and caring for chickens etc. so I never had that much free time.).
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