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Dennys Kuhnert Profile
Dennys Kuhnert

@DennysKuhnert

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XR Developer • Neuro & Biotech Engineer • Creator of @HandPhysicsLab @SurgineerVR @Holoception • Co-Founder & CTO of @Holonautic

Switzerland
Joined December 2011
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@DennysKuhnert
Dennys Kuhnert
10 months
Arm tracking + Passthrough on VisionOS 2.👀🙌
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Dennys Kuhnert
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RT @TheHumanoidHub: Unitree just unveiled the new R1 humanoid. Starting at $5,900 and weighing only 25kg (55lb).
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@DennysKuhnert
Dennys Kuhnert
6 days
RT @voxagonlabs: My talk from @BetterSoftwareC last week is up on youtube. I present my findings on thread synchronization and job systems….
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@DennysKuhnert
Dennys Kuhnert
6 days
RT @recursecenter: Join us on August 13 for Localhost!. 🦠 @computerender will present Mote, an interactive ecosystem simulation with hundre….
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@DennysKuhnert
Dennys Kuhnert
10 days
RT @Blender: Blender Foundation and the online developer community proudly present Blender 4.5 LTS!. Vulkan, faster EEVEE, improved composi….
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@DennysKuhnert
Dennys Kuhnert
28 days
RT @neuralink: Alex, our second participant, controls a virtual robot hand with his mind to play rock, paper, scissors against his uncle. h….
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@DennysKuhnert
Dennys Kuhnert
29 days
Testing virtual Badminton on Apple Vision Pro purely with hand tracking 🙌. The tracking accuracy and stability is getting very impressive! 👀
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @playrust: Meet The Heavy Scientist. ⚒️👨‍🔬🧪
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @kiaran_ritchie: It appears that Vertex Block Descent is going to dethrone XPBD as the defacto standard method to simulate softbody AND….
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @odd_enough: Respect the flow. Use ngons.
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @dmvrg: testing AR UI with @M5Stack unit
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @TheMirzaBeig: Geometry nodes (Blender) -> Unity. Procedural geometry, store attributes, use with custom shader in Unity for powerful r….
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @Cora_Mat: Built a sparkling zero-gravity fluid sim in #WebGPU using PBF, marching cubes, and photon mapping for real-time caustics ✨🌊🔮….
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @teortaxesTex: Impressive flex from the University of Utah:.Augmented Vertex Block Descent (AVBD).«Vertex Block Descent is a fast physic….
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@DennysKuhnert
Dennys Kuhnert
1 month
RT @teardowngame: In development: Teardown Multiplayer. We're hard at work making Teardown even more chaotic, because why destroy alone whe….
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @philfung: badminton robot from ETH Zurich
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @Shadertoy: The new Shader of the Week is 'Year of Truchets #022' by byt3_m3chanic :
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @cixliv: Humanoid robot fights have officially begun.
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @OnDeck: Good afternoon! Today we shipped SteamOS 3.7 to stable for all customers, which includes official support for the upcoming Leno….
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @arman_jra: My robot got smarter, and I totally forgot to show off. P.S. I know he's not real, but don’t tell him that. .
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@DennysKuhnert
Dennys Kuhnert
2 months
RT @RealityLabs: Social Goes Spatial & the Beginning of Our Reimagined OS
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