Wilhem Barbier Profile
Wilhem Barbier

@wilbarbier

Followers
50
Following
115
Media
3
Statuses
23

Computer Graphics PhD student. Ex-intern @ Adobe, Unity

Joined March 2013
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@AlbanOrigin
Alban Fichet
1 year
Do you want fluorescence in your renderer without having to make it spectral? I got you covered! At #EGSR2024 I will unveil with @_Laurent and Pascal Barla a reduction technique to integrate fluorescence into RGB rendering!
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@wilbarbier
Wilhem Barbier
2 years
Playing around with real-time area lights. Next step: LTC!
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@SimonLUCAS_CG
Simon LUCAS
2 years
I am pleased to share our @siggraphasia conf paper "A Micrograin BSDF Model for the Rendering of Porous Layers" with @drpaca, M. Ribardière and P. Barla : https://t.co/2QZZQe7l69 In this paper, we introduce the concept of micrograins ... [1/5]
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@wilbarbier
Wilhem Barbier
4 years
My TAA implementation is not quite there, but I still got some pretty visuals out of it :)
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@wilbarbier
Wilhem Barbier
5 years
OpenGL renderer progress #1: glTF loading, diffuse environment lighting
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