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Jules Urbach Profile
Jules Urbach

@JulesUrbach

Followers
31K
Following
11K
Media
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Statuses
5K

Founder and CEO - @OTOY Inc. | #RENDER | https://t.co/OTL1xZiTD0

Los Angeles
Joined September 2012
Don't wanna be here? Send us removal request.
@JulesUrbach
Jules Urbach
29 days
Beta sign up for https://t.co/x1Ev384R0V is now live - I just presented major launch features and 6 month roadmap on stage at #BCON25 - we now have 700+ models (and more added daily)... open weight models that will run on consumer GPUs are being adapted for low cost + high
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@MikeOkuda
Michael Okuda
2 days
The Roddenberry Archive website is free for all to explore. Lots of cool starships, bridges, documentaries and interviews: https://t.co/u86Te9YRPY
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roddenberry.x.io
The Roddenberry Archive: Legacy of the Starships Enterprise
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@OTOY
OTOY
2 days
Indie creators and small studios can now achieve the quality once exclusive to big productions - faster, cheaper, and with full creative control. Try @simulon today – available now on the iOS App Store: https://t.co/yltM3ROK23
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apps.apple.com
‎Simulon is a high-fidelity visual effects tool designed for creators and studios who demand uncompromising quality. Whether you’re new to 3D or an experienced artist, Simulon makes it effortless to...
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@OTOY
OTOY
2 days
@Simulon provides an intuitive interface for: ● Capture & Tracking: Camera tracking, simulcam, animation timecode sync ● Lighting & Look: Instant 360° HDRI lighting, camera sensor emulation ● Scene Creation: Fully editable 3D scenes, drag-and-drop assets (GLB, USDZ, native
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@JulesUrbach
Jules Urbach
2 days
🔥🔥🔥 @simulon ❤️ @diveshnaidoo ❤️ 👇👇👇
@OTOY
OTOY
2 days
Congrats to @diveshnaidoo and the @Simulon team on the launch – bringing next generation VFX tools to live action filmmakers and millions of artists on consumer devices. We’re thrilled to partner on democratizing 3D workflows, empowering artists to realize their creative
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@JulesUrbach
Jules Urbach
2 days
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@SpenserFX
Spenser Dickerson
2 days
Since splats have been gaining more traction, it's a good time to explore and try and develop unique workflows. I’ve been experimenting with an atypical approach to character development - blending AI-driven visuals, splat technology, and 3D rendering. Using AI, I generate full
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@DaveBlass
Dave Blass
3 days
People loved Star Trek "Unification" and a huge part was the actors performance. AI can't do what actors can. They bring characters to life
@Variety
Variety
3 days
Zoe Saldaña urges James Cameron to make an #Avatar documentary "to explain, in a meticulous way, why performance capture is the most empowering form of acting." “It gives us the credit, the ability to own 100% of our performance on screen... Performance capture means that
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@70sscifi
70s Sci-Fi Art
3 days
RIP Drew Struzan
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@SpenserFX
Spenser Dickerson
3 days
Another terrific look at Gaussian splats inside Octane 2026 - if you haven’t tried it yet definitely check it out! Thanks @RaphaelRau for the breakdown!
@RaphaelRau
Raphael Rau
3 days
In this weeks #TUTORIAL I go over Octanes new Gaussian Splat integration in Octane C4D 2026.1 Alpha https://t.co/t3LBiqmEE1 As always, I hope you enjoy ✨ @OTOY @OctaneRenderIt #c4d #cinema4d
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@AriEmanuel
Ari Emanuel
3 days
Two music industry titans. One impossible question. @jimmyiovine_ and @RickRubin debate the top four bands of ALL TIME. Episode 3 out now!
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@RaphaelRau
Raphael Rau
3 days
In this weeks #TUTORIAL I go over Octanes new Gaussian Splat integration in Octane C4D 2026.1 Alpha https://t.co/t3LBiqmEE1 As always, I hope you enjoy ✨ @OTOY @OctaneRenderIt #c4d #cinema4d
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@ID_AA_Carmack
John Carmack
3 days
I view the proliferation of Halloween skeleton sizes through first edition AD&D monster manual heights: 3’ -> kobold, 4’ -> goblin, 6’ -> orc, 10’ -> ogre, 12’ -> stone giant. Waiting for the competition between Lowe’s and Home Depot to bring a storm giant!
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@1OF1_art
1OF1
6 days
Beeple: "It’s a journey through time, almost like a piece of software, which makes it exciting to me. I think in the future, more art will be dynamic, evolving, and an ongoing conversation, unlike the finite, frozen-in-time statements of traditional sculptures or paintings."
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@rendernetwork
The Render Network
5 days
From Seoul to NYC, the @Mo_Plus_Design world tour continues in Paris - Nov 8th! Proudly supported by @rendernetwork Learn more👇🔥
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@EMostaque
Emad
5 days
OpenAI revenue this year ~$10b Video games revenue this year ~$200b Big labs will be trying to monetise your attention, scarcest resource of all Attention is all they need
@Jukanlosreve
Jukan
5 days
FT: Elon Musk’s xAI is developing a technology known as “world models”, which are artificial intelligence (AI) systems capable of understanding and designing physical environments. To achieve this, xAI has hired former Nvidia specialists. These world models are considered a
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@beeple
beeple
7 days
SELF-REPLICATE
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@rendernetwork
The Render Network
8 days
1/2 This week on the Render Network: 🎃Render Royale returns with halloween inspired 3D challenge + 5K USDC prize pool ✨@jesslwiseman’s "Illusion Engine" takes the stage @BlenderConf Catch everything inside: https://t.co/3rlwVi5oLE
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rendernetwork.medium.com
From Jessica Wiseman’s Illusion Engine talk at Blender Conference this year and Andrey Lebrov’s Octane Standalone series to Render Royale’s…
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@inglorioustrek
inglorioustrek
8 days
NEXT VOYAGE, the Treksperts usher in their 8th season premiere with guest JULES URBACH from @otoy as we talk about Kirk and Spock reunited... and it feels so good. Available Thursday wherever you listen to podcasts and now on You Tube.
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@rendernetwork
The Render Network
9 days
Another big press moment for SUBMERGE @artechouse! @AP featured the immersive exhibition as a “digital art dreamscape” where the world’s top digital artists push the limits of visuals and speed, powered by @rendernetwork’s decentralized GPUs. Full story:
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yahoo.com
Many of the world’s leading digital artists are pushing the boundaries of visuals and speed in a new exhibit called “Submerge: Beyond the Render” at New York's ARTECHOUSE. (Oct. 7) (AP video by David...
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@ID_AA_Carmack
John Carmack
9 days
Blindsight by Peter Watts (2006) is my standout fiction book of the year, by far. Grand, challenging, scary, and super autistic.
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