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Pierre Schiller Profile
Pierre Schiller

@3D_director

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Following
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Statuses
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#3D Animator & #VFX compositor. 20+ years exp advertising, movies, videogames. #Blender trainer. #AR Lens creator. 🔔https://t.co/BeQIo0TYfW

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Joined August 2010
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@3D_director
Pierre Schiller
3 years
✅FaceIT for #Anime faces in #Blender 3 (Guide)
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@3D_director
Pierre Schiller
6 days
#GuiltyGearStrive #Lucy #cyberpunkedgerunner is in the house, babayy!!!.
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@3D_director
Pierre Schiller
7 days
I've been listening to AI radio for the past month. Needless to say, I don't miss regular songs anymore. Listening to people about what matters to them has been so relaxing. Here's a story about a dog bringing gifts home:
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@3D_director
Pierre Schiller
7 days
Dear #Blender #NPR artists, see how black hair is cute in its own right? Also, if you #Animate and rig in Blender, want easy and friendly 1 button export to #UnrealEngine, check out:.
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superhivemarket.com
Rig2U5 delivers Blender facial and body game animation rigs fully compatible with Unreal Engine 5. And here’s the kicker: Rig2U5 integrates seamlessly with Unreal’s IK rig, IK retargeter, and...
@TokonFighters
MARVEL Tōkon Intel
8 days
Ms. Marvel’s victory animation:
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@3D_director
Pierre Schiller
8 days
RT @MangaMoguraRE: Mamoru Hosoda's NEW DARK FANTASY ANIME MOVIE "Scarlet" TRAILER REVEAL!. Release Date: Nov 21, 2025.Animation Studio: Stu….
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@3D_director
Pierre Schiller
12 days
VFX Artist making a shot. "dialies" feedback: change 90% of the scene. We "just" want to "see" how it looks. AI VFX 8 second clip. No dailies, no director: "Perfect, send it to the music video". "Ai is good". *What timeline are we living in?
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@3D_director
Pierre Schiller
19 days
RT @TokonFighters: MARVEL Tōkon: Fighting Souls will make its public, playable debut at Evo 2025!. A developer panel is also scheduled on A….
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@3D_director
Pierre Schiller
19 days
RT @Play2XKO: knuckle up
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@3D_director
Pierre Schiller
19 days
RT @MeshyAI: 🎨 How to join:.1️⃣ Draw anything (paper or digital).2️⃣ Upload to Meshy’s Image-to-3D.3️⃣ Generate & share your 3D model to en….
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@3D_director
Pierre Schiller
21 days
Has anyone tested this ai avatar?
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@3D_director
Pierre Schiller
26 days
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@3D_director
Pierre Schiller
26 days
RT @Franklin_Graham: One of America’s great Bible teachers, Pastor @JohnMacArthur, stepped into the presence of Almighty God Monday evening….
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abc7.com
John MacArthur, the pastor of Grace Community Church in Los Angeles, died Monday at 86, his church announced.
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@3D_director
Pierre Schiller
1 month
It's taken me over 7 years to pilot Freestyle "freely" in the compositor, in animation, and it's a fairly quick render with the modern RTX3060 card I own (4 secs). 🧵3/3.I did this Freestyle Masterclass when I owned the 1080GTX Titan X card. Fast renders:
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@3D_director
Pierre Schiller
1 month
I've combined the alpha of the general outline.I've isolated just the hair "contour" in its own "collection" (excluding it) from the last line layer, which is the actual wobbly line. (2/3) 🧵
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@3D_director
Pierre Schiller
1 month
Goodbye #Blender #Freestyle. Unexpectedly, I read that there will be no support for it after Blender 5. FYI - Freestyle is a powerful outline method for anything you create in Blender. In the picture below I've combined 3 different line styles for the outline (1/3) 🧵
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@3D_director
Pierre Schiller
1 month
I'm trying to get the correct mask (fake highlight). The goal is to have the shadow diffuse in the middle of the object.
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@3D_director
Pierre Schiller
1 month
Hi @cvELD_info I've been trying to recreate this in Blender 4.3. I understand how to make the incidence (fresnel or layer weight in Blender) and shader to RGB->ramp. But to get the "mask" that creates the highlight area, I can't solve it. I am supposed to use a light text coord🧵
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@3D_director
Pierre Schiller
1 month
@TimHobsonUE4 , @kiaran_ritchie , @QuodSoler, @RyanMuoio, @bravepotato_ , @natereesedev - Is there a way to use MEDIA in the sequencer to playback a video and "mix" against a camera track animation? Please open this thread for more details. Please help me understand the workflow
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