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dmvrg

@dmvrg

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533
Statuses
2,571

AR glasses · embodied computing · next-gen interfaces — formerly @Oculus @RealityLabs @Magicleap @Snap

Tokyo
Joined November 2013
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@dmvrg
dmvrg
1 year
@benz145 Hi, I'm an AR/VR designer and prototyper based in Tokyo. Sometimes, I share my own explorations here on Twitter (prototypes running on Spectacles, Quest Pro, and iPad Pro)
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@dmvrg
dmvrg
11 months
video streaming in #AR with #AI generated depth map, spatial Netflix
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@dmvrg
dmvrg
3 years
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@dmvrg
dmvrg
4 years
Step interaction with ARKit using LiDAR and body segmentation #xr #augmentedreality #arkit #lidar #bodysegmentation #interface
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@dmvrg
dmvrg
4 years
LiDAR test with iPad Pro, park in Nakano
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@dmvrg
dmvrg
9 months
some AR UI with hand interactions — mid-air / 3D space sliders, surface touch gestures, 3D 'magnifying glass' #handtracking #questpro #madewithunity #wip
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@dmvrg
dmvrg
1 year
testing out AI-generated food in mixed reality  #stablediffusion #controlnet #mixedreality #questpro
@dmvrg
dmvrg
1 year
generative 3D food test #stablediffusion #controlnet
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@dmvrg
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3 years
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@dmvrg
dmvrg
2 years
Google Maps voxel test #touchdesigner
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@dmvrg
dmvrg
4 years
I design and prototype next-generation interfaces and products for AR/VR, mobile, wearables and emerging technologies and I’m available for new projects. Feel free to contact me. Share and RT appreciated 🙏
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@dmvrg
dmvrg
9 months
Apple Vision Pro app concepts — ideas & rapid prototypes Tourism: travel app with dioramas
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@dmvrg
dmvrg
2 months
testing out iPhone control in the Quest browser #WebXR #threejs #OSC #glsl
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@dmvrg
dmvrg
1 year
testing out punchable floating panels in AR, Instagram #questpro
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@dmvrg
dmvrg
4 years
Responsive 3D menu concept for AR/mixed reality. It's a 3-axis carousel (like a gyroscope) with 4 states: Horizontal, Vertical, Diagonal and Radial. #xr #augmentedreality #mixedreality #interface #ux #concept #prototype
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@dmvrg
dmvrg
8 months
generative 3D heads in Blender with Stable Diffusion, ControlNet and FaceBuilder
@rainisto
Roope Rainisto
8 months
I am probably the last person to do this tutorial - everyone did this a while ago - but no matter; Consistent characters in MidJourney and SD It's quite useful! 🧵
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@dmvrg
dmvrg
4 years
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@dmvrg
dmvrg
3 years
A fun little experiment: reconstructing Japanese woodblock prints as 3D point clouds with machine learning (MiDaSv2) @runwayml @1null1 #runwayml #touchdesigner #ai #pointcloud
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@dmvrg
dmvrg
1 year
optical see-through handheld AR device controller with bubble display
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@dmvrg
dmvrg
1 year
generative 3D food test #stablediffusion #controlnet
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@dmvrg
dmvrg
4 years
AR wayfinding UX exploration, early volumetric map prototype #xr #augmentedreality #arkit #wayfinding #prototype
@dmvrg
dmvrg
4 years
Wayfinding with LiDAR, UI mock-up and outdoor test #xr #augmentedreality #arkit #lidar #wayfinding
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@dmvrg
dmvrg
1 year
testing out #mocopi motion data for #StableDiffusion input mesh, OpenPose, edge, depth map
@dmvrg
dmvrg
1 year
just got my #mocopi 🔥
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@dmvrg
dmvrg
3 years
Room-scale scroll concept #AR #LiDAR #ImmersiveTypography
@dmvrg
dmvrg
4 years
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@dmvrg
dmvrg
3 years
Eye tracking interface exploration in mixed reality, some early, “hello world” prototypes :) Look and pinch, look and slide, raw and fine positioning, and head-relative movements (aka vestibulo-ocular reflex). #xr #mr #interactiondesign #interface #eyetracking #unity #magicleap
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@dmvrg
dmvrg
3 years
Metaverse x interoperable avatars VRM avatar test across different platforms, games, and AR/VR #VRChat #CubeArtWorld #VRAST #Unity #ARKit
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@dmvrg
dmvrg
4 years
LiDAR point clouds are very useful to sketch location-based AR UI concepts, kind of spatial wireframing. Some navigation and maintenance examples. #xr   #mixedreality #arcloud #lidar #pointcloud #uxui
