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Gunship Mark II Profile
Gunship Mark II

@GunshipMarkII

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Aspiring VFX artist and game designer, mod maker, VFX and Sound Design lead at @DustFade, opinions are my own.

Mariupol 🇺🇦 - (fled)
Joined March 2014
Don't wanna be here? Send us removal request.
@GunshipMarkII
Gunship Mark II
7 months
A post describing what I've been up to and the future of my projects/projects that I'm a part of. Thank you for staying with me for all this time and your invaluable support.
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@GunshipMarkII
Gunship Mark II
10 days
Sadly I'm not able to sign this petition myself, but I highly implore you to if you're from EU. Games are a form of art, thus they should be preserved too. It's a good cause from someone who really cares. #StopKillingGames.
@accursedfarms
Accursed Farms
10 days
Today's the #StopKillingGames promotion day planned by the volunteers! I encourage people to make a post with that hashtag. I'm just following orders though, it's safe to label me as a boomer in regards to social media.
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@GunshipMarkII
Gunship Mark II
2 months
RT @JollyWangcore: Been working really hard on 5 different projects at once, which is great because it means I'm productively achieving not….
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@GunshipMarkII
Gunship Mark II
2 months
I know it's rather foolish at this point, but i genuinely hope that this was some sort of a misunderstanding between departments at Valve, akin to what happened with HL1MMod, where it was cast into the nether in a similar manner until someone from the actual Valve got involved.
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@GunshipMarkII
Gunship Mark II
2 months
Absolutely heartbreaking news from CS:CO team. Especially knowing how much time, effort, heart and genuine soul was poured into this project. If you know someone at Valve - please let them know about this. A retwt of the original twt will be appreciated #AllowClassicOffensive.
@csco_dev
Classic Offensive
2 months
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@GunshipMarkII
Gunship Mark II
3 months
RT @dustfade: Happy Easter! . 35% Easter Sale. Religion played an important role during the Vietnam War. - Church in An Lộc during….
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@GunshipMarkII
Gunship Mark II
3 months
We've put our hearts and souls into this project and we're always immeasurably happy to see people enjoying it. Despite it having kind of a rough start and quite a small playerbase it's been updated almost every single week since the EA release with 1.0 being on the horizon.
@_goldec
Goldec
3 months
Hands down best gunplay I've experienced in a Source engine game. Game is Military Conflict: Vietnam
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@GunshipMarkII
Gunship Mark II
4 months
Amazing news from C&C world - C&C Generals source code has been released. For someone who worked on a remake of it for 13+ years this is a childhood dream come true. Excited to see what'll come next. Bless this community and especially CCHyper who made this whole thing possible.
@OfficialCnC
Official CnC
4 months
Attention Commanders: We’re excited to announce that we released source code for several Command and Conquer titles and enabled Steam Workshop user map support for even more C&C games. Plus, check out some newly discovered footage from the C&C Archive:
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@GunshipMarkII
Gunship Mark II
5 months
3 years since lives of many were made miserable or taken away. Feb 28 I was last online from home, power/water/comms were cut off. Still clinging to false hope of "this can't be happening". Spoken to many relatives&friends for the last time. "It's an absolute hell here". 3 years.
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@GunshipMarkII
Gunship Mark II
6 months
If you know someone at Valve - please let them know, this is exactly how HL1MMod was approved on Steam, only through someone actually getting a hold of someone from Valve for them to manually check and do necessary changes to approve the App.
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@GunshipMarkII
Gunship Mark II
6 months
Always pains me to see how out of touch Valve can be with their modding community. All of this could have been avoided if Steamworks wasn't as archaic as it is and if they didn't outsource their App Check process, at least when it comes to their own IPs.
@csco_dev
Classic Offensive
6 months
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@GunshipMarkII
Gunship Mark II
6 months
Happy New Year, thank you all for your support and interest, means a lot to me. Моїм друзям з України кожен рік дуже важко казати цю фразу але незважаючи на це я бажаю усім щасливого Нового Року, наскільки це є можливим.Бережіть свою родину, Україну та допомагайте співвітчизникам.
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@GunshipMarkII
Gunship Mark II
7 months
I'm quite proud of what they have accomplished, despite all the engine limitations and constraints, meticulously recreating mechanics and intricacies of another game on a different engine is no small feat. Have fun and Merry Christmas to you all
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@GunshipMarkII
Gunship Mark II
7 months
While I'm not a Project Lead of Generals Evolution anymore, instead doing overseeing and VFX work, I'm still proud to announce that B0.31 has been finally released. A work of a very talented team, that picked up the torch after I was unable to continue
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@GunshipMarkII
Gunship Mark II
7 months
RT @TeamFortress: After just 2901 days, Team Fortress Comics comes to a close with Issue #7. Read it here: https://….
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@GunshipMarkII
Gunship Mark II
7 months
I have made all the sounds and VFX for this game. Quite a personal achievement because of an incredible amount of work for just one person. Can't believe it's been 2 years already. Extremely thankful not only for this opportunity, but also to the lead dev for very many reasons.
@dustfade
Military Conflict: Vietnam
7 months
Military Conflict: Vietnam - 2 Year Anniversary Update!. 2 Years of constant updates, dozens of new weapons, brand new and updated maps, quality of life improvements and visual upgrades. Thank you for your feedback and support! Means a world. Now 70% OFF.
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@GunshipMarkII
Gunship Mark II
7 months
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@GunshipMarkII
Gunship Mark II
7 months
It's been a while, but despite the apparent lack of visible progress GenEvo was/is being worked on all this time. While I'm not a project lead anymore, I still keep an eye on it, as well as contribute to the project from time to time. Mark your calendars.
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@GunshipMarkII
Gunship Mark II
8 months
I know that there's a way to downgrade the game, but with episodes soon being delisted and having to do this step in the first place - I'm not so sure. In any event, have fun exploring all the new content, doing yearly play-through and keep your fingers crossed for an updated SDK.
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@GunshipMarkII
Gunship Mark II
8 months
I'm delighted to see Valve putting great effort into their anniversary updates, I hope that they'll also update their GitHub too, otherwise this will further complicate things for some now "legacy" mods like HL2MMod, which heavily relies on how the game was structured.
@valvesoftware
Valve
8 months
Half-Life 2 turns 20 this weekend, and we're celebrating with a big update: New developer commentary by the original team, Steam Workshop support integrated into the game, Episodes One and Two are bundled into the main menu, and tons more:
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