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Julian Eisel Profile
Julian Eisel

@Severin_b3d

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Free & open source software developer, Blender Institute. UI module coordinator, asset browser & VR #b3d #devfund Here as a person, not to speak for Blender.

Amsterdam
Joined July 2014
Don't wanna be here? Send us removal request.
@Severin_b3d
Julian Eisel
2 years
RT @passivestar_: Did you know that in Blender you can quickly place a copy of an object into the scene by dragging it from the outliner in….
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@Severin_b3d
Julian Eisel
3 years
RT @BlenderStudio_: ⚡ Enjoy CHARGE, the latest Blender open movie! Made 100% with Blender, rendered with EEVEE. #b3d.
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@Severin_b3d
Julian Eisel
3 years
RT @tonroosendaal: Conference badges arrived! #bcon22
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@Severin_b3d
Julian Eisel
3 years
RT @penpotapp: Our Penpot community is growing up so much! Every week we've got such interesting posts like this one, thanks to @Severin_b3….
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community.penpot.app
Done! I put him on level 2 now 🙂
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@Severin_b3d
Julian Eisel
3 years
RT @tonroosendaal: (Dutch) We zoeken iemand die de Blender organisatie naar een hoger plan tilt! Welke operations manager met COO ambities….
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@Severin_b3d
Julian Eisel
3 years
RT @polyhaven: Asset browser integration in #b3d is coming very soon!
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@Severin_b3d
Julian Eisel
3 years
RT @curtisjamesholt: With my new Modular Workspaces tool, you can drag in all the ingredients you need for your perfect starting file from….
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@Severin_b3d
Julian Eisel
3 years
RT @BlenderConf: Save the date: Blender Conference will be back on 27-28-29 October!.We will celebrate 20 years of Free and Open Source Ble….
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@Severin_b3d
Julian Eisel
3 years
#FunFacts Do people remember that Blender was used for the pre-viz of Spider-Man 2? All the way back in 2001 (roughly) - Blender 2.20!! #b3d.
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@3D_director
Pierre Schiller
3 years
#Blender is used not only on #movies but #VideoGames, #AR, #Metaverse, #MotionCapture, #DigitalSculpting, the list practically covers EVERY #3D field in the industry and beyond. Have you tried Blender today? Check the final trailer with scenes in #B3D 😉.
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@Severin_b3d
Julian Eisel
3 years
RT @rileyb3d: I love the #b3d asset browser. Did I mention that already? I love it.
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@Severin_b3d
Julian Eisel
3 years
RT @rileyb3d: Blender instantly streams in thousands of assets from my library! Thousands! No load time! Just drag and drop into the scene.….
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@Severin_b3d
Julian Eisel
3 years
RT @Blender: Meet the splash screen for the upcoming Blender 3.1!. Featuring artwork by Lorenzo Aiello @orencloud1 🇮🇹 . #b3d #DevFund https….
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@Severin_b3d
Julian Eisel
4 years
RT @DallienceRNG: Bro. The Blender 3.0 pose library is a GODSEND!.Been setting up Tanaka's expression library (the faces that work at all….
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@Severin_b3d
Julian Eisel
4 years
RT @Blender: Blender developers in the limelight. Here are the top 30 committers of 2021. Let's make it an even more amazing 2022. Happy n….
blender.org
Home of the Blender project - Free and Open 3D Creation Software
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@Severin_b3d
Julian Eisel
4 years
Why it matters? Different studios, artists and asset markets have vastly different needs for asset management. No one size fits all. Blender should *help* studios get a better pipeline; not limit or dictate what to do. That said, Blender should provide common pipeline tooling.
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@Severin_b3d
Julian Eisel
4 years
I keep seeing people call the new #b3d Asset Browser an "Asset Manager" - that's not what it is☝️. You manage your own assets, you are the asset manager. Or maybe your studio has scripts/people doing it. But Blender just has a view into asset libraries & some tools: A browser.
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@Severin_b3d
Julian Eisel
4 years
RT @blendFX_: Finally!! Blender in VR on Linux, using SteamVR. Thanks so much @amudtogal for making it work, posting bug reports and asking….
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@Severin_b3d
Julian Eisel
4 years
RT @FarrukhAbdur: Setting up a scene kit with the 3.0 asset browser. Useful feature and saves light environment settings as well!✨. #b3d #g….
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@Severin_b3d
Julian Eisel
4 years
RT @GregZaal: #b3d 's new asset browser is amazing, honestly I've been waiting for this for so long :) @sastuvel @Severin_b3d I love you. A….
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