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@dmvrg
dmvrg
1 year
anime dance challenge with #stablediffusion , first try video to 3D avatar approach #controlnet #tdpt #vrm #warpfusion
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@dmvrg
dmvrg
10 months
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@dmvrg
dmvrg
3 years
Available for new AR/VR projects from June. DMs are open, RT appreciated 🙌
@dmvrg
dmvrg
4 years
I design and prototype next-generation interfaces and products for AR/VR, mobile, wearables and emerging technologies and I’m available for new projects. Feel free to contact me. Share and RT appreciated 🙏
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@dmvrg
dmvrg
3 years
the 3D motion data is reconstructed from a 2D video with deep learning #TDPT
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@dmvrg
dmvrg
4 months
the very first sketches of the Oculus hand menu, from 2018
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@dmvrg
dmvrg
1 year
mixed reality playground test
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@dmvrg
dmvrg
3 years
Eye-tracking and gaze interactions in AR/VR – foundations, HCI principles, UX and interaction design. Thread: a growing list of guidelines, papers, research studies, talks or anything related #XR #AR #VR #spatialcomputing #eyetracking #gazeinteraction #UX #UI #interfaces
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@dmvrg
dmvrg
3 years
VOR UI: eyes-only AR interface concept based on the vestibulo-ocular reflex (VOR). The UI is controlled by eye fixation and small, natural head movements (turn left/right and nod) calculating the shift between the eye gaze and head pointing rays. #mixedreality #eyetracking #ui
@dmvrg
dmvrg
3 years
Eye tracking interface exploration in mixed reality, some early, “hello world” prototypes :) Look and pinch, look and slide, raw and fine positioning, and head-relative movements (aka vestibulo-ocular reflex). #xr #mr #interactiondesign #interface #eyetracking #unity #magicleap
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@dmvrg
dmvrg
7 days
spatial UI from @yellmovie_2024
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@dmvrg
dmvrg
11 months
outdoor mixed reality — experimenting with workflow and tools #arkit #questpro #unity #b3d #generativeAI #wip
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@dmvrg
dmvrg
4 years
Wayfinding with LiDAR, UI mock-up and outdoor test #xr #augmentedreality #arkit #lidar #wayfinding
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@dmvrg
dmvrg
4 years
Hand interactions in AR/VR. HCI principles, UX and interface design. Thread: a growing and curated collection of useful or inspiring books, articles and guidelines. #XR #AR #VR #spatialcomputing #handinteractions #UX #UI #interfaces
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@dmvrg
dmvrg
3 years
Exploring real-time generative design with in-air hand gestures, a quick prototype with TouchDesigner and Leap Motion controller @1null1 @ultraleap #generative #design #touchdesigner #leapmotion
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@dmvrg
dmvrg
2 months
mocopi 3D motion replay test on Quest 3 and Vision Pro #threejs #webxr
@dmvrg
dmvrg
1 year
testing out #mocopi motion data for #StableDiffusion input mesh, OpenPose, edge, depth map
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@dmvrg
dmvrg
3 years
Avatar run, wip from last year. It's time to bring this to Spectacles #ARKit #VRM
@dmvrg
dmvrg
4 years
Step interaction with ARKit using LiDAR and body segmentation #xr #augmentedreality #arkit #lidar #bodysegmentation #interface
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@dmvrg
dmvrg
4 years
This is how you should buy @Nike shoes in 2020 @magicleap #madewithunity #mixedreality
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@dmvrg
dmvrg
4 years
Mixed Reality signage concept, responsive Metro and Exit signs.
@dmvrg
dmvrg
4 years
LiDAR point clouds are very useful to sketch location-based AR UI concepts, kind of spatial wireframing. Some navigation and maintenance examples. #xr   #mixedreality #arcloud #lidar #pointcloud #uxui
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@dmvrg
dmvrg
9 months
Education: spatial whiteboard with an infinite canvas and nodes
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@dmvrg
dmvrg
4 years
Watch face where the hands are connected as a double pendulum
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@dmvrg
dmvrg
1 year
Quest Pro test #mixedreality #wip
@dmvrg
dmvrg
1 year
mixed reality playground test
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@dmvrg
dmvrg
3 years
Testing out an eye & hand tracking based keyboard with raw and fine positioning technique #xr #mixedreality #eyetracking #handtracking #interface
@dmvrg
dmvrg
3 years
Eye tracking interface exploration in mixed reality, some early, “hello world” prototypes :) Look and pinch, look and slide, raw and fine positioning, and head-relative movements (aka vestibulo-ocular reflex). #xr #mr #interactiondesign #interface #eyetracking #unity #magicleap
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@dmvrg
dmvrg
4 years
Thread: a list of useful links for LiDAR, ARKit, point cloud, scene reconstruction and related visual effects.
