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Thomas Mann Profile
Thomas Mann

@pixtur

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Lead Designer at @framefield

Berlin
Joined July 2009
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@pixtur
Thomas Mann
2 years
We made a new introduction video for Tooll3 - our open source motion graphics suite for VFX and VJ-ing. Everything you need to know in 15 min:
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@pixtur
Thomas Mann
1 year
Alon (@REMvisualart) and I had a deep, thought-provoking chat on TheVisualCast. We covered everything from learning to code in East Germany, the #demoscene, building #tooll3, and staying inspired in the age of AI—plus a live VJ set! Watch it here:
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@sableRaph
Raphaël de Courville
1 year
This feature is so underrated! @pixtur is a genius 🤩
@ojelibalon
Deniz
1 year
The preset blending interaction by @pixtur is a hidden gem in Tooll3! I wish more applications offered this. You can create presets—collections of parameter values—and then interpolate between them to find new combinations. This makes exploring parameter sets much easier!
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@pixtur
Thomas Mann
2 years
#genuary2024 #genuary3 "Droste effect". Whatever he cooks, it's always gonna be feedback and dust particles.
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@pixtur
Thomas Mann
2 years
#genuary2024 #genuary2 Feedback + OkLChH
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@pixtur
Thomas Mann
2 years
#genuary2024 #genuary1 Day1: Particles / 40min with #tooll3
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@ENDESGA
End
2 years
I've had a lot of people contact me to use my Shard Noise, along with porting it to different things, and it's so awesome to see! The 4D version below is especially good for 3D scenes/loops. It's also super efficient: https://t.co/7blGkxukuK
@newemka
mab newemka ✨
2 years
@ENDESGA Thanks! I had a lot of fun porting it to #Tooll3 project. Of course you are credited in the HLSL file and the operator's description. I just made my Pull Request. If someone is curious: https://t.co/9xGl8hBUyh
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@pixtur
Thomas Mann
2 years
Join us on Thursday for an epic music live coding #algorave at OHM Club (arguably Berlin's best sound-system). Doors open at 10pm. Show starts 10:30. https://t.co/nwvGyWBJ4r (timeline outdated) @crcdng @nesso_xyz
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@pixtur
Thomas Mann
2 years
If you're based in Berlin and looking for a job in AR/VR our small team of nerds is looking for developers with UE and Unity experience: https://t.co/tcApKYQQfm
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@pixtur
Thomas Mann
2 years
If you're in Berlin today, Lena and I are performance our new live set: https://t.co/xFEBGKoAs0
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@pixtur
Thomas Mann
3 years
Not sure what's going on at @figma but the UX slowly starts suffering from feature creep.
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@pixtur
Thomas Mann
3 years
Welcome to Adobe...
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@pixtur
Thomas Mann
3 years
#TOOLL3 is an open source software for realtime motion graphics. With v3.6 we added stability and tons of new features. We're looking for contributors interested in computer graphics and motion design. Join us and build this together! More details https://t.co/69gy9F809J
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@pixtur
Thomas Mann
3 years
If still haven't plans for Berlin's Fete de la Musique on the June 21st, join us for a very special WAKE live performance: https://t.co/FQb2vBxt0C
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@pixtur
Thomas Mann
3 years
I am really looking forward to my talk on Tooll3 and WAKE AV set at @liveperformers Münster: https://t.co/vMsHKt5Z65 If you are also at LPM let’s have a chat.
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@pixtur
Thomas Mann
3 years
For the last 6 months I've been working on an interactive video on the evolution of optical illusions that showcases the work of @jagarikin and @AkiyoshiKitaoka. On the way I added tons of features to TOOLL3 - our open source motion graphic software: https://t.co/7EMwM3RhMi
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@sableRaph
Raphaël de Courville
3 years
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@pixtur
Thomas Mann
3 years
Just in time for today’s presentation at the Touch Designer roundtable we finished release v3.4 for #tooll - I made an new introduction video to show the highlights
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@icculus
Ryan C. Gordon
3 years
This picture is no exaggeration...Dear Imgui is _everywhere_ because it's _so damned good_.
@GimpyCPU
Jonathan Nadeau
3 years
@B4DC0FFEE @ocornut Obligatory
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