Ayaskant
@DevPika
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Lead XR Developer @ NxtWave | https://t.co/9uog3aF1Il | [email protected]
Joined January 2016
Mars Rovin' out now on the Meta Quest App Lab! https://t.co/T4LhqX2HRn Dive into this MR adventure & command your very own rover on Mars! Pick up facts & uncover surprises as you visit different regions like canyons and poles on the Red Planet! Updates @ https://t.co/PyfeX05IeN
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3/5 Key Features: 👐 Microgestures: track small finger movements and subtle gestures that require minimal effort ✍️ Handling objects: Hyperion delivers superior hand tracking while holding an object in your hand 🔋 Performance switching: including low-power and high-performance
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Wow, our hackathon project „In Arm's Reach“ just won the Sustainability Award at MIT RealityHack, one of the big prizes 🥂 WebXR, made with @NeedleTools and @threejs ✨
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Just came back from AWS+Meta @awscloud @MetaQuestVR Hackathon in Seattle. Had fun working with @godisacomputer, Rahul & Daniel on a #WebXR AR game 🎯Tear your room's walls apart with a portal & shoot targets reminiscent of #Zelda #BotW 🔫 🔊Original bgm by @godisacomputer 🎶
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Excited to share that #babylonJS6 will feature an accessible scene tree for screen readers. Helping to make it one of the most #powerful, #beautiful, #simple, and #open web #Rendering engines for #Everyone ! #gamedev #indiedev #webdev #Metaverse #3D #accessibility #webdev
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Awesome new features, especially hand tracking and .xpi extension installation 🤩Thanks for mentioning my contribution! Looking forward to new extensions from developers targeted at VR!
Announcing Wolvic 1.3 - the most significant release of Wolvic yet. It brings more features, more important fixes and support for more devices than ever before! 🐺 https://t.co/boGY2NUQir
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We were trying to figure out what to say... but it's a #VIVEXRElite giveaway. What else do we have to say? RT for a chance to win! https://t.co/mfQsPokzbg
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Great achievement! All the best @ajnalens for the ride ahead! Would love to hear if you have any plans for dev kits
Waiting for months and here we go! Super happy to share that AjnaXR has been named at CES Innovation Awards Honoree 2023! It is all because of the dedication and determination put in by our team. @CES @CTATech @Pankajraut_ @abhijitp_iitb
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Treat for developers and power users who want to test out their favourite #browser extensions in #VR! Working on a feature to try out downloaded .xpi extensions in @WolvicXr which will make it the only #VR browser to support this! #HappyNewYear2023
https://t.co/oUuNL3ZJrr
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So cool! I would prototype a bunch of different app ideas ASAP and share it with others in my lab
If you were gifted Nreal Air for Xmas, what would you do? 🎁 We asked strangers in NYC what they thought as they tested it out. Tell us what you'd do with Nreal Air before Dec.22nd for a one in three chance of winning! Simply ✅ Retweet this post with your answer ✅ Follow us
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This is huge! Congratulations and all the best!
We are thrilled to announce that AjnaLens will be exhibiting at @CES in Las Vegas! Join us at the world's greatest tech event as we arrive with the biggest reveal. We look forward to showcasing our XR training solutions to you! See you there! #CES2023 #CES23 #xr #ar #vr
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Been there—15 pages deep in cryptic instructions, surrounded by scattered parts feeling like 😵💫 Now with headsets like Quest Pro enabling hands-free AR, you can see 3D build instructions right in your space with helpful hints. 🤩 🧵👇#XR #AR #FutureOfShopping
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Using the Quest Pro’s persistent anchors to align a @Polycam3D scan of our apartment with the real world, even when refreshing the page @aframevr #WebXR
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I'll do a live youtube update about Lynx in around 1 hour, and at the same time do a Reddit AMA. This is the last youtube live before we get devices from the factory ❤️🔥 https://t.co/9RFqWpEXrl
AMA with @stanlarroque, founder and CEO of Lynx, is going to start soon: Monday, 5 Dec | 10:00 AM Pacific Time | 7 PM CET Ask him anything about the state of the art and future HMDs and the #MixedReality industry #VR #VirtualReality #AR #AugmentedReality
https://t.co/CCBs2ZOEIt
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🌻Nodes in threejs made it quite easy! 🌻Starts with the perfect angle of 137.5° 🌻UI to change the rotation speed 🌻Chrome Canary with WebGPU flag enabled to test it out 🌻Bonus: Made a prototype using #p5js first, thanks to @thecodingtrain
https://t.co/pKMW2BHVTV
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🌻Made a sunflower-like phyllotaxis pattern using #WebGPU compute #shaders and @threejs 🌻Uses(only!) 20000 particles at this resolution, it can easily go to millions without breaking a sweat! 🌻Thanks @codingtrain for the great intro! #creativecoding
https://t.co/S47FiMFqNN
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i've never seen this before. html is an actual part of the canvas scene, without any dirty or expensive tricks like ray casting or texture streams. @CantBeFaraz will add it to the drei <Html> component, meanwhile we've made a smaller box to study it: https://t.co/DP3TIsYOTC
Another stab at correctly occluded interactive HTML inside of @threejs with R3F Here: A fully interactive instance of @tldraw behaving like a normal plane with shadows at 60fps on iOS Based on an old pen by @trusktr Demo: https://t.co/Soc2gEfCcU Inspo: https://t.co/ymei8PNUgM
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