Stan`
@stanislasdolcin
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ex Project Leader for @play0ad
Paris France
Joined June 2010
After 21 years since it was modelled, finally got around to getting @play0ad's easter egg dragon some anims using @scottpetrovic's mesh2motion Took me three attempts (kept pressing the back button accidentally) Probably too many bones for a RTS though :D #gamedev #OpenSource
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Always been fascinated by sky islands, wish there was a nice way to make them in @godotengine, sprinkle some @KenneyNL stuff, some extra meshes with the same textures and a few more and a nice sky, a little scrolling shader and voilà. #gamedev #skyislands #cute
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Made a new game with the @godotengine for the 2025.2 Brackeys Jam with my friends. Ended up making a funny 3D pacman game! You can play it here https://t.co/Kjy1nshlxQ
#gamedev #Godot4 #godotengine #brackeysgamejam
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Loved them so much that I made new friends for your friends :) My rig is terribly "bare bone" though :D #animation #blender #b3d #gamedev #indiedev
I think I might have a few new best friends 😍☺️ Adorable lil models by @FabianWillisArt
#animation #blender #b3d #gamedev #indiedev
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I could help but we're not mutuals :)
Any mutuals who want to help with my Adobe Alternatives repository? I don't have enough time to keep up-to-date with the pull requests, changes and improvements. It's for a good cause! Let me know 🙇♂️ https://t.co/tn3Dri3j94
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Added another world from my @brackeys gamejam submission to my @godotengine portal demo. #screenshotstaturday #gamedev
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@godotengine Inspiration from
Got the base shader working for the books. Color set with curves and object position and atlas too based on position. Thx @Russ_3D for showing. Check his sci-fi env out he is working on. Really cool. #gameart
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Finally managed to get this trick right using a shader in @godotengine ! #opensource #gamedev #shaders
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The #pokemon #staryu model I made as a #christmas ornament. In the end it came out much better than it did out of the Zortrax M200
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Love strategy games, #ageofempires, and #FOSS? Explore #0AD, the #opensource game from #Wildfire games! Learn more about its development adventure from @play0ad Team Member Stanislas Dolcini: https://t.co/AWXAp9fzvR
#OpenGL #Vulkan #freesoftware
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Playing a bit with Portals in @godotengine It's nice to be able to enter your previous game's worlds :) #screenshotsaturday #indiedev #gamedev
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Industrial rustic red brick wall with a shattered window. New material I made for day 03/04 - Rustic and day 05/06 - Shattered for #Mayterials challenge. Made with #MaterialMaker. Grab CC-BY source file here: https://t.co/24ejqSR2JC
#Mayterials2024
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We did it too for 0 A.D! The lowest setting water is completely opaque and it was a nice improvement. #screenshotsaturday #gamedev
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Apparently mtl files store absolute paths, which was a big case of "It works on my machine" Also had to remove the Ka (Ambient color) line because it triggers warnings
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Made a new game using the @godotengine for LDJam 55 with my friends. This time it had shadows! We got some pretty bad crashes and the CI eventually failed us breaking shaders but we managed to fix it :) You can play it here https://t.co/9GfHAGI4jt
#gamedev #Godot4 #godotengine
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Tried to add an outside to my little fps demo. The terrain editing felt limiting (only four textures in the base mode for @ZylannMP3's plugin (I wonder if we could get @play0ad's editor to play nice with Godot) also used @icterusgames's grass #indiedev #gamedev @godotengine
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