Martin Pernica
@martindeveloper
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🕹 Games developer 📸 Passionate photographer ☕️ Coffee lover
Czech Republic - Prague
Joined May 2009
The software to create the black hole in the movie 'Interstellar' is a full implementation of Einstein's equations in 40,000 lines of C++, and rendered thousands of 23-megapixel IMAX frames on a 32,000-core render farm at about 20 core-hours per frame https://t.co/6bt87bIR9l
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OpenGL 4.6 is released today! Happy 25th birthday to #OpenGL! Core 4.6 ( https://t.co/EcBKdpGyUM) GLSL 4.60 ( https://t.co/xjYwmXJMnT)
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One of the most important changes in Dolphin history has been merged. Ubershaders is here! Read on to learn more! https://t.co/lO13fOJnVo
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I hoped I will never install VS2015 again, but due #CUDA8 I just have to...
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This photo shows a university department with - and without - migrant students and academics. #1DayWithoutUs
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If you really want to debug your frame in #UE4, the RenderDoc with UE4 plugin is unbeatable https://t.co/77zkXaVR41
#renderdoc
github.com
A plugin that adds easy access to Renderdoc inside UE4 - Temaran/UE4RenderDocPlugin
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Super cool! > SSE2NEON.h : A porting guide and header file to convert SSE intrinsics to their ARM NEON equivalent
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Just downloading the "Command Line Tools" in right version (7.3) seems to be good enough!
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#CUDA8 doesn't work with latest Xcode 8 on macOS :/ Don't want to mess my system with another Xcode installation...
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Foundations of Game Engine Development, Volume 1: Mathematics is now available on Amazon!!! https://t.co/qEoB2279Sl
amazon.com
The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional...
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The new version of #UE4 is up! Dont wait and get your update now, because there is tons of new features and fixes
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x86 XOR is turing complete, so here's the XORfuscator - compiles C into xors, and only xors: https://t.co/qcDWHsjoK7
http://t.co/rAMILouCAU
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