Bastian J. Schiffer
@prdx72
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Mainz, Germany
Joined December 2009
Really excited to be speaking for @SideFX at this year's @forwardcf Forward Festival Berlin next week on Thu, Aug 29! Check out the full 2-day program with a packed line-up of awesome talent here: https://t.co/aVC0sYw0rM ... If you're there, come and say hi!
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The other option would be to work with the "Un-tone-mapped" view transform, where everything is matching up. But it doesn't have the nice roll-off in the highlights that "ACES 1.0 - SDR Video" has.
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Follow-up question to my @SideFX #Houdini #KarmaXPU post yesterday ( https://t.co/xN6ujxey2c): if I work with "ACES 1.0 - SDR Video" and render a SDR file (i.e. JPG) for previewing, the render doesn't match up with the viewport/MPlay. Export from MPlay with OCIO baked in does.
Quick question: when rendering in "ACEScg" with @SideFX #Houdini #karmaXPU, do people view their output with the View Transform set to "ACES 1.0 - SDR Video" (aka a tonemapped result) or "Un-tone-mapped" (aka in Linear Rec.709)? Asking for a friend.
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Decided to finally take a bit of quality #Houdini time, and jump into Solaris, #KarmaXPU and #MaterialX. Still lots to learn and figure out (what to do in SOPs and LOPs, ACES Workflow, Packed Prims, Motion Blur, AOVs etc.) – but it's a start!
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Fun motion project I got to design and animate with the lovely guys from https://t.co/gqXlqNpkkj last year. Time flies! Full project here: https://t.co/OSAlhdb7nc
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FREEBIE ALERT 🚨We've teamed up with @prdx72 to give you free Houdini project files full of SOPs, CHOPs, and Particles. Watch the full presentation and👉DOWNLOAD FREE FILES NOW 👉 https://t.co/KCaEX5UoLF
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As part of my presentation at the #OFFF2024 #Houdini HIVE, I decided to also create a short film titled BREATHE – a personal project exploring the themes of resilience and inner resolve through reconnecting with one's sense of self: https://t.co/pSiIaNpkAO
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One of my definite highlights at the at @OFFFest #OFFF2024 #Houdini HIVE was the talk by the incredibly talented people from https://t.co/JdxcrzAe7R. Stellar artistry and superb direction: https://t.co/HbMuWgvI0W ... Full project: https://t.co/HUZ4iVLC0q
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I don't use the Textport in #Houdini that much, but recently I moved a material library from a local drive to a NAS and had to replace all the material paths. With "opchange from to", this was done in the blink of an eye: https://t.co/wgbafZiec5 ... Any other useful examples?
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Let's see if this works. Please feel free to share the first post, so we can find one person to attend @OFFFest #OFFF2024 for free and the ticket doesn't go to waste. Cheers! #design #creativity #inspiration #spreadthelove
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Since I had already bought a 3-DAY FULL PASS when asked to present at #OFFF2024, I want to try and give the ticket I purchased away for free – no strings attached! All I wish for is that is goes to someone to who it makes a difference and who will actually attend the festival.
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I've seen people use metaballs before in @SideFX #Houdini, but the ability to modify point clouds with transformed metaballs looks awesome! Need to give this talk by Todd Dufour a proper watch: https://t.co/V6LQqut05f
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