@dmvrg
dmvrg
4 years
LiDAR test with iPad Pro, park in Nakano
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@dmvrg
dmvrg
4 years
"Megereality": Leveraging Physical Affordances for Multi-Device Gestural Interaction in Augmented Reality
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@dmvrg
dmvrg
3 years
I'm a Unity user, but the Houdini-Unreal workflow seems really fun. Some early tests: trying out Vellum / Cloth / Pyro sim and Niagara #Houdini #UE4 #UE5 #Niagara
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@dmvrg
dmvrg
7 months
real-time 3D visualization with LCM
@jdleroy
Jean-Daniel LeRoy ᯅ
7 months
Imagining a (near) future of rapid 3D visualization in @playbookXR paired with a real time AI transformation. Inspired by @MartinNebelong
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@dmvrg
dmvrg
10 months
Avatar-Mediated Communication (AMC) is the next big thing in social media/computing, and the recent rise of VTubers predicts this future paradigm. Social media eras and the evolution of ‘self-presentation’
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@dmvrg
dmvrg
4 years
LiDAR point cloud test inspired by Kei Nomiyama’s fireflies series #ipadpro #lidar #unity3d #vfxgraph #japan #ホタル
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@dmvrg
dmvrg
1 year
5 years in AR/VR I am incredibly grateful to have had the opportunity to work with some of the brightest minds at @Oculus @RealityLabs @MagicLeap @Snap 🙏 #ar #vr #spatialcomputing #5years
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@dmvrg
dmvrg
3 years
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@dmvrg
dmvrg
3 years
Really impressive @Spectacles @SnapAR 👏🔥
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@dmvrg
dmvrg
2 years
IKEUCHI Hiroto Exhibition // 2022.01.08–01.30 @ SAI Shibuya
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@dmvrg
dmvrg
10 months
Softspace — AI-powered mixed reality workspace
@SoftspaceAI
Softspace
10 months
We've been adding to and refining our AI-powered features. These aren't just hype: we've found that 'Ask the AI' can speed up workflows like brainstorming and mind mapping enormously. AI suggestions and clustering in Free mode help you find insight and inspiration.
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@dmvrg
dmvrg
3 years
Running in AR is super fun. Generative running track idea, an early test with Spectacles
@nikestore
Nike.com
3 years
Nike + @snapchat AR = no more boring runs. What do you think @EliudKipchoge ? 🏃‍♀️🏃
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@dmvrg
dmvrg
3 years
Testing out @SiteScapeAI point cloud scans and Unreal's LiDAR plugin in VR #iPadPro #LiDAR #PointClouds #VR #OculusQuest2 #UE4
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@dmvrg
dmvrg
1 year
Western VR companies and developers are still stuck in VR3.0, while Social VR native communities (eg. VRChat) and the Japanese VR scene have moved on to VR4.0. There's a massive (and growing) generation and culture gap in the VR community that no one talks about.
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@dmvrg
dmvrg
2 years
based on color channels directly from Google Maps UI
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@dmvrg
dmvrg
4 years
“Fragments” is a mixed reality documentary which combines cinematic storytelling, volumetric capture and mesh reconstruction  @borgasm   @AtlasVcorp #XR #mixedreality #volumetricvideo #magicleap #SXSW
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@dmvrg
dmvrg
3 years
Testing out Cyclic Cellular Automata generated patterns with VFX Graph in Unity, @psychobiotik compute shaders workshop by @arsiliath #madewithunity #vfxgraph #computeshaders
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@dmvrg
dmvrg
1 year
just got my #mocopi 🔥
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@dmvrg
dmvrg
3 years
the VR DJ scene is mindblowing 🔥 #VRChat
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@dmvrg
dmvrg
3 years
Testing out LiDAR point clouds with TouchDesigner #ipadpro #lidar   #creativecoding #touchdesigner
@dmvrg
dmvrg
3 years
Random TouchDesigner stuff, testing out Xbox controller  #realtime #creativecoding #touchdesigner
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@dmvrg
dmvrg
2 years
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@dmvrg
dmvrg
3 years
Vision: Photoshop but for physical surfaces. Testing out the eraser tool with LiDAR :)
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@dmvrg
dmvrg
1 year
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@dmvrg
dmvrg
2 years
strange attractors wip #houdini #lensstudio
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@dmvrg
dmvrg
4 years
Simple gaze guidance for AR/VR #OculusQuest #madewithunity #AR #VR
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@dmvrg
dmvrg
3 years
@dmvrg
dmvrg
3 years
