
Caius
@CaiusNelson
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โ๏ธ๐บ๐ฒ๐จโ๐ป๐ฎ Indie game dev. Creator of indie RPG 'Circle of Orion'. This account isn't very professional. For that, follow my work @StudioSyndiCat
Backwards
Joined June 2011
Noiramore Academy, a Mystery Adventure Game by @InkRose98 & myself is LIVE on @Kickstater with a FREE demo!. When a teacher is violently kidnapped, young Judith must use her puzzle-solving skills to save him. #IndieDevs #indiegaming #UnrealEngine #UE5
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Bandai namco should start doing Nintendo style directs, but all presented in classic tales of skit format, all presented by various characters they own.
Bandai Namco reportedly put up a video premiere, now removed, called "Tales of Series News," which was set to debut on August 18 and featured the following Tales of Xillia skit as its thumbnail, suggesting the remaster to be announced this summer is Tales of Xillia.
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RT @InkRose98: Opening commissions for PS2-like low-poly 3d characters! .Base price is $150 which can change depending on level of detail oโฆ.
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RT @InkRose98: Ms. Keene's new look!.Wanted to update this lady because I wasn't vibing with her original hair and face. I made her some nโฆ.
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Big improvements & streamlining are coming to Omega Game Framework for #UnrealEngine5! . One example: Gameplay Modules are changing to be more like Plugins in RPG Maker: a one-stop place for adding & configuring entire systems that can be shared and edited across multiple games!
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Funny that. I remember Frostbite being the punching-bag engine because of games like what Bioware was putting out. And even then, Frostbite wasn't bad. Just bad for RPGs. UE'd be a crap choice for BF when an engine designed for BF exists. It's a great choice for AA RPGs &
DICE Lead Producer David Sirland says Battlefield 6 unique destruction isn't possible on a generic engine like Unreal Engine 5 and the Battlefield Studios have no intention of leaving the Frostbite engine in favor of Unreal Engine 5. "This kind of destruction, what we're doing,
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The upcoming version 1.7 of Omega Game Framework for Unreal Engine adds 3D icons in the editor for many core actor types, for better clarify (and a bit of personality). Shown respectively: EncounterCharacter, Interactable, Transit Zone. #gamedev #indiedev #UnrealEngine #UE5
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