Using here edge damage feature. Works procedurally on any 3d model and customizable. Poly-reduction is also available and offers good optimization. Part of Houdini free plugin for Unity. ✨
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#indiedev
#polycount
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#unity3d
#gameart
Using the new 'Mesh to Volume' modifier. Any 3d mesh can be now made into a 3d volume easily. Useful for clouds or custom fog type shapes. Now added in 2.91! ✨
#gamedev
#indiedev
#b3d
#blender3d