chris
@logicaledits
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25 | 3D Generalist | commissions closed ❌
New York, NY
Joined March 2019
I'm opening up commissions for mappers who want something different & unique for their maps! ⭐Custom Shields ⭐Custom Powerups ⭐Custom Perks ⭐Custom HUDs ⭐Custom Easter Eggs ⭐Custom Weapons DM me here or on Discord if you're interested!
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One of my go-to techniques to improve as an artist is asking myself: "Why do I like it? Why do others like it?" If you struggle to get traction with your art, look at what you liked and what gets liked by others. Notice patterns. Pay attention to what catches your gaze. By the
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ive been working on a tool to help create custom perks for bo3! it automates the process of creating scripts, gdt, sound aliases, string files (all langs), prefabs, etc, then generates a drag & drop package with instructions. needs testing if anyone wants to help try it out :)
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If you are a junior 3D artist applying for jobs in the Game Industry, always include breakdowns. Hiring managers want to see your workflow. Finn presents a great example on how to share project breakdowns. Now think how it compares to how you present your portfolio projects?
https://t.co/UfZuNpTOys just posted the breakdown of my recent project : Medieval House, have a look at how I made it! #art #3D #environment #stylized #unrealengine #unreal #engine #gameart
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Super Bowl LX. Bay Area. February 2026. #AppleMusicHalftime
@NFL @AppleMusic @RocNation @SNFonNBC @nbc @peacock
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Y’all did not have this much sympathy towards any of 44 school shootings that have occurred in America this year.
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Auto Roof Tiles tool for my upcoming addon SanctusViz for Blender This tool converts simple geometry to roof tiles in 1 click with amazing performance. #b3d #blender3d #GeometryNodes
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Flow cost 3.5M and I guarantee is infinitely better with more charm, life and love than what this film will turn out to be.
OpenAI is helping make an AI generated feature length animated movie that will be released in theaters in 2026. Total production time: nine months Total budget: $30 million The plan is to debut 'Critterz' at Cannes in May.
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My game is now live on Steam for wishlisting! If you like action horror, then go wishlist the game. I worked many hours in a short amount of time to get to this point. 👇 https://t.co/LeW1BwFRFH
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i have finally invented an algorithm that turns any image into obama
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Once you get the hang of it uv unwrapping is legit relaxing and rigging feels like slowly building a puzzle. Personally i find every single aspect of 3d enjoyable! The bad part is trying to find a job
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If you've felt the call to learn mechanical rigging in Blender, this is your sign.
🚨✈️ Landing Gear Tutorial is out now! If you'd like to learn five rigging concepts in one video, you better watch this one 🦾 ▶️ Out on my YouTube #b3d #Blender3D #Rigging #tutorial
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Season Two greetings, Vaulties. Starting December 17, the Wasteland is your new home for the holidays.
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hey yall 👋 ive updated/rereleased my noahj contest map if anyone wants to give it a shot! 🧟🔫 play in this twisted puzzle map made to melt your mind and make you rage 🤬🤬 https://t.co/lHCzR5LY1d
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People often think it’s a “cut scene,” so I think there’s some misunderstanding, but the cutscenes in my games (ever since MGS1) are not pre-rendered, they’re basically all in real-time. That’s why things like the player’s equipment, clothing, amount of cargo, dirt, weather, and
The performance capture for this scene was done using a rough version of WOODKID’s “Rainy’s Theme (STORY OF RAINY),” which was already completed at the time. On set, we had the actors wear earphones and played the track so they could match their timing to it, making sure to hit
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YES!!!!! I know its hard to believe but YES!!! amazing work!!!!!
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Preparing for having another shot at an AAA-African inspired game one day
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.@1rufffin's new Blender project is so realistic that he had to prove it was a 3D scene, not a photo. "This isn't real": https://t.co/O4afaa2NPG
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