
Aras Pranckevičius 🇺🇦🇱🇹
@aras_p
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Programmer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at https://t.co/wlFKbKVWnr now.
Kaunas, Lithuania
Joined January 2009
RT @gradeeterna: Testing the @insta360 X5 for gaussian splatting. Kensal Green Cemetery, London. Trained in Brush and running around with….
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RT @ben_throop: ***We are hiring***. My small game studio Frame Interactive is looking for some talented people to help with our unannounce….
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RT @wookash_podcast: Join @aras_p as he walks me through the @unity memory lane - from the inception until very recently! . We talk about t….
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RT @gintszilbalodis: Because there's no dialogue in Flow, it was important to me that the goals and motivations of the characters are simpl….
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RT @gintszilbalodis: Flow was made entirely with Blender and rendered in real time with EEVEE. We didn't use a renderfarm. The final render….
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RT @lucasmeijer: The two most educational things in any new environment:.- run the project in a profiler.- run the project in a debugger. i….
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RT @BlenderStudio_: The Blender Studio team is proud to release Project Gold, a technical showcase focused on stylized rendering, along wit….
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RT @s4schoener: So I got a new machine. Windows 11. Brand new. It's stuck updating. It is taking ages. Why? Well, I don't have any definiti….
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RT @knarkowicz: MegaLights release took me a bit by surprise. It was just a small prototype on a backburner, not planned to be showcased in….
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RT @julienduroure: Behind the scene of 7 years of dev glTF I/O in Blender. Don't miss my talk! @BlenderConf , October 24th (Thursday), at 1….
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RT @robcupisz: First Time Ghost scenes released! ✨. We’ve just published two projects: showcasing the character and the grassy environment….
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RT @BlenderConf: Apparently, Aras and over a hundred speakers are doing talks at Blender Conference 2024!. 📣 List of speakers: https://t.co….
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RT @jon_barron: We dropped a great paper today! Frustrated by some of the limits of Gaussian Splatting, we developed EVER: a drop-in 3DGS r….
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RT @JetBrainsRider: Introducing GameDev Days 2024 speakers and talks:. 🎙CSharpify Your Engine: A Guide to Embedding C#, by @sh4na. 🗓 Octobe….
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