Eye tracking interface exploration in mixed reality, some early, “hello world” prototypes :) Look and pinch, look and slide, raw and fine positioning, and head-relative movements (aka vestibulo-ocular reflex). #xr #mr #interactiondesign #interface #eyetracking #unity #magicleap
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@dmvrg
dmvrg
1 year
Apple headset new Siri
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@dmvrg
dmvrg
1 year
VR1.0 1960-1980 - early lab R&D era VR2.0 1990s - first commercial wave VR3.0 2010s - Oculus era, app store paradigm VR4.0 2020s - Social VR era, avatar society (taxonomy from @o_ob )
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@dmvrg
dmvrg
4 years
Hey Twitter! What are the coolest creative/design/production studios with outstanding interest in AR/VR right now? Like @nexusstories @MillChannel @stinkstudios @jam3 @Preloaded @WITHIN
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@dmvrg
dmvrg
8 months
AR One Sans — new font for AR UI designed by @Niteesh22
@googlefonts
Google Fonts
8 months
New font! AR One Sans designed by @Niteesh22 for Augmented Reality (AR) environments and UIs with high-readability in busy backgrounds. Includes axes for Weight and also a special 'AR Retinal Resolution' axis. ARRR! 📱
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@dmvrg
dmvrg
3 years
some acid glitch, trying out depth data streaming from iPad Pro  #ipadpro #depthcamera #realtime #creativecoding #touchdesigner
@dmvrg
dmvrg
3 years
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@dmvrg
dmvrg
3 years
@hasnainvoh No, not VRChat. That’s AR, the real Shibuya
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@dmvrg
dmvrg
1 year
Introduction to AR/VR • Jaron Lanier: Dawn of the New Everything • David J. Chalmers: Reality+ • Sandra & Matthew Blakeslee: The Body Has a Mind Of Its Own • 3D User Interfaces – Theory and Practice #ar #vr #interactiondesign #hci #neuroscience #philosophy
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@dmvrg
dmvrg
3 years
@dmvrg
dmvrg
3 years
Eye tracking interface exploration in mixed reality, some early, “hello world” prototypes :) Look and pinch, look and slide, raw and fine positioning, and head-relative movements (aka vestibulo-ocular reflex). #xr #mr #interactiondesign #interface #eyetracking #unity #magicleap
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@dmvrg
dmvrg
4 years
I really like this concept from  @eliguerron . Also overlaying existing devices has tremendous potential in AR
@eliguerron
eliguerron
4 years
I wonder if this little fella would work out... (Control overlay for VR and Maybe AR?)
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@dmvrg
dmvrg
4 years
Point cloud portrait tests with the TrueDepth camera of the iPad Pro and Unity VFX Graph
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@dmvrg
dmvrg
10 months
Fluid — spatial productivity app
@fluid_xr
Fluid
10 months
Sneak peak into what we've been up to for the last couple of weeks. Update goes live on @SideQuestVR tomorrow. Follow us and subscribe to updates to get a notification when it drops. P.S. Sorry about the head bobbing. I was vibing with the music!
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@dmvrg
dmvrg
5 years
“Memories of Tsukiji”, thanks for the hauntingly beautiful experience @cbje_tokyo @sjf_tokyo @Ruben_Fro
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@dmvrg
dmvrg
4 years
Just finished The Last Light on ML1. I'm seriously impressed, it's an incredibly beautiful immersive storytelling experience. Kudos to  @rabovitz   @vanhoozerbot  and the  @magicleap team behind it. #spatialcomputing #storytelling
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@dmvrg
dmvrg
3 years
@dmvrg
dmvrg
3 years
some acid glitch, trying out depth data streaming from iPad Pro  #ipadpro #depthcamera #realtime #creativecoding #touchdesigner
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@dmvrg
dmvrg
4 years
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@dmvrg
dmvrg
11 months
I've been researching the intersection of emerging tech and pop culture in Japan, w/ a focus on XR, Social VR, VTubers/Vlivers, Vocaloids, Vmusic, and virtual idols. Looking for researchers with similar interests in Japan studies, pop & subculture research, media theory, and HCI
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@dmvrg
dmvrg
5 years
Volumetric map + shader explorations by @brnkhy #madewithunity #map #vfx #shader
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@dmvrg
dmvrg
4 years
@prvncher I really like both, but I think the “pinch and pull the world” paradigm also works quite well. Just a quick test.
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@dmvrg
dmvrg
4 years
Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input #XR #mixedreality #handinteractions #tangibleui #HCI
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