Explore tweets tagged as #JavaForGames
@xranby
Xerxes Rånby
12 years
I choose #javaforgames it allows teaching children how to design their game at their own place, phase &attention-span http://t.co/Iq3gDXS0CH.
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@xranby
Xerxes Rånby
12 years
@askubuntufeed Yes, The #JogAmp Jake2 port runs on Ubuntu Nexus 7 touch tablet using #IcedTea #OpenJDK #javaforgames.
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@zachlatta
zach latta
12 years
#javaforgames because @badlogicgames's LibGDX makes desktop and mobile support easy.
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@JustinMullin
Justin Mullin
12 years
Big #javaforgames wins for me: Cross platform (inc. mobile with #libgdx), language flexibility on JVM (I love Scala), tools (IntelliJ esp.).
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@cokeandcode
Coke And Code
12 years
Ill blog later honest. #javaforgames.
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@stbachmann
Stefan Bachmann
12 years
Ultimately everyone should use the tools that gets them from A to B with the least amount of resistance. For me: Java + libgdx #javaforgames.
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@pnikosis
Nico H
12 years
#javaforgames because @badlogicgames' libgdx is easy, well documented and is incredibly easy to publish in a wide range of platforms.
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@SubiyaCryolite
Subiya
12 years
All coding almost done. Gearing up for content creation and play testing #javaforgames #scndgen.
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@drabiter
Hendra
12 years
#javaforgames? It is simply good.
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@NebulaBytes
Nebula Bytes
12 years
#javaforgames Java lang - great, Eclipse - great, #libgx - great. All 3 things makes you so damn productive and efficent.
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@3QCGames
3QC Games
12 years
#javaforgames because #JavaFX is a great UI library for games.
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@arttuv
Arttu Viljakainen
12 years
I use #javaforgames because I love programming in #java. The tools. .
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@jmonkeyengine
jMonkeyEngine
12 years
@OpenJDK @netbeans @eclipsegalileo @JavaOneConf @javazone @Devoxx @DZone Turns out #javaforgames is a pretty big deal. So thank you.
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@xranby
Xerxes Rånby
12 years
The awesome #JavaForGames dev community create mobile games w managed code #OpenGL ES hardware accelerated for #gnu #android #ios #win handy.
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@jmonkeyengine
jMonkeyEngine
12 years
@Time_is_ticking @OfficialJagex I did ask @runescape about #javaforgames but no reply. Dunno if Jagex uses Java for their other games.
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@jmonkeyengine
jMonkeyEngine
12 years
@gouessej Why did you choose Java for game development? #javaforgames.
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@jmonkeyengine
jMonkeyEngine
12 years
Vote for the excellent Just Tactics on @steam_games Greenlight!. http://t.co/zUBIoBV3ao @justtactics #linux #crossplatform #javaforgames.
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@arielsan
Ariel Coppes 🚀 Wishlist Ship Miner on Steam🚀
12 years
@jmonkeyengine Great language and IDE's, multi(some)platform support and previous experience making apps :) #javaforgames.
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@stbachmann
Stefan Bachmann
12 years
@jmonkeyengine excellent tools and open source libraries made it easy to reach my cross-platform goals. Never looked back. #javaforgames.
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@Time_is_ticking
Ashley Peacock
12 years
A better question is why isn't everyone usin #javaforgames? 3 days solid coding, I had a fully fledged awesome game! http://t.co/2KWfCX8n5X.
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