
Joey 🦗
@jwzyy
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UX Design @ Epic Games - UEFN/FNE // prev. Fortnite // he/him // semi professional lurker
Vancouver, Canada
Joined July 2022
One thing I never posted about was this small update to the Prop Mover a few releases back. I got to create a material for the device that visualizes the behavior of the prop it's attached to :D we took the material from the D Launcher and rejigged it to make it work heh
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My talk from UE Fest is finally out! If you've always been looking for a comprehensive guide on getting started building UI in UMG (whether in UE or UEFN), I gotchu :) https://t.co/sgZgMT84Pb Feel free to reach out if you have any questions!
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Just created a new forum post for this, suggest more of these tools so they can add in future updates 🔥 This is really awesome, and so far awesome work 👏🏻 https://t.co/lIStFekBMm
#UEFN
forums.unrealengine.com
With 37.00, We got introduced to Fortnite Tools a new editor panel which have some cool options to make our workflow eaiser, more info here : Fortnite Tools Mode in Fortnite | Fortnite Documentation...
@SupremeUEFN Yes please suggest more! I'm working closely with the developer for Fortnite Tools so the more requests we get the better we can make them for you!
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The 3D Select + Snap To has changed my life pls use it
The new "Fortnite Tools" mode in #UEFN looks really useful when doing level designing! You can make buildings with ease now, or even calculate how long player travel in different scenarios take! Documentation: https://t.co/YI8pMFd56i
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Worked on a couple things this release like Fortnite Tools, more UI template updates pls report any bugs ty <3
Oh let's goooo, update v37.00 is here. That means: 🧠Improvements to memory calculation 🫗Exotic SlapBerry Fizz & Epic Slurp Juice (Wow, refreshing!) 🧱LEGO Template Prefabs and Galleries All that and more, so get the info here: https://t.co/LLf4tC5c0R
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@IanSouthwell2 @jasperlnz @RealVolak Honorable mention to the $10 2500 calorie dessert we discovered at Longhorn Steakhouse lmao, if anyone's ordered it pls share your near death experiences 😭
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Some favorite moments: A wild @IanSouthwell2 appearing in our UI lab and ended up helping other attendees, we love you Faces of regret when I brought up canvas panels Everyone's so tall Being able to discuss UI with folks like @jasperlnz @RealVolak (and many more)
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Back home from my first UE Fest. I'm suuuuuper happy I got to meet so many of y'all. Thank you so much for the kind words about my talk and what we've all been doing, this keeps our teams motivated to continue building :)
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last day of Unreal Fest tomorrow, I have some time to finally kill and will be going for some talks if we haven't gotten the chance to meet yet let's make something happen tomorrow :)
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If you're coming to my talk, I anticipate the room will get pretty full so arrive early to grab a seat! Let's chat about UMG :) 10:30am at North Room 2! Lots of UI tomorrow.
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Tomorrow. 9:30 AM ET. State of Unreal. It’s almost time for the magic to begin 🪄 https://t.co/W3KfuoU10w
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UEFN Creators - are y'all gonna be attending any of the talks from UE? If so, which ones? Would like to meet up and chat for a bit if you are :)
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This!! Come say hi and talk to us, we love getting to know y'all :)
Unreal Fest Tip - we've done this one before but it's worth repeating! The point of this event is not only to learn but to CONNECT with each other. If you are nervous, prep a few topics to start conversation and make some new friends ❤️
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Can’t make it to Unreal Fest Orlando? No problem! You can still catch four awesome UEFN sessions livestreamed from the event Check out the thread and mark your calendar 👇
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guys if you say hi to me pls use your handles first then your real names idk who y'all are without your handles 😭
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The UI Material Lab is another one of those highly underrated free samples for Unreal Engine. It gives you plenty of examples for setting up materials you can use in your games UI.
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