James Perlman
@jperldev
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Happy 2025! Earlier last year I stumbled upon NVIDIA Warp, a differentiable, kernel-based framework that lets you write CUDA-like code in python. I've been making a new NeRF app with it and have found it to be extremely performant and fun to use! Enjoy this short training video.
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If you’re into raytracing, this is the most exciting radiance field representation since hash grids. I feel loved. Happy Valentine’s Day! 💞
RadFoam source code has arrived! (Apache-v2) https://t.co/E05KeVD5Pe Belated happy Valentine's day 🥰
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The motto on this arcade game machine perfectly encapsulates my feelings on radiance fields.
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Balloon Dog by Jeff Koons at the Broad Museum, Los Angeles. Continuing with static images until I can get camera movements working in the Blender addon/renderer.
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Portrait of two fashionable desert nomads, trained in WarpNeRF. Without a contraction function, background collapse causes blurriness in scenes with a large amount of depth.
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#WarpNeRF - Posting a NeRF a day until I get a job😄 10k steps usually trains in under 60s @ 4096 rays/sec (largely thanks to tiny-cuda-nn) and this can be improved much further. Currently working on a Blender addon to control the camera, then will fix the image quality :]
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First coherent training image from a new NeRF project combining NVIDIA Warp and fVDB. Goodbye, hand-coded analytical gradients. Hello differentiable kernels! #computervision #neuralfields #nerf
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Congrats @RadianceFields and @janusch_patas! Also, nice animation 😎
🎙️ The future of 3D tech is here, and I’m excited to share it with you on The @ViewDependent Podcast, the new podcast and livestream series featuring myself and @janusch_patas. We’re talking #NeRFs, #GaussianSplatting, and how these incredible technologies are changing
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3D Gaussians are moving into Ray Tracing! The newest paper from NVIDIA subs out rasterization for ray tracing. ❇️Fisheye support ❇️Depth of field ❇️Reflections and Refractions ❇️Shadows Article: https://t.co/XZCCs71XXh Project Page: https://t.co/xqja24fv7w
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After 15+ years of exploring "Easy 3D" through SDFs, we've now put #ProjectNeo together, which you can try today in beta here: https://t.co/DQqvYUap8u
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Sora unlocks generative large scale radiance fields and this is such a massive deal https://t.co/dNTrR7H0R6
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“Come to Los Angeles” they said. “It’s the land of opportunity” they said.
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Meet our inhouse tech Doggo "Rolo". Cinematic RGB Lighting "More Doggo than Doggo" Since July we've been redesigning our scanning pipeline to work with the amazing 3D Gaussian Splatting for Real-Time Radiance Field Rendering method from Inria. https://t.co/g3VD7lJL8Y IR's
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I’m talking on a panel tomorrow evening in Los Angeles about NeRFs!! It’s at this really cool gallery that’s gonna show off a lot of stuff too. You can get tickets here! Come say hi! https://t.co/fCM3MMcRqV
dice.fm
**In celebration of Siggraphs 50th Anniversary;** we cordially invite you to the opening of “Points for Clouds, Dreams Aroused” a design and media art group ...
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