ultima_maxima Profile
ultima_maxima

@ultima_maxima

Followers
27
Following
2K
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Statuses
71

You can find updates on my work here.

Joined November 2019
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@ultima_maxima
ultima_maxima
2 months
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@ultima_maxima
ultima_maxima
2 months
working on the feel of item drops #gamedev #indiedev #opengl
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@ferupity
Feru ✭
8 months
Dawg this the worst album cover I’ve ever seen 💀
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@ultima_maxima
ultima_maxima
9 months
new spin attack, aim reticle follows enemy #indiedev #gamedev #opentk
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@ultima_maxima
ultima_maxima
9 months
been on the winter break grind #indiedev #gamedev #opentk
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@ultima_maxima
ultima_maxima
9 months
the thrust can cancel the slash animation and vice versa #indiedev #gamedev
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@ultima_maxima
ultima_maxima
9 months
dark souls targeting #indiedev #gamedev
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@micro_chop
Micro-Chop
1 year
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@ultima_maxima
ultima_maxima
1 year
Rebuilding my game in #opengl to learn more about low level graphics. I've got a skinned mesh loaded in and a simple light source running. #gamedev
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@ultima_maxima
ultima_maxima
1 year
Finally done with my shadows. Thankfully spritebatch is much faster than get/setdata so it can support up to 6 lights having omnidirectional shadowmaps with reasonable performance. #indiegame #gamedev #monogame
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@ultima_maxima
ultima_maxima
2 years
Here's the progress on my custom renderer, built in monogame. Supports up to 12 lights on a single mesh. Supports skinned meshes. Factors in normals, but is lacking bounce lighting and any sort of shadow mapping. #indiegame #gamedev #monogame
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@ultima_maxima
ultima_maxima
2 years
Added music and sound, a shotgun, and a handgun. #gamedev #indiedev #MonoGame
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@ultima_maxima
ultima_maxima
2 years
Evolution of my shader in MonoGame #gamedev #indiedev
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@ultima_maxima
ultima_maxima
2 years
Shopkeeper for a turn-based game #pixelart
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@ultima_maxima
ultima_maxima
2 years
Jungle Depths level with fungus creatures #indiedev #gamedev
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@ultima_maxima
ultima_maxima
2 years
Fungus Elder for a turn-based game #pixelart
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@ultima_maxima
ultima_maxima
2 years
Minotaur beast for a turn-based game #pixelart
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@ultima_maxima
ultima_maxima
4 years
did some touches to @CraftsStark's skeleton model to make spiders, learned to make skyboxes, added a new cemetary area #indiedev #gamedev #unity3d
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@ultima_maxima
ultima_maxima
4 years
skeletal spiders and added textures to the torch fire #indiedev #gamedev
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@ultima_maxima
ultima_maxima
4 years
threw some textures on the rooms, added torches, and I found a knight model under the creative commons https://t.co/3XTwh463hG #indiedev #gamedev
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