FOAD
@FoadZone
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Following
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FOADs are friendly explosives with a thirst for chaos and destruction. ๐ฃ Find us in Fortnite, search FOAD. 50M+ Plays
Earth's Core
Joined January 2022
๐งโ๐ณIt's time to cook๐งโ๐ณ ICYMI: FOAD dropped a co-op cooking game.๐ Grab 3 friends and work together to prepare a variety of dishes as you race against the clock for that high score! Try it today and let us know what you think! ๐๏ธ https://t.co/CgVCG5j1A7
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The sauce is stronger together! ๐
Thrilled to reveal our new partnership with @axistudiogames and the Weโre Cooked creators @dead_akobe & @MrBandLord
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FOAD has a cameo in the Fortnite Chapter Finale Live Event! ๐คฉ Be sure to check it out on November 29 @ 2pm ET. ๐บ https://t.co/K104MDzQRT
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Show the FOADs some love by voting for Boom Tycoon in this year's Game Awards. ๐ฃโฅ๏ธ Open Fortnite and click the link below to cast your vote. ๐ https://t.co/qtAIuB5cwx
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๐ฅณ๐ฃVote FOAD!๐ฃ๐ฅณ ๐ https://t.co/tlVCADydlo
Help determine the best creator-made Island of the year by dropping into the @TheGameAwards Vote in Fortnite Island! After you vote, complete puzzle nodes to help power up the ancient portal projector on the Island. ๐๏ธ https://t.co/Mt4TaGhc8b
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Boom Tycoon 2 made it to the Game Awards!๐คฏ We are honored to be a part of this event for the second time. Congrats to everyone who was nominated! Vote for FOAD today!๐ฃ Map code: 6938-4288-2460 #thegameawards
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Some new UI animation + VFX for an upcoming project. Being able to bind variables to widgets has been one of the most valuable UEFN updates ever. Can't wait for buttons. Nice work @jwzyy and the team ๐ค
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Welcome to FOAD roulette๐ฃ Screenshot this post to see who you get!๐ธ
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๐ ๏ธ Powered by Meta Horizon tools ๐ก Inspired by mobile idle/tycoon classics ๐ Finished just in time for the Mobile Genre Showdown We're excited to grow Farm Inc. with more crops, rewards, and leaderboards next. https://t.co/D2Y3Lu3PnJ
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๐ Features weโre proud of: - Tap-to-plant from overview, then drop in to explore ๐โโ๏ธ - Gorgeous golden-hour valley atmosphere ๐
- Satisfying reactivity + reward pacing - Progress that grows live โ and socially โ in sync with friends - "Huge" and "Seedy" crop modifiers for
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โ ๏ธ Biggest challenges we ran into: - Crop modifiers + live updates - UI sync across multiple players - Server performance paired with visual FX - Making the whole game feel alive at ~60fps on mobile - Binding + RPC management We closed the loop with batching, smarter
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๐งฐ Dev Strategy: - Overlay UI for tap-based interactions - In-world mode for movement and immersion - State sync for up to 4 players - Modular crop + building progression system - Performance-first rendering (no lag, no spam) All designed for phones first โ and it just works.
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๐ The brief was simple: - Build something that works perfectly on mobile - Keep it fast and fun (core loop in under 2 mins) - Lean into social play - Publish before the Mobile Genre Showdown deadline So we built a tap-to-plant, walk-to-progress economic loop.
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Weโre incredibly excited to share Farm Inc. ๐พ โ our first release on @MetaHorizonDevs! Built in under 4 weeks with @melodiesdev and @StellaSobs, who we met through the Meta Horizon Creator Academy ๐ Play now: https://t.co/D2Y3Lu3PnJ Watch the Demo: https://t.co/sQbq5UJw7z
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