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jMonkeyEngine

@jmonkeyengine

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jMonkeyEngine 3 is a modern open source game development suite for PC and mobile written purely in Java.

Worldwide
Joined June 2009
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@jmonkeyengine
jMonkeyEngine
2 days
The jMonkey Engine Community Jam 2025 theme has been announced! Theme: You are the Villain! Starts in jut a few hours! Link to sign-up below #gamedev #indiedev #indiegamedev #gamejam #java #programming
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@benithemaker
beni
12 days
I've decided to release my new tool @marketing4games early, before procrastination and perfectionism kick in. What is it? A platform that helps indiedevs discover niche, mid-tier content creators (YouTube-only for now) based on their view and engagement metrics. #gamedev
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@jmonkeyengine
jMonkeyEngine
4 days
"Does jMonkeyEngine support Virtual Reality?" YES! Version 3.0 of the Tamarin VR library has been released, introducing Android support and enabling native VR applications on Quest and other Android-based headsets https://t.co/lkbLFv57M7 #GameDev #IndieDev #VRDev #OpenXR #XR
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hub.jmonkeyengine.org
I’ve just released version 3.0.0 3.0.1 of Tamarin. The big new feature is Android support! I.e. running locally on a Quest or similar android based headset. [Obligatory AI generated image of an...
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@jmonkeyengine
jMonkeyEngine
8 days
The weekly Mythruna game dev stream is Live Now! #gamedev #indiegamedev #indiegame #indiegame
@Simsilica
Simsilica
8 days
Join me at 8PM GMT-5 as I try to lay the groundwork for some hardcore AI/creature development over the upcoming holiday break. Mythruna - "MOB Holiday Prep" Live Stream https://t.co/1P9LMa3yUo #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai
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@gamefromscratch
Game From Scratch
11 days
Looking to move away from Photoshop to GIMP, or just... you know, hate the GIMP UI? If so, I have the perfect project for you... PhotoGIMP! https://t.co/0CKvbz3dNp #gamedev #indiedev
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gamefromscratch.com
A great many users want an alternative to Photoshop and GIMP is an obvious choice. With PhotoGIMP you can fix much of the GIMP UI
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@foxcc2021
FoxCC
13 days
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@jmonkeyengine
jMonkeyEngine
15 days
The weekly Mythruna game dev stream is Live Now! https://t.co/9c3WkK7c5H #gamedev #indiedev #indiegame #indiegamedev #programming #java
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@Simsilica
Simsilica
15 days
Join me tonight at 8PM GMT-5 as we work on more collision debugging stuff, working up to weapon collisions. (Also trying new stream setup.) Mythruna - "Collision Debugging pt 2" Live Stream https://t.co/Vo7wDfIqYT #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl
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@AfflictedForest
The Afflicted Forests
19 days
Some screenshots from "The Necrotic Abyss" - a new dimension I've been working on adding to the game. #gamedev #indiedev #indiegames #gaming #videogames
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@jmonkeyengine
jMonkeyEngine
19 days
Check out November's WIP screenshot thread to see what jMonkey game devs have been building! https://t.co/9yI0xxXBUG #gamedev #indiegames #indiedev #indiegamedev #java #videogames #gamingtwt #gaming
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@jmonkeyengine
jMonkeyEngine
21 days
Check out this amazing example of a custom portal effect in jMonkeyEngine3! Learning to write shaders can be challenging, but it certainly is worth it. Custom shaders will open the door to some amazing special effects, entirely unique to your game. #gamedev #indiedev #gaming
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@jmonkeyengine
jMonkeyEngine
22 days
Check out the weekly Mythruna game dev stream! Live Now! https://t.co/6qadTXsJDJ #gamedev #indiedev #gaming #videogames
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@Simsilica
Simsilica
22 days
Starts in about 45 minutes. This is specifically to help solve some issues with the animated objects like doors but I'm hoping it also lets me figure out why character-statues also have messed up collision shapes.
@Simsilica
Simsilica
22 days
Join me tonight at 8PM GMT-5 (day late and an hour earlier than normal) as I try to figure out why some static objects have messed up collisions. Mythruna - "Collision Debugging" Live Stream https://t.co/v75Jh7iZwb #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl
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@JaroslavTulach
Jaroslav Tulach
23 days
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@AfflictedForest
The Afflicted Forests
3 years
Here is a short clip from The Afflicted Forest showcasing how the new Plague Spore enemy operates in combat. #gaming #indiedev #gamedev #screenshotsaturday
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@TheCodewalker
Codewalker
26 days
I found the Game engines/Frameworks made with Java (@jmonkeyengine, @libGDX) to be really well documented both in Javadoc, tutorials and the source code of the examples. The minimum requirement is just some coding experience.
@jmonkeyengine
jMonkeyEngine
26 days
Is Java really bad for games? The answer hasn't been "yes" for over a decade, yet the misinformation persists. In the world of software engineering, tools are often chosen based on outdated narratives. 3 Common Java Myths Debunked: (🧵 THREAD ) #java #prorgamming #gamedev
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