
Marcin Ignac
@marcinignac
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Computational design, generative art and data visualization. Founder of @variable_io and co-creator of @nodes_io. Also on @marcinignac.bsky.social
London
Joined March 2009
Thumbnail generation is apparently NP-Complete problem. Bring on AGI and Quantum Computing so I can get letterboxing for thumbnails.
Can gemini-cli learn how to program in @nodes_io? .Let's find out. I've scanned all nodes from past projects and prompted Gemini to create new node converting 3d mesh into Octree representation. It was able to get the right node+port syntax on first try, same for geometry
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Can gemini-cli learn how to program in @nodes_io? .Let's find out. I've scanned all nodes from past projects and prompted Gemini to create new node converting 3d mesh into Octree representation. It was able to get the right node+port syntax on first try, same for geometry
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RT @Cody_J_Bennett: Marcin does brilliant work here, fully exploiting lesser-known WebGL2 features and procedural modeling. Excellent showc….
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Current LEGO setup at my home studio. Modular and geometric. With a print of Urban Flora #0 in the background.
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Last one for today: Beetroot broccoli. #variablenature
Spirit Plants depends on a Draft WebGL extension (WEBGL_multi_draw_instanced_base_vertex_base_instance) and disabling it creates strange looking and repetitive aliens.
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RT @furafuku: Old sketch: morphological closing around rounded rectangles + Dubins path approximation + Voronoi subdivision. I was also ex….
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RT @furafuku: Many of you asked what software I used for that metaballs GIF. It's a custom UI made with @py5coding, a version of Processing